619e52a5d4fix for pistons not working (via pistonProtectionThroughDenyBuild) if faction doesn't have build rights in its own territory
Brettflan
2012-09-30 18:01:42 -0500
56cb2becdeadded some (apparently absolutely necessary) idiot-proofing for CB version support due to changed GSON lib package name; we were getting a flood of invalid error reports because of it
Brettflan
2012-09-05 03:42:59 -0500
f65f3a0e9eFix for factionless players being unable to hurt each other, and fix for factionless players taking reduced damage in Wilderness (was being treated as their faction territory by damage reduction routine)
Brettflan
2012-08-26 18:48:49 -0500
7aa4fa12f2Modified readBytes() and writeBytes() methods in DiscUtil.java to use older file handling routines which don't require Java 7. The vastly improved file loading speed which came from Olof's recent update to this file has been retained.
Brettflan
2012-08-26 15:23:45 -0500
b588d355b4Fix crash when HeroChat was not present.
Olof Larsson
2012-08-26 12:20:56 +0200
e3bfaec642Merge branch 'master' of github.com:MassiveCraft/Factions
Brettflan
2012-08-26 01:02:54 -0500
28206b1c25The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead.
Brettflan
2012-08-26 01:02:31 -0500
bc0647e51bFixing the recipients for HeroChat integration.
Olof Larsson
2012-08-26 02:12:02 +0200
48c5131ea4New beta herochat integration and fixing the slow load time. This may require Java7.
Olof Larsson
2012-08-26 00:54:15 +0200
a57132aa7dUpdate version to 1.7.6_pre, fix for invalid comparison
Brettflan
2012-08-07 21:58:41 -0500
af6c4952faAdd default permissions for all members of SafeZone/WarZone factions to use territory access commands; this way, players trusted enough to be added to either system faction will be able to grant access to their claims as desired
Brettflan
2012-08-07 21:58:04 -0500
124a46c791Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly
Brettflan
2012-08-07 21:51:22 -0500
ddd17830c0Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib
Brettflan
2012-08-05 19:58:50 -0500
94816a6e52fix evil bug with getPlayer matching online players if the offline player had similar name with the online player ie. online "s2", offline "s", then "s" would show as online because getPlayer("s") will return getPlayer("s2") this is why getPlayerExact should be used
basicsensei
2012-07-16 18:11:27 +0200
0b2e9e340dFixes an ender pearl exploit allowing players to clip through blocks who occupy less than 1 block in width or length
Ammar Askar
2012-06-10 14:22:50 +0500
d7a5970b85Release 1.7.5 alpha: one last minor fix to EssentialsChat integration needed
Brettflan
2012-05-16 20:34:38 -0500
af1024e5a4Changed default Spout territory faction display to upper left, since Spoutcraft client now has minimap in upper right
Brettflan
2012-05-16 15:31:42 -0500
4460438365Brief access info is now displayed under two circumstances: if you have been granted explicit access to the territory you are in ("access granted"), or if you are a normal member of the faction which owns the territory and access is denied to you ("access restricted"). This info will be displayed through Spout under the faction tag if possible, otherwise it will be displayed through chat.
Brettflan
2012-05-16 15:29:00 -0500
01d9f62bddRemoved bit of code which was apparently intended to optimize movement event code but which was actually slowing the process down a bit overall
Brettflan
2012-05-16 12:57:44 -0500
a0909ddb5cAdded back a FactionsBlockListener.playerCanBuildDestroyBlock() method which references Location instead of Block, mainly for backwards compatibility
Brettflan
2012-05-16 11:52:47 -0500
58bec9d6dcNew "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction. Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed.
Brettflan
2012-05-14 21:41:13 -0500
d2b0fee335Delete a couple of files which are no longer used
Brettflan
2012-05-14 19:53:08 -0500
5988e8e5afSimplified the perm command.
Olof Larsson
2012-05-09 06:29:52 +0200
c32736f3f1fix for rare case where faction home location's world being removed or renamed (world with specified name not existing) could lead to NPE
Brettflan
2012-05-08 12:47:46 -0500
06d22549e2Added in some deprecated methods for backwards-compat.
Olof Larsson
2012-04-27 20:29:41 +0200
e3a7188b0d/f show|who command will no longer reveal players as online if they are hidden from the viewer by the Vanish API
Brettflan
2012-04-26 08:08:11 -0500
1defa2984bRelation commands will now cancel out if the same relation is already set with the target faction.
Brettflan
2012-04-06 13:27:23 -0500
ffa4806af4fix for /f power command used on self incorrectly also requiring factions.power.any permission
Brettflan
2012-04-06 13:23:01 -0500
10522e7048Made a sepparate health bar listener, reduced duplicate code and added respawn listener.
