Messing arund a bit with defaults
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@@ -27,31 +27,29 @@ public class UConf extends Entity<UConf>
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// CORE
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// -------------------------------------------- //
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public Map<FFlag, Boolean> factionFlagDefaults = FFlag.getDefaultDefaults();
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public Map<FPerm, Set<Rel>> factionPermDefaults = FPerm.getDefaultDefaults();
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public String playerDefaultFactionId = Const.FACTIONID_NONE;
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public Rel playerDefaultRole = Rel.RECRUIT;
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public boolean canLeaveWithNegativePower = true;
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public int factionMemberLimit = 0;
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public double factionPowerMax = 1000.0;
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public int factionTagLengthMin = 3;
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public int factionTagLengthMax = 10;
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public boolean factionTagForceUpperCase = false;
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public boolean newFactionsDefaultOpen = false;
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public int factionMemberLimit = 0;
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// -------------------------------------------- //
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// POWER
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// DEFAULTS
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// -------------------------------------------- //
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// TODO: Group default values together?
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// TODO: should I add a nofaction id here?
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// And perhaps for safezone and warzone as well.
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public double powerPlayerDefault = 0.0;
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public String defaultPlayerFactionId = Const.FACTIONID_NONE;
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public double defaultPlayerPower = 0.0;
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public Rel defaultPlayerRole = Rel.RECRUIT;
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public double powerFactionMax = 1000.0;
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public boolean defaultFactionOpen = false;
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public Map<FFlag, Boolean> defaultFactionFlags = FFlag.getDefaultDefaults();
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public Map<FPerm, Set<Rel>> defaultFactionPerms = FPerm.getDefaultDefaults();
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// -------------------------------------------- //
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// DENY COMMANDS
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