e3bfaec642
Merge branch 'master' of github.com:MassiveCraft/Factions
Brettflan
2012-08-26 01:02:54 -05:00
28206b1c25
The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead.
Brettflan
2012-08-26 01:02:31 -05:00
bc0647e51b
Fixing the recipients for HeroChat integration.
Olof Larsson
2012-08-26 02:12:02 +02:00
48c5131ea4
New beta herochat integration and fixing the slow load time. This may require Java7.
Olof Larsson
2012-08-26 00:54:15 +02:00
a57132aa7d
Update version to 1.7.6_pre, fix for invalid comparison
Brettflan
2012-08-07 21:58:41 -05:00
af6c4952fa
Add default permissions for all members of SafeZone/WarZone factions to use territory access commands; this way, players trusted enough to be added to either system faction will be able to grant access to their claims as desired
Brettflan
2012-08-07 21:58:04 -05:00
124a46c791
Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly
Brettflan
2012-08-07 21:51:22 -05:00
ddd17830c0
Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib
Brettflan
2012-08-05 19:58:50 -05:00
7f228b648a
Some servers might want to disable territorial warfare alltogether.
Olof Larsson
2012-07-30 23:28:23 +02:00
a380b86a71
Bug fix for that wilderness painting on dynmap.
Olof Larsson
2012-07-19 02:56:05 +02:00
94816a6e52
fix evil bug with getPlayer matching online players if the offline player had similar name with the online player ie. online "s2", offline "s", then "s" would show as online because getPlayer("s") will return getPlayer("s2") this is why getPlayerExact should be used
basicsensei
2012-07-16 18:11:27 +02:00
0b2e9e340d
Fixes an ender pearl exploit allowing players to clip through blocks who occupy less than 1 block in width or length
Ammar Askar
2012-06-10 14:22:50 +05:00
d7a5970b85
Release 1.7.5 alpha: one last minor fix to EssentialsChat integration needed
Brettflan
2012-05-16 20:34:38 -05:00
af1024e5a4
Changed default Spout territory faction display to upper left, since Spoutcraft client now has minimap in upper right
Brettflan
2012-05-16 15:31:42 -05:00
4460438365
Brief access info is now displayed under two circumstances: if you have been granted explicit access to the territory you are in ("access granted"), or if you are a normal member of the faction which owns the territory and access is denied to you ("access restricted"). This info will be displayed through Spout under the faction tag if possible, otherwise it will be displayed through chat.
Brettflan
2012-05-16 15:29:00 -05:00
01d9f62bdd
Removed bit of code which was apparently intended to optimize movement event code but which was actually slowing the process down a bit overall
Brettflan
2012-05-16 12:57:44 -05:00
a0909ddb5c
Added back a FactionsBlockListener.playerCanBuildDestroyBlock() method which references Location instead of Block, mainly for backwards compatibility
Brettflan
2012-05-16 11:52:47 -05:00
58bec9d6dