Merge branch 'master' into seven
This commit is contained in:
commit
e6ff84ad9a
@ -770,6 +770,7 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
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}
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}
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|
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Board.setFactionAt(forFaction, flocation);
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Board.setFactionAt(forFaction, flocation);
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SpoutFeatures.updateTerritoryDisplayLoc(flocation);
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return true;
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return true;
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}
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}
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@ -58,6 +58,13 @@ public class Factions extends EntityCollection<Faction>
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faction.setTag("SafeZone");
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faction.setTag("SafeZone");
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faction.setDescription("Free from PVP and monsters");
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faction.setDescription("Free from PVP and monsters");
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}
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}
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else
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{
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// if SafeZone has old pre-1.6.0 name, rename it to remove troublesome " "
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Faction faction = this.getSafeZone();
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if (faction.getTag().contains(" "))
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faction.setTag("SafeZone");
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}
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// Make sure the war zone faction exists
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// Make sure the war zone faction exists
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if ( ! this.exists("-2"))
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if ( ! this.exists("-2"))
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@ -66,6 +73,13 @@ public class Factions extends EntityCollection<Faction>
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faction.setTag("WarZone");
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faction.setTag("WarZone");
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faction.setDescription("Not the safest place to be");
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faction.setDescription("Not the safest place to be");
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}
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}
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else
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{
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// if WarZone has old pre-1.6.0 name, rename it to remove troublesome " "
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Faction faction = this.getWarZone();
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if (faction.getTag().contains(" "))
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faction.setTag("WarZone");
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}
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return true;
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return true;
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}
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}
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@ -5,6 +5,7 @@ import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.integration.SpoutFeatures;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Rel;
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import com.massivecraft.factions.struct.Rel;
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@ -90,6 +91,7 @@ public class CmdOwner extends FCommand
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if (args.isEmpty() && myFaction.doesLocationHaveOwnersSet(flocation))
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if (args.isEmpty() && myFaction.doesLocationHaveOwnersSet(flocation))
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{
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{
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myFaction.clearClaimOwnership(flocation);
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myFaction.clearClaimOwnership(flocation);
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SpoutFeatures.updateOwnerListLoc(flocation);
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fme.msg("<i>You have cleared ownership for this claimed area.");
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fme.msg("<i>You have cleared ownership for this claimed area.");
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return;
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return;
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}
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}
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@ -97,6 +99,7 @@ public class CmdOwner extends FCommand
