Commit Graph

  • 619e52a5d4 fix for pistons not working (via pistonProtectionThroughDenyBuild) if faction doesn't have build rights in its own territory Brettflan 2012-09-30 18:01:42 -0500
  • 56cb2becde added some (apparently absolutely necessary) idiot-proofing for CB version support due to changed GSON lib package name; we were getting a flood of invalid error reports because of it Brettflan 2012-09-05 03:42:59 -0500
  • de9ac6cc1f Release 1.7.7_beta Brettflan 2012-08-26 18:49:14 -0500
  • f65f3a0e9e Fix for factionless players being unable to hurt each other, and fix for factionless players taking reduced damage in Wilderness (was being treated as their faction territory by damage reduction routine) Brettflan 2012-08-26 18:48:49 -0500
  • 7aa4fa12f2 Modified readBytes() and writeBytes() methods in DiscUtil.java to use older file handling routines which don't require Java 7. The vastly improved file loading speed which came from Olof's recent update to this file has been retained. Brettflan 2012-08-26 15:23:45 -0500
  • b588d355b4 Fix crash when HeroChat was not present. Olof Larsson 2012-08-26 12:20:56 +0200
  • e3bfaec642 Merge branch 'master' of github.com:MassiveCraft/Factions Brettflan 2012-08-26 01:02:54 -0500
  • 28206b1c25 The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead. Brettflan 2012-08-26 01:02:31 -0500
  • bc0647e51b Fixing the recipients for HeroChat integration. Olof Larsson 2012-08-26 02:12:02 +0200
  • 48c5131ea4 New beta herochat integration and fixing the slow load time. This may require Java7. Olof Larsson 2012-08-26 00:54:15 +0200
  • b0823dc5a8 Release 1.7.6 beta Brettflan 2012-08-09 22:11:00 -0500
  • 3be1ecf63c nitpicking myself Brettflan 2012-08-07 22:33:23 -0500
  • 8e64c7c137 clean up code from last commit a bit Brettflan 2012-08-07 22:28:21 -0500
  • 98f20a4ec6 Merge pull request #138 from ammaraskar/master Brett Flannigan 2012-08-07 20:09:59 -0700
  • a57132aa7d Update version to 1.7.6_pre, fix for invalid comparison Brettflan 2012-08-07 21:58:41 -0500
  • af6c4952fa Add default permissions for all members of SafeZone/WarZone factions to use territory access commands; this way, players trusted enough to be added to either system faction will be able to grant access to their claims as desired Brettflan 2012-08-07 21:58:04 -0500
  • 124a46c791 Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly Brettflan 2012-08-07 21:51:22 -0500
  • ddd17830c0 Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib Brettflan 2012-08-05 19:58:50 -0500
  • 7f228b648a Some servers might want to disable territorial warfare alltogether. Olof Larsson 2012-07-30 23:28:23 +0200
  • a380b86a71 Bug fix for that wilderness painting on dynmap. Olof Larsson 2012-07-19 02:56:05 +0200
  • 17e0701ecb Merge pull request #146 from basicsensei/master Brett Flannigan 2012-07-16 14:06:27 -0700
  • 94816a6e52 fix evil bug with getPlayer matching online players if the offline player had similar name with the online player ie. online "s2", offline "s", then "s" would show as online because getPlayer("s") will return getPlayer("s2") this is why getPlayerExact should be used basicsensei 2012-07-16 18:11:27 +0200
  • 0b2e9e340d Fixes an ender pearl exploit allowing players to clip through blocks who occupy less than 1 block in width or length Ammar Askar 2012-06-10 14:22:50 +0500
  • d7a5970b85 Release 1.7.5 alpha: one last minor fix to EssentialsChat integration needed Brettflan 2012-05-16 20:34:38 -0500
  • 0966d3579d Release 1.7.5 Brettflan 2012-05-16 18:06:16 -0500
  • af1024e5a4 Changed default Spout territory faction display to upper left, since Spoutcraft client now has minimap in upper right Brettflan 2012-05-16 15:31:42 -0500
  • 4460438365 Brief access info is now displayed under two circumstances: if you have been granted explicit access to the territory you are in ("access granted"), or if you are a normal member of the faction which owns the territory and access is denied to you ("access restricted"). This info will be displayed through Spout under the faction tag if possible, otherwise it will be displayed through chat. Brettflan 2012-05-16 15:29:00 -0500
  • 01d9f62bdd Removed bit of code which was apparently intended to optimize movement event code but which was actually slowing the process down a bit overall Brettflan 2012-05-16 12:57:44 -0500
