Commit Graph

6 Commits

Author SHA1 Message Date
Olof Larsson
a0c8fd8d7d herp... 2011-10-09 18:35:39 +02:00
Olof Larsson
10f535e637 Halfway through refactoring of commands and permissions 2011-10-09 14:53:38 +02:00
Olof Larsson
227d54dc5f Converting the command structure 2011-10-08 23:22:02 +02:00
Brettflan
2154b89005 Added basic support for iConomy, where most Factions commands can be made to cost (or give) money. For claiming land, there are some extra features. Each additional land claimed by default costs more than the last, with the multiplier being configurable. For example, the first claim might cost $30, the 2nd $45, the third $60, and so forth. When land is claimed from a weakened faction, there is a configurable bonus amount of money deducted from the cost of claiming the land, as an incentive; this number can be changed to a negative value to instead make it cost more to claim such land. When land is unclaimed, a configurable percentage of the cost of claiming the land can be refunded (defaults to 70% of the cost). The total value of a faction's claimed land is now shown in the info given by /f who [faction tag], along with the depreciated (refund) value. 2011-08-01 18:05:01 -05:00
Brettflan
5b73ebc456 New conf.json option "homesTeleportIgnoreEnemiesIfInOwnTerritory" (default true). If disabled, players will no longer be able to teleport to their faction home while close to an enemy even if they are in their own territory 2011-07-20 15:45:36 -05:00
Olof Larsson
8aefae5679 changed namespace to com.massivecraft 2011-07-18 22:06:02 +02:00