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if (myFaction.isPlayerInOwnerList(playerName, flocation))
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if (myFaction.isPlayerInOwnerList(playerName, flocation))
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{
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{
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myFaction.removePlayerAsOwner(playerName, flocation);
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myFaction.removePlayerAsOwner(playerName, flocation);
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SpoutFeatures.updateOwnerListLoc(flocation);
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fme.msg("<i>You have removed ownership of this claimed land from %s<i>.", playerName);
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fme.msg("<i>You have removed ownership of this claimed land from %s<i>.", playerName);
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return;
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return;
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}
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}
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@ -105,6 +108,8 @@ public class CmdOwner extends FCommand
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if ( ! payForCommand(Conf.econCostOwner, "to set ownership of claimed land", "for setting ownership of claimed land")) return;
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if ( ! payForCommand(Conf.econCostOwner, "to set ownership of claimed land", "for setting ownership of claimed land")) return;
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myFaction.setPlayerAsOwner(playerName, flocation);
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myFaction.setPlayerAsOwner(playerName, flocation);
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SpoutFeatures.updateOwnerListLoc(flocation);
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fme.msg("<i>You have added %s<i> to the owner list for this claimed land.", playerName);
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fme.msg("<i>You have added %s<i> to the owner list for this claimed land.", playerName);
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}
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}
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}
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}
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@ -3,6 +3,7 @@ package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Board;
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import com.massivecraft.factions.Board;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.integration.SpoutFeatures;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Permission;
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@ -38,6 +39,7 @@ public class CmdUnclaim extends FCommand
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if (Permission.MANAGE_SAFE_ZONE.has(sender))
|
if (Permission.MANAGE_SAFE_ZONE.has(sender))
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{
|
{
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Board.removeAt(flocation);
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Board.removeAt(flocation);
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SpoutFeatures.updateTerritoryDisplayLoc(flocation);
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msg("<i>Safe zone was unclaimed.");
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msg("<i>Safe zone was unclaimed.");
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}
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}
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else
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else
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@ -51,6 +53,7 @@ public class CmdUnclaim extends FCommand
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if (Permission.MANAGE_WAR_ZONE.has(sender))
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if (Permission.MANAGE_WAR_ZONE.has(sender))
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{
|
{
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Board.removeAt(flocation);
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Board.removeAt(flocation);
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SpoutFeatures.updateTerritoryDisplayLoc(flocation);
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msg("<i>War zone was unclaimed.");
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msg("<i>War zone was unclaimed.");
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}
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}
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else
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else
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@ -63,6 +66,7 @@ public class CmdUnclaim extends FCommand
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if (fme.isAdminBypassing())
|
if (fme.isAdminBypassing())
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{
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{
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Board.removeAt(flocation);
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Board.removeAt(flocation);