  • a0909ddb5c Added back a FactionsBlockListener.playerCanBuildDestroyBlock() method which references Location instead of Block, mainly for backwards compatibility Brettflan 2012-05-16 11:52:47 -0500
  • 58bec9d6dc New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction. Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed. Brettflan 2012-05-14 21:41:13 -0500
  • d2b0fee335 Delete a couple of files which are no longer used Brettflan 2012-05-14 19:53:08 -0500
  • 5988e8e5af Simplified the perm command. Olof Larsson 2012-05-09 06:29:52 +0200
  • a0a163056d Now using automated help. Fixed SeeChunk issues. Olof Larsson 2012-05-09 05:56:37 +0200
  • 67e5aa8464 Fixing a few apperance bugs and stopped updating apparance if it was the same. Olof Larsson 2012-05-09 05:21:21 +0200
  • 2c5438bf70 Some minor fixes to the previous commit. Olof Larsson 2012-05-09 03:32:04 +0200
  • ca6b185bd1 New cape system and refactored spout appearances. Olof Larsson 2012-05-09 03:24:07 +0200
  • 1f51ee9699 Improved explosion handling speed Brettflan 2012-05-08 15:14:16 -0500
  • c32736f3f1 fix for rare case where faction home location's world being removed or renamed (world with specified name not existing) could lead to NPE Brettflan 2012-05-08 12:47:46 -0500
  • 1459c9c057 Reworked chat completely. Added Herochat integration. New tag-parsing system. Non-monitor-breaking relation colored chat. Olof Larsson 2012-05-02 04:45:10 +0200
  • 06d22549e2 Added in some deprecated methods for backwards-compat. Olof Larsson 2012-04-27 20:29:41 +0200
  • e3a7188b0d /f show|who command will no longer reveal players as online if they are hidden from the viewer by the Vanish API Brettflan 2012-04-26 08:08:11 -0500
  • 1defa2984b Relation commands will now cancel out if the same relation is already set with the target faction. Brettflan 2012-04-06 13:27:23 -0500
  • ffa4806af4 fix for /f power command used on self incorrectly also requiring factions.power.any permission Brettflan 2012-04-06 13:23:01 -0500
  • 10522e7048 Made a sepparate health bar listener, reduced duplicate code and added respawn listener. Olof Larsson 2012-04-01 15:08:20 +0200
  • 3eed72783b Added a healthbar feature :) Olof Larsson 2012-03-25 21:07:11 +0200
  • 6d75fa39cc New setting "handleExploitTNTWaterlog" (default false/disabled) which, if enabled, will cause TNT which explodes in liquid to actually destroy a single adjacent block in all 6 directions. This will only apply to blocks which can be destroyed by TNT normally, specifically anything other than air, bedrock, water, lava, obsidian, and enchanting tables. The destruction of these blocks will be handled as if they had been mined, dropping the appropriate item. Brettflan 2012-03-19 11:18:39 -0500
  • d77cf1fa18 Double-space (or more) after command alias is no longer accepted, i.e. "f home". Otherwise, command prevention routines (in Factions itself and in other plugins) can be bypassed. For example, preventing the "f home" command wouldn't prevent anyone from using "f home" or "f home" instead. Brettflan 2012-03-19 08:21:06 -0500
  • 8333354926 New setting "handleExploitInteractionSpam" (defaults to true). If enabled, players will begin to take injury if they rapidly try interacting with anything in another faction's territory. This is to prevent people from spam-clicking on doors and chests and such in the hopes that they'll get one through. After 10 rapid interaction attempts in a row, every click will cause them damage; the damage amount is a half heart of damage for every 10 clicks (up to 1 heart at 20 clicks, 1.5 hearts at 30, etc.). After the player has stopped trying for 2 seconds, their failed interaction counter will reset. Brettflan 2012-03-19 07:59:41 -0500
  • 8f2e587eb9 Optional prevention of a couple of exploits. Brettflan 2012-03-19 06:55:00 -0500
  • 2df8ca0df9 Add fireball/"fire charge" to materialsEditTools list, to prevent them from being used to set things on fire like flint&steel Brettflan 2012-03-19 04:18:59 -0500
  • f3239cd9ed Should finally completely fix problem where player location world changes in the middle of the /f home smoke effect, triggering an error from trying to calculate distance between worlds Brettflan 2012-03-19 01:28:06 -0500
  • 345e18bf56 Release 1.7.4 alpha (sorry, forgot I hadn't pushed this version change) Brettflan 2012-03-17 00:39:03 -0500
  • d8a39140fc Faction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed. Brettflan 2012-03-14 13:06:38 -0500
  • 7b9674dc4b Ability to pay for commands (through economy) is now checked before firing events which can be canceled, and actual payment made after making sure the event isn't canceled. Brettflan 2012-03-13 09:48:34 -0500
  • fd8ca30af6 (donington) Fixes for compiler warnings & minor .gitignore enhancement, completed the last of the creatureType/entityType renaming (a few imports and functions) Brettflan 2012-03-13 08:43:45 -0500
  • 18b10ce8f9 Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs Brettflan 2012-03-13 08:27:03 -0500
  • 28269b7455 a bit of cleanup Brettflan 2012-03-13 07:47:54 -0500
  • a53a556594 Merge pull request #103 from donington/CustomFactionEvents Brett Flannigan 2012-03-13 04:31:52 -0700
  • 147982e956 updated bukkit lib Brettflan 2012-03-13 05:56:11 -0500
  • 2856411594 Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area. New setting "radiusClaimFailureLimit" (default 9). If claims are unsuccessful that many times in a row during a radius claim, the task will cancel out. There is no longer a limit to the specified radius since the process should no longer cause major server stress, and due to the process canceling out after several failures as just described. Brettflan 2012-03-13 05:54:48 -0500
  • e2f0d049f9 Merge remote-tracking branch 'origin/master' into CustomFactionEvents donington 2012-03-13 04:51:32 -0400
  • fbdc0503ba Fix for "econClaimUnconnectedFee" not working correctly Brettflan 2012-03-11 22:44:38 -0500
  • b88430a628 New setting "playersWhoBypassAllProtection" (default empty), which is a list of player names that should always bypass normal faction protections such as block destruction and placement. This is primarily for use with other plugins/mods which use a fake player to take action, which shouldn't necessarily be subject to protections provided by Factions. Note that case is important; you must preserve the exact capitalization of the name. As with every other setting, you are advised to use /f config to modify it. Example: /f config playersWhoBypassAllProtection fakePluginPlayerName - add/remove the specified player name Brettflan 2012-03-11 13:36:03 -0500
  • cc772b00ce Merge remote-tracking branch 'origin/master' into CustomFactionEvents donington 2012-03-11 13:29:37 -0400
  • 9314b4e298 Updated Faction Event System -- Land Events donington 2012-03-11 13:28:31 -0400
  • c0308940c8 Connected standard command handler getCommand("f"), for it to work with other plugins which directly execute commands using that interface. Brettflan 2012-03-11 11:41:56 -0500
  • 2c6191b73f Removed dependence on external GSON lib in lib/gson.jar, since GSON 2.1 is now embedded in CraftBukkit itself, used by their auto-updater added shortly before 1.1-R5 was released: 0ed1d1fdbb Brettflan 2012-03-11 07:39:31 -0500
  • a888a9c5b5 Updated /f config to support modifying "factionFlagDefaults" and "factionPermDefaults". Both of these settings require an additional argument more than other settings. Brettflan 2012-03-11 07:33:47 -0500
  • fd44983ae2 (donington) Consolidated chat event listeners into a single chat listener class. Brettflan 2012-03-09 21:25:01 -0600
  • a5bb25eb44 New setting "logPlayerCommands" (default true) which can be disabled to prevent player commands from being logged. Brettflan 2012-03-09 19:26:40 -0600
  • 88bdadcb2b Merge remote-tracking branch 'origin/master' into CustomFactionEvents donington 2012-03-09 17:49:10 -0500
  • 6329fd0eaf updated patrickfreed's custom event system donington 2012-03-09 17:09:33 -0500
  • 1ca93948a3 Replaced deprecated CreatureType references with EntityType Brettflan 2012-03-09 14:46:45 -0600
  • 0a048d6553 If plugin failed to load correctly for various reasons, it could end up wiping the board or faction list. This should now be prevented. Brettflan 2012-03-09 14:44:17 -0600
  • 021bf52c62 Added Event System patrickfreed 2012-03-01 20:16:45 -0500
  • 54b97651b6 Release 1.7.3b ALPHA for compatibility with CB 1.1-R5 and above Brettflan 2012-03-01 09:41:35 -0600
  • 2954fa621f Fix for fatal error at startup in CraftBukkit 1.1-R5 and above Brettflan 2012-03-01 09:40:28 -0600
  • 3af6f2737a Final attempt to fix rare non-fatal NPE from Player ending up returning null while updating Spout appearance features Brettflan 2012-03-01 09:38:47 -0600
  • 460d280387 Release 1.7.3 alpha Brettflan 2012-02-26 21:34:59 -0600
  • 3c4e766ba2 fix for faction limit error message Brettflan 2012-02-26 20:49:49 -0600
  • de3c7436fe "autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run. The routine is also slightly more careful about how it calculates how long a player has been offline. Brettflan 2012-02-26 16:55:58 -0600
  • d71bd15a79 Added possibility to specify a player in the /f join command (/f join <faction> [player=you]), to make a player other than yourself join the specified faction. The new permission factions.join.others (added to factions.kit.mod and above) is required to be able to specify a different player. Note that the player cannot currently already be in another faction; if they are, you'll need to /f kick them first. Also note that if the faction isn't open (with no invitation required), the player isn't invited, and you don't have the factions.join.any permission or have admin bypass mode on, the attempt will also fail. Brettflan 2012-02-26 12:29:44 -0600
  • 02200e5793 UNTESTED: fix for chatspy not working with CAPI chat integration Brettflan 2012-02-25 04:44:28 -0600
  • 817a43b5e0 New setting factionMemberLimit (default 0, no limit), which will prevent players from joining any faction that has reached this membership limit. Brettflan 2012-02-24 06:30:28 -0600
  • 2a667a294d Damage protection is now extended to being set on fire (by flaming arrows, for instance) and receiving harmful splash potion effects. Beneficial splash potion effects are unaffected, and prevention of harmful splash potion effects is handled on a player-by-player basis, so you can still be harmed if you're not careful where you throw them. Brettflan 2012-02-23 00:09:09 -0600
  • a0fa3863d4 Hopeful fix for rare errors where location world somehow changes in the middle of trying to show a smoke effect Brettflan 2012-02-22 23:52:39 -0600
  • 8607f1c22d Merge branch 'master' of github.com:MassiveCraft/Factions Brettflan 2012-02-22 13:36:35 -0600
  • 50572b388c Moved Essentials teleport integration handling to EssentialsFeatures.java Brettflan 2012-02-22 13:35:26 -0600
  • 92116bc929 Fix some warnings in Eclipse Olof Larsson 2012-02-22 19:08:17 +0100
  • 546ecd6a45 Clean up integration methods with other plugins a bit Brettflan 2012-02-22 11:43:53 -0600
  • c8d6d06f90 Updated SpoutAPI, handled deprecated Spout AppearanceManager code, updated Spout event listener to new Bukkit event system Brettflan 2012-02-20 17:03:37 -0600
  • e918bc0d91 Compatibility with upcoming CB 1.1-R5 and above: updated Enderman block monitors to use EntityChangeBlockEvent, removed register event convenience methods from MPlugin (no longer working or needed) Brettflan 2012-02-20 16:59:33 -0600
  • c208658cab update default GSON jar version to 2.1 Brettflan 2012-02-19 08:32:50 -0600
  • 03a45784c7 Fix for potential NPE in CraftBukkit caused by LWC location world returning null Brettflan 2012-02-19 08:23:13 -0600
  • 4ba73af883 fix for command prevention routine (used by territoryEnemyDenyCommands and such) not properly covering commands with uppercase letters in them Brettflan 2012-02-19 08:20:22 -0600
  • 8e96a75b56 Update our MCore event handlers to use the newer Bukkit event system Brettflan 2012-02-07 17:02:54 -0600
  • fbbf0a12af Add back support for older EssentialsChat versions Brettflan 2012-02-07 15:31:35 -0600
  • 296c783627 Try again Brettflan 2012-02-07 15:23:19 -0600
  • 589e4417c7 Major bugfix: leaders of factions should no longer be able to promote members of other factions to leader of that faction (unless of course they have factions.leader.any permission) Brettflan 2012-02-07 15:15:25 -0600
  • 1a109fa589 "worldsIgnorePvP" setting no longer ignores PvP damage in SafeZones and PvP damage done by players who just logged in, no matter the world it happens in Brettflan 2012-02-07 15:04:19 -0600