Additional logging, with new conf.json settings to enable/disable logging of specific events:

"logFactionCreate": true,  - log faction creation
"logFactionDisband": true,  - log factions being disbanded, by command or by circumstance
"logFactionJoin": true,  - log player joining a faction
"logFactionKick": true,  - log player being kicked from a faction
"logFactionLeave": true,  - log player leaving a faction
"logLandClaims": true,  - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true,  - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true,  - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks

Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
This commit is contained in:
Brettflan
2011-10-23 12:50:02 -05:00
parent 46cae5a664
commit f8f3704cd4
16 changed files with 105 additions and 11 deletions

View File

@@ -611,6 +611,9 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
{
fplayer.msg("%s<i> left %s<i>.", this.describeTo(fplayer, true), myFaction.describeTo(fplayer));
}
if (Conf.logFactionLeave)
P.p.log(this.getName()+" left the faction: "+myFaction.getTag());
}
this.resetFactionData();
@@ -624,6 +627,8 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
}
myFaction.detach();
if (Conf.logFactionDisband)
P.p.log("The faction "+myFaction.getTag()+" ("+myFaction.getId()+") was disbanded due to the last player ("+this.getName()+") leaving.");
}
}
@@ -772,6 +777,10 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
Board.setFactionAt(forFaction, flocation);
SpoutFeatures.updateTerritoryDisplayLoc(flocation);
if (Conf.logLandClaims)
P.p.log(this.getName()+" claimed land at ("+flocation.getCoordString()+") for the faction: "+forFaction.getTag());
return true;
}