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SpoutFeatures.updateTerritoryDisplayLoc(flocation);
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otherFaction.msg("%s<i> unclaimed some of your land.", fme.describeTo(otherFaction, true));
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otherFaction.msg("%s<i> unclaimed some of your land.", fme.describeTo(otherFaction, true));
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msg("<i>You unclaimed this land.");
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msg("<i>You unclaimed this land.");
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@ -148,6 +152,7 @@ public class CmdUnclaim extends FCommand
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}
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}
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Board.removeAt(flocation);
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Board.removeAt(flocation);
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SpoutFeatures.updateTerritoryDisplayLoc(flocation);
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myFaction.msg("%s<i> unclaimed some land.", fme.describeTo(myFaction, true));
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myFaction.msg("%s<i> unclaimed some land.", fme.describeTo(myFaction, true));
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}
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}
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@ -3,6 +3,7 @@ package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Board;
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import com.massivecraft.factions.Board;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.integration.SpoutFeatures;
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import com.massivecraft.factions.struct.Permission;
|
import com.massivecraft.factions.struct.Permission;
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||||||
public class CmdUnclaimall extends FCommand
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public class CmdUnclaimall extends FCommand
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@ -26,6 +27,8 @@ public class CmdUnclaimall extends FCommand
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|||||||
|
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||||||
@Override
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@Override
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||||||
public void perform()
|
public void perform()
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||||||
|
{
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if (Econ.shouldBeUsed())
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{
|
{
|
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double refund = Econ.calculateTotalLandRefund(myFaction.getLandRounded());
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double refund = Econ.calculateTotalLandRefund(myFaction.getLandRounded());
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if(Conf.bankFactionPaysLandCosts)
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if(Conf.bankFactionPaysLandCosts)
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@ -36,9 +39,11 @@ public class CmdUnclaimall extends FCommand
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{
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{
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if ( ! Econ.modifyMoney(fme , refund, "to unclaim all faction land", "for unclaiming all faction land")) return;
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if ( ! Econ.modifyMoney(fme , refund, "to unclaim all faction land", "for unclaiming all faction land")) return;
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}
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}
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}
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Board.unclaimAll(myFaction.getId());
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Board.unclaimAll(myFaction.getId());
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myFaction.msg("%s<i> unclaimed ALL of your faction's land.", fme.describeTo(myFaction, true));
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myFaction.msg("%s<i> unclaimed ALL of your faction's land.", fme.describeTo(myFaction, true));
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SpoutFeatures.updateTerritoryDisplayLoc(null);
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}
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}
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|
|
||||||
}
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}
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@ -76,6 +76,6 @@ public abstract class FRelationCommand extends FCommand
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}
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}
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SpoutFeatures.updateAppearances(myFaction, them);
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SpoutFeatures.updateAppearances(myFaction, them);
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SpoutFeatures.updateTerritoryDisplayLoc(null);
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}
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}
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}
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}
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@ -6,6 +6,7 @@ import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayer;
|
||||||
import com.massivecraft.factions.FPlayers;
|
import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
|
import com.massivecraft.factions.Faction;
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||||||
|
import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.P;
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|
|
||||||
import org.bukkit.ChatColor;
|
import org.bukkit.ChatColor;
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@ -63,13 +64,45 @@ public class SpoutFeatures
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}
|
}
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||||||
|
|
||||||
|
|
||||||
|
// update displayed current territory for all players inside a specified chunk; if specified chunk is null, then simply update everyone online
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||||||
|
public static void updateTerritoryDisplayLoc(FLocation fLoc)
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||||||
|
{
|
||||||
|
if (!enabled())
|
||||||
|
return;
|
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|
|
||||||
|
Set<FPlayer> players = FPlayers.i.getOnline();
|
||||||
|
|
||||||
|
for (FPlayer player : players)
|
||||||
|
{
|
||||||
|
if (fLoc == null)
|
||||||
|
mainListener.updateTerritoryDisplay(player, false);
|
||||||
|
else if (player.getLastStoodAt().equals(fLoc))
|
||||||
|
mainListener.updateTerritoryDisplay(player, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// update displayed current territory for specified player; returns false if unsuccessful
|
// update displayed current territory for specified player; returns false if unsuccessful
|
||||||
public static boolean updateTerritoryDisplay(FPlayer player)
|
public static boolean updateTerritoryDisplay(FPlayer player)
|
||||||
{
|
{
|
||||||
if (!enabled())
|
if (!enabled())
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return mainListener.updateTerritoryDisplay(player);
|
return mainListener.updateTerritoryDisplay(player, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
// update owner list for all players inside a specified chunk; if specified chunk is null, then simply update everyone online
|
||||||
|
public static void updateOwnerListLoc(FLocation fLoc)
|
||||||
|
{
|
||||||
|
if (!enabled())
|
||||||
|
return;
|
||||||
|
|
||||||
|
Set<FPlayer> players = FPlayers.i.getOnline();
|
||||||
|
|
||||||
|
for (FPlayer player : players)
|
||||||
|
{
|
||||||
|
if (fLoc == null || player.getLastStoodAt().equals(fLoc))
|
||||||
|
mainListener.updateOwnerList(player);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// update owner list for specified player
|
// update owner list for specified player
|
||||||
@ -94,19 +127,15 @@ public class SpoutFeatures
|
|||||||
public static void updateAppearances()
|
public static void updateAppearances()
|
||||||
{
|
{
|
||||||
if (!enabled())
|
if (!enabled())
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
Set<FPlayer> players = FPlayers.i.getOnline();
|
Set<FPlayer> players = FPlayers.i.getOnline();
|
||||||
Faction factionA;
|
|
||||||
|
|
||||||
for (FPlayer playerA : players)
|
for (FPlayer playerA : players)
|
||||||
{
|
{
|
||||||
factionA = playerA.getFaction();
|
|
||||||
for (FPlayer playerB : players)
|
for (FPlayer playerB : players)
|
||||||
{
|
{
|
||||||
updateSingle(playerB.getPlayer(), playerA.getPlayer(), factionA.getRelationTo(playerB), factionA, playerA.getTitle(), playerA.getRole());
|
updateSingle(playerB, playerA);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -115,33 +144,39 @@ public class SpoutFeatures
|
|||||||
public static void updateAppearances(Player player)
|
public static void updateAppearances(Player player)
|
||||||
{
|
{
|
||||||
if (!enabled() || player == null)
|
if (!enabled() || player == null)
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
Set<FPlayer> players = FPlayers.i.getOnline();
|
Set<FPlayer> players = FPlayers.i.getOnline();
|
||||||
FPlayer playerA = FPlayers.i.get(player);
|
FPlayer playerA = FPlayers.i.get(player);
|
||||||
Faction factionA = playerA.getFaction();
|
|
||||||
|
|
||||||
for (FPlayer playerB : players)
|
for (FPlayer playerB : players)
|
||||||
{
|
{
|
||||||
Player player2 = playerB.getPlayer();
|
updateSingle(playerB, playerA);
|
||||||
Relation rel = factionA.getRelationTo(playerB);
|
updateSingle(playerA, playerB);
|
||||||
updateSingle(player2, player, rel, factionA, playerA.getTitle(), playerA.getRole());
|
|
||||||
updateSingle(player, player2, rel, playerB.getFaction(), playerB.getTitle(), playerB.getRole());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// as above method, but with a delay added; useful for after-login update which doesn't always propagate if done immediately
|
||||||
|
public static void updateAppearancesShortly(final Player player)
|
||||||
|
{
|
||||||
|
P.p.getServer().getScheduler().scheduleSyncDelayedTask(P.p, new Runnable()
|
||||||
|
{
|
||||||
|
@Override
|
||||||
|
public void run()
|
||||||
|
{
|
||||||
|
updateAppearances(player);
|
||||||
|
}
|
||||||
|
}, 100);
|
||||||
|
}
|
||||||
|
|
||||||
// update all appearances related to a single faction
|
// update all appearances related to a single faction
