Commit Graph

160 Commits

Author SHA1 Message Date
Brettflan
4ec086e4fa Fix for faction creation sometimes causing an NPE; hopefully a fix for the cause of the null value as well, from an ID clash in the entity collection of factions
Fix for disband command causing an NPE if run from the console
Additionally, disband command use is now logged
2011-10-13 04:10:29 -05:00
Brettflan
cace4aa955 Fix for faction not being disbanded properly when last player leaves
Fix for some NoClassDefFoundErrors when Register plugin isn't present and certain economy functions are used
2011-10-12 23:44:59 -05:00
Olof Larsson
f25daa228a Some of the bugs are fixed. 2011-10-12 18:48:47 +02:00
Olof Larsson
b202acb685 Almost finished money refactoring 2011-10-12 17:25:01 +02:00
Brettflan
f5190db257 Moved some Spout code out to a separate listener, for slightly better organization and more importantly to prevent NoClassDefFoundErrors on servers not running Spout
The text scale (size) can now be set for the territory display using conf.json setting "spoutTerritoryDisplaySize" (default 1.0), and "spoutTerritoryDisplayShowDescription" (default true) can be disabled to have only the faction tag/name displayed and not the description as well
2011-10-10 21:09:58 -05:00
Olof Larsson
3cc7766fa7 Some bugs fixed. 2011-10-10 01:21:05 +02:00
Olof Larsson
a5c8e2de49 glerp 2011-10-09 21:57:43 +02:00
Olof Larsson
3cdd5764d3 derp 2011-10-09 20:10:19 +02:00
Olof Larsson
0ce9cce9d3 In progress: Using MassiveCraftCore and Allman indentation style and minor refactoring. 2011-10-08 22:03:44 +02:00
Brettflan
77a7b2d85c New Spout feature, for Spoutcraft client users only: current territory info will now be permanently shown at top of screen, instead of being echoed out to chat as you move around
New conf.json setting "spoutTerritoryDisplayPosition" to set the screen position at which the current territory is shown. 0 = disabled, 1 = top left, 2 = top center, 3 (default) = top right.
Moved all integration code to separate package, ofr better code organization. Also moved EssentialsChat integration code out to separate file in there, allowing us to safely remove our copy IEssentialsChatListener.java file (which is otherwise needed to prevent a nasty NoClassDefFoundError).
2011-10-05 05:13:54 -05:00