Some of the bugs are fixed.
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@@ -120,10 +120,7 @@ public class CmdHome extends FCommand
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}
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if ( ! payForCommand(Conf.econCostHome))
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{
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return;
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}
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if ( ! payForCommand(Conf.econCostHome, "to change faction home", "for changing faction home")) return;
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me.teleport(myFaction.getHome());
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}
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