|
||||||
public static void updateAppearances(Faction faction)
|
public static void updateAppearances(Faction faction)
|
||||||
{
|
{
|
||||||
if (!enabled() || faction == null)
|
if (!enabled() || faction == null)
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
Set<FPlayer> players = FPlayers.i.getOnline();
|
Set<FPlayer> players = FPlayers.i.getOnline();
|
||||||
Faction factionA, factionB;
|
Faction factionA;
|
||||||
|
|
||||||
for (FPlayer playerA : players)
|
for (FPlayer playerA : players)
|
||||||
{
|
{
|
||||||
@ -149,12 +184,10 @@ public class SpoutFeatures
|
|||||||
|
|
||||||
for (FPlayer playerB : players)
|
for (FPlayer playerB : players)
|
||||||
{
|
{
|
||||||
factionB = playerB.getFaction();
|
if (factionA != faction && playerB.getFaction() != faction)
|
||||||
if (factionA != faction && factionB != faction)
|
|
||||||
{
|
|
||||||
continue;
|
continue;
|
||||||
}
|
|
||||||
updateSingle(playerB.getPlayer(), playerA.getPlayer(), factionA.getRelationTo(factionB), factionA, playerA.getTitle(), playerA.getRole());
|
updateSingle(playerB, playerA);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -163,31 +196,33 @@ public class SpoutFeatures
|
|||||||
public static void updateAppearances(Faction factionA, Faction factionB)
|
public static void updateAppearances(Faction factionA, Faction factionB)
|
||||||
{
|
{
|
||||||
if (!enabled() || factionA == null || factionB == null)
|
if (!enabled() || factionA == null || factionB == null)
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
for (FPlayer playerA : factionA.getFPlayersWhereOnline(true))
|
for (FPlayer playerA : factionA.getFPlayersWhereOnline(true))
|
||||||
{
|
{
|
||||||
for (FPlayer playerB : factionB.getFPlayersWhereOnline(true))
|
for (FPlayer playerB : factionB.getFPlayersWhereOnline(true))
|
||||||
{
|
{
|
||||||
Player player1 = playerA.getPlayer();
|
updateSingle(playerB, playerA);
|
||||||
Player player2 = playerB.getPlayer();
|
updateSingle(playerA, playerB);
|
||||||
Relation rel = factionA.getRelationTo(factionB);
|
|
||||||
updateSingle(player2, player1, rel, factionA, playerA.getTitle(), playerA.getRole());
|
|
||||||
updateSingle(player1, player2, rel, factionB, playerB.getTitle(), playerB.getRole());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// update a single appearance; internal use only by above public methods
|
// update a single appearance; internal use only by above public methods
|
||||||
private static void updateSingle(Player viewer, Player viewed, Relation relation, Faction viewedFaction, String viewedTitle, Role viewedRole)
|
private static void updateSingle(FPlayer viewer, FPlayer viewed)
|
||||||
{
|
{
|
||||||
if (viewer == null || viewed == null)
|
if (viewer == null || viewed == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
SpoutPlayer sPlayer = SpoutManager.getPlayer(viewer);
|
Faction viewedFaction = viewed.getFaction();
|
||||||
|
if (viewedFaction == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
SpoutPlayer sPlayer = SpoutManager.getPlayer(viewer.getPlayer());
|
||||||
|
Player pViewed = viewed.getPlayer();
|
||||||
|
String viewedTitle = viewed.getTitle();
|
||||||
|
Role viewedRole = viewed.getRole();
|
||||||
|
|
||||||
if ((Conf.spoutFactionTagsOverNames || Conf.spoutFactionTitlesOverNames) && viewer != viewed)
|
if ((Conf.spoutFactionTagsOverNames || Conf.spoutFactionTitlesOverNames) && viewer != viewed)
|
||||||
{
|
{
|
||||||
@ -195,19 +230,17 @@ public class SpoutFeatures
|
|||||||
{
|
{
|
||||||
String addTag = "";
|
String addTag = "";
|
||||||
if (Conf.spoutFactionTagsOverNames)
|
if (Conf.spoutFactionTagsOverNames)
|
||||||
{
|
addTag += viewedFaction.getTag(viewed.getColorTo(viewer).toString() + "[") + "]";
|
||||||
addTag += viewedFaction.getTag(relation.getColor().toString() + "[") + "]";
|
|
||||||
}
|
|
||||||
String rolePrefix = viewedRole.getPrefix();
|
String rolePrefix = viewedRole.getPrefix();
|
||||||
if (Conf.spoutFactionTitlesOverNames && (!viewedTitle.isEmpty() || !rolePrefix.isEmpty()))
|
if (Conf.spoutFactionTitlesOverNames && (!viewedTitle.isEmpty() || !rolePrefix.isEmpty()))
|
||||||
{
|
|
||||||
addTag += (addTag.isEmpty() ? "" : " ") + viewedRole.getPrefix() + viewedTitle;
|
addTag += (addTag.isEmpty() ? "" : " ") + viewedRole.getPrefix() + viewedTitle;
|
||||||
}
|
|
||||||
spoutApp.setPlayerTitle(sPlayer, viewed, addTag + "\n" + viewed.getDisplayName());
|
spoutApp.setPlayerTitle(sPlayer, pViewed, addTag + "\n" + pViewed.getDisplayName());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
spoutApp.setPlayerTitle(sPlayer, viewed, viewed.getDisplayName());
|
spoutApp.setPlayerTitle(sPlayer, pViewed, pViewed.getDisplayName());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -226,54 +259,41 @@ public class SpoutFeatures
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
|
Relation relation = viewer.getRelationTo(viewed);
|
||||||
String cape = "";
|
String cape = "";
|
||||||
if (!viewedFaction.isNormal())
|
if (!viewedFaction.isNormal())
|
||||||
{
|
{
|
||||||
// yeah, no cape if no faction
|
// yeah, no cape if no faction
|
||||||
}
|
}
|
||||||
else if (viewedFaction.isPeaceful())
|
else if (viewedFaction.isPeaceful())
|
||||||
{
|
|
||||||
cape = Conf.capePeaceful;
|
cape = Conf.capePeaceful;
|
||||||
}
|
|
||||||
else if (relation.isNeutral())
|
else if (relation.isNeutral())
|