Olof Larsson
2012-04-01 15:08:20 +0200
3eed72783bAdded a healthbar feature :)
Olof Larsson
2012-03-25 21:07:11 +0200
6d75fa39ccNew setting "handleExploitTNTWaterlog" (default false/disabled) which, if enabled, will cause TNT which explodes in liquid to actually destroy a single adjacent block in all 6 directions. This will only apply to blocks which can be destroyed by TNT normally, specifically anything other than air, bedrock, water, lava, obsidian, and enchanting tables. The destruction of these blocks will be handled as if they had been mined, dropping the appropriate item.
Brettflan
2012-03-19 11:18:39 -0500
d77cf1fa18Double-space (or more) after command alias is no longer accepted, i.e. "f home". Otherwise, command prevention routines (in Factions itself and in other plugins) can be bypassed. For example, preventing the "f home" command wouldn't prevent anyone from using "f home" or "f home" instead.
Brettflan
2012-03-19 08:21:06 -0500
8333354926New setting "handleExploitInteractionSpam" (defaults to true). If enabled, players will begin to take injury if they rapidly try interacting with anything in another faction's territory. This is to prevent people from spam-clicking on doors and chests and such in the hopes that they'll get one through. After 10 rapid interaction attempts in a row, every click will cause them damage; the damage amount is a half heart of damage for every 10 clicks (up to 1 heart at 20 clicks, 1.5 hearts at 30, etc.). After the player has stopped trying for 2 seconds, their failed interaction counter will reset.
Brettflan
2012-03-19 07:59:41 -0500
8f2e587eb9Optional prevention of a couple of exploits.
Brettflan
2012-03-19 06:55:00 -0500
2df8ca0df9Add fireball/"fire charge" to materialsEditTools list, to prevent them from being used to set things on fire like flint&steel
Brettflan
2012-03-19 04:18:59 -0500
f3239cd9edShould finally completely fix problem where player location world changes in the middle of the /f home smoke effect, triggering an error from trying to calculate distance between worlds
Brettflan
2012-03-19 01:28:06 -0500
345e18bf56Release 1.7.4 alpha (sorry, forgot I hadn't pushed this version change)
Brettflan
2012-03-17 00:39:03 -0500
d8a39140fcFaction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed.
Brettflan
2012-03-14 13:06:38 -0500
7b9674dc4bAbility to pay for commands (through economy) is now checked before firing events which can be canceled, and actual payment made after making sure the event isn't canceled.
Brettflan
2012-03-13 09:48:34 -0500
fd8ca30af6(donington) Fixes for compiler warnings & minor .gitignore enhancement, completed the last of the creatureType/entityType renaming (a few imports and functions)
Brettflan
2012-03-13 08:43:45 -0500
18b10ce8f9Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs
Brettflan
2012-03-13 08:27:03 -0500
28269b7455a bit of cleanup
Brettflan
2012-03-13 07:47:54 -0500
2856411594Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area. New setting "radiusClaimFailureLimit" (default 9). If claims are unsuccessful that many times in a row during a radius claim, the task will cancel out. There is no longer a limit to the specified radius since the process should no longer cause major server stress, and due to the process canceling out after several failures as just described.
Brettflan
2012-03-13 05:54:48 -0500
e2f0d049f9Merge remote-tracking branch 'origin/master' into CustomFactionEvents
donington
2012-03-13 04:51:32 -0400
fbdc0503baFix for "econClaimUnconnectedFee" not working correctly
Brettflan
2012-03-11 22:44:38 -0500
b88430a628New setting "playersWhoBypassAllProtection" (default empty), which is a list of player names that should always bypass normal faction protections such as block destruction and placement. This is primarily for use with other plugins/mods which use a fake player to take action, which shouldn't necessarily be subject to protections provided by Factions. Note that case is important; you must preserve the exact capitalization of the name. As with every other setting, you are advised to use /f config to modify it. Example: /f config playersWhoBypassAllProtection fakePluginPlayerName - add/remove the specified player name
Brettflan
2012-03-11 13:36:03 -0500
cc772b00ceMerge remote-tracking branch 'origin/master' into CustomFactionEvents
donington
2012-03-11 13:29:37 -0400
9314b4e298Updated Faction Event System -- Land Events
donington
2012-03-11 13:28:31 -0400
c0308940c8Connected standard command handler getCommand("f"), for it to work with other plugins which directly execute commands using that interface.
Brettflan
2012-03-11 11:41:56 -0500
2c6191b73fRemoved dependence on external GSON lib in lib/gson.jar, since GSON 2.1 is now embedded in CraftBukkit itself, used by their auto-updater added shortly before 1.1-R5 was released: 0ed1d1fdbb
Brettflan
2012-03-11 07:39:31 -0500
a888a9c5b5Updated /f config to support modifying "factionFlagDefaults" and "factionPermDefaults". Both of these settings require an additional argument more than other settings.
Brettflan
2012-03-11 07:33:47 -0500
fd44983ae2(donington) Consolidated chat event listeners into a single chat listener class.
Brettflan
2012-03-09 21:25:01 -0600
a5bb25eb44New setting "logPlayerCommands" (default true) which can be disabled to prevent player commands from being logged.
Brettflan
2012-03-09 19:26:40 -0600
88bdadcb2bMerge remote-tracking branch 'origin/master' into CustomFactionEvents
donington
2012-03-09 17:49:10 -0500
6329fd0eafupdated patrickfreed's custom event system
donington
2012-03-09 17:09:33 -0500
1ca93948a3Replaced deprecated CreatureType references with EntityType
Brettflan
2012-03-09 14:46:45 -0600
0a048d6553If plugin failed to load correctly for various reasons, it could end up wiping the board or faction list. This should now be prevented.
Brettflan
2012-03-09 14:44:17 -0600
021bf52c62Added Event System
patrickfreed
2012-03-01 20:16:45 -0500
54b97651b6Release 1.7.3b ALPHA for compatibility with CB 1.1-R5 and above
Brettflan
2012-03-01 09:41:35 -0600
2954fa621fFix for fatal error at startup in CraftBukkit 1.1-R5 and above
Brettflan
2012-03-01 09:40:28 -0600
3af6f2737aFinal attempt to fix rare non-fatal NPE from Player ending up returning null while updating Spout appearance features
Brettflan
2012-03-01 09:38:47 -0600
3c4e766ba2fix for faction limit error message
Brettflan
2012-02-26 20:49:49 -0600
de3c7436fe"autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run. The routine is also slightly more careful about how it calculates how long a player has been offline.
Brettflan
2012-02-26 16:55:58 -0600
d71bd15a79Added possibility to specify a player in the /f join command (/f join <faction> [player=you]), to make a player other than yourself join the specified faction. The new permission factions.join.others (added to factions.kit.mod and above) is required to be able to specify a different player. Note that the player cannot currently already be in another faction; if they are, you'll need to /f kick them first. Also note that if the faction isn't open (with no invitation required), the player isn't invited, and you don't have the factions.join.any permission or have admin bypass mode on, the attempt will also fail.
Brettflan
2012-02-26 12:29:44 -0600
02200e5793UNTESTED: fix for chatspy not working with CAPI chat integration
Brettflan
2012-02-25 04:44:28 -0600
817a43b5e0New setting factionMemberLimit (default 0, no limit), which will prevent players from joining any faction that has reached this membership limit.
Brettflan
2012-02-24 06:30:28 -0600
2a667a294dDamage protection is now extended to being set on fire (by flaming arrows, for instance) and receiving harmful splash potion effects. Beneficial splash potion effects are unaffected, and prevention of harmful splash potion effects is handled on a player-by-player basis, so you can still be harmed if you're not careful where you throw them.
Brettflan
2012-02-23 00:09:09 -0600
a0fa3863d4Hopeful fix for rare errors where location world somehow changes in the middle of trying to show a smoke effect
Brettflan
2012-02-22 23:52:39 -0600
8607f1c22dMerge branch 'master' of github.com:MassiveCraft/Factions
Brettflan
2012-02-22 13:36:35 -0600
92116bc929Fix some warnings in Eclipse
Olof Larsson
2012-02-22 19:08:17 +0100
546ecd6a45Clean up integration methods with other plugins a bit
Brettflan
2012-02-22 11:43:53 -0600
c8d6d06f90Updated SpoutAPI, handled deprecated Spout AppearanceManager code, updated Spout event listener to new Bukkit event system
Brettflan
2012-02-20 17:03:37 -0600
e918bc0d91Compatibility with upcoming CB 1.1-R5 and above: updated Enderman block monitors to use EntityChangeBlockEvent, removed register event convenience methods from MPlugin (no longer working or needed)
Brettflan
2012-02-20 16:59:33 -0600
c208658cabupdate default GSON jar version to 2.1
Brettflan
2012-02-19 08:32:50 -0600
03a45784c7Fix for potential NPE in CraftBukkit caused by LWC location world returning null
Brettflan
2012-02-19 08:23:13 -0600
4ba73af883fix for command prevention routine (used by territoryEnemyDenyCommands and such) not properly covering commands with uppercase letters in them
Brettflan
2012-02-19 08:20:22 -0600
8e96a75b56Update our MCore event handlers to use the newer Bukkit event system
Brettflan
2012-02-07 17:02:54 -0600
fbbf0a12afAdd back support for older EssentialsChat versions
Brettflan
2012-02-07 15:31:35 -0600
296c783627Try again
Brettflan
2012-02-07 15:23:19 -0600
589e4417c7Major bugfix: leaders of factions should no longer be able to promote members of other factions to leader of that faction (unless of course they have factions.leader.any permission)
Brettflan
2012-02-07 15:15:25 -0600
1a109fa589"worldsIgnorePvP" setting no longer ignores PvP damage in SafeZones and PvP damage done by players who just logged in, no matter the world it happens in
Brettflan
2012-02-07 15:04:19 -0600