||||||
{
|
|
||||||
cape = Conf.capeNeutral;
|
cape = Conf.capeNeutral;
|
||||||
}
|
|
||||||
else if (relation.isMember())
|
else if (relation.isMember())
|
||||||
{
|
|
||||||
cape = Conf.capeMember;
|
cape = Conf.capeMember;
|
||||||
}
|
|
||||||
else if (relation.isEnemy())
|
else if (relation.isEnemy())
|
||||||
{
|
|
||||||
cape = Conf.capeEnemy;
|
cape = Conf.capeEnemy;
|
||||||
}
|
|
||||||
else if (relation.isAlly())
|
else if (relation.isAlly())
|
||||||
{
|
|
||||||
cape = Conf.capeAlly;
|
cape = Conf.capeAlly;
|
||||||
}
|
|
||||||
|
|
||||||
if (cape.isEmpty())
|
if (cape.isEmpty())
|
||||||
{
|
spoutApp.resetPlayerCloak(sPlayer, pViewed);
|
||||||
spoutApp.resetPlayerCloak(sPlayer, viewed);
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
spoutApp.setPlayerCloak(sPlayer, pViewed, cape);
|
||||||
spoutApp.setPlayerCloak(sPlayer, viewed, cape);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else if (Conf.spoutFactionAdminCapes || Conf.spoutFactionModeratorCapes)
|
else if (Conf.spoutFactionAdminCapes || Conf.spoutFactionModeratorCapes)
|
||||||
{
|
{
|
||||||
spoutApp.resetPlayerCloak(sPlayer, viewed);
|
spoutApp.resetPlayerCloak(sPlayer, pViewed);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// method to convert a Bukkit ChatColor to a Spout Color
|
// method to convert a Bukkit ChatColor to a Spout Color
|
||||||
protected static Color getSpoutColor(ChatColor inColor, int alpha)
|
protected static Color getSpoutColor(ChatColor inColor, int alpha)
|
||||||
{
|
{
|
||||||
if (inColor == null)
|
if (inColor == null)
|
||||||
{
|
|
||||||
return SpoutFixedColor(191, 191, 191, alpha);
|
return SpoutFixedColor(191, 191, 191, alpha);
|
||||||
}
|
|
||||||
switch (inColor.getCode())
|
switch (inColor.getCode())
|
||||||
{
|
{
|
||||||
case 0x1: return SpoutFixedColor(0, 0, 191, alpha);
|
case 0x1: return SpoutFixedColor(0, 0, 191, alpha);
|
||||||
|
@ -29,7 +29,7 @@ public class SpoutMainListener extends SpoutListener
|
|||||||
final FPlayer me = FPlayers.i.get(event.getPlayer());
|
final FPlayer me = FPlayers.i.get(event.getPlayer());
|
||||||
|
|
||||||
SpoutFeatures.updateAppearances(me.getPlayer());
|
SpoutFeatures.updateAppearances(me.getPlayer());
|
||||||
updateTerritoryDisplay(me);
|
updateTerritoryDisplay(me, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------------------//
|
//-----------------------------------------------------------------------------------------//
|
||||||
@ -43,7 +43,7 @@ public class SpoutMainListener extends SpoutListener
|
|||||||
// private final static int SCREEN_HEIGHT = 240;
|
// private final static int SCREEN_HEIGHT = 240;
|
||||||
|
|
||||||
|
|
||||||
public boolean updateTerritoryDisplay(FPlayer player)
|
public boolean updateTerritoryDisplay(FPlayer player, boolean notify)
|
||||||
{
|
{
|
||||||
Player p = player.getPlayer();
|
Player p = player.getPlayer();
|
||||||
if (p == null)
|
if (p == null)
|
||||||
@ -53,7 +53,7 @@ public class SpoutMainListener extends SpoutListener
|
|||||||
if (!sPlayer.isSpoutCraftEnabled() || (Conf.spoutTerritoryDisplaySize <= 0 && ! Conf.spoutTerritoryNoticeShow))
|
if (!sPlayer.isSpoutCraftEnabled() || (Conf.spoutTerritoryDisplaySize <= 0 && ! Conf.spoutTerritoryNoticeShow))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
doLabels(player, sPlayer);
|
doLabels(player, sPlayer, notify);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -80,11 +80,11 @@ public class SpoutMainListener extends SpoutListener
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private void doLabels(FPlayer player, SpoutPlayer sPlayer)
|
private void doLabels(FPlayer player, SpoutPlayer sPlayer, boolean notify)
|
||||||
{
|
{
|
||||||
FLocation here = new FLocation(player);
|
FLocation here = new FLocation(player);
|
||||||
Faction factionHere = Board.getFactionAt(here);
|
Faction factionHere = Board.getFactionAt(here);
|
||||||
String tag = factionHere.getTag(player);
|
String tag = factionHere.getColorTo(player).toString() + factionHere.getTag();
|
||||||
|
|
||||||
// ----------------------
|
// ----------------------
|
||||||
// Main territory display
|
// Main territory display
|
||||||
@ -122,7 +122,7 @@ public class SpoutMainListener extends SpoutListener
|
|||||||
// -----------------------
|
// -----------------------
|
||||||
// Fading territory notice
|
// Fading territory notice
|
||||||
// -----------------------
|
// -----------------------
|
||||||
if (Conf.spoutTerritoryNoticeShow && Conf.spoutTerritoryNoticeSize > 0)
|
if (notify && Conf.spoutTerritoryNoticeShow && Conf.spoutTerritoryNoticeSize > 0)
|
||||||
{
|
{
|
||||||
NoticeLabel label;
|
NoticeLabel label;
|
||||||
if (territoryChangeLabels.containsKey(player.getName()))
|
if (territoryChangeLabels.containsKey(player.getName()))
|
||||||
|
@ -154,6 +154,8 @@ public class FactionsPlayerListener extends PlayerListener
|
|||||||
// Run the member auto kick routine. Twice to get to the admins...
|
// Run the member auto kick routine. Twice to get to the admins...
|
||||||
FPlayers.i.autoLeaveOnInactivityRoutine();
|
FPlayers.i.autoLeaveOnInactivityRoutine();
|
||||||
FPlayers.i.autoLeaveOnInactivityRoutine();
|
FPlayers.i.autoLeaveOnInactivityRoutine();
|
||||||
|
|
||||||
|
SpoutFeatures.updateAppearancesShortly(event.getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
Loading…
Reference in New Issue
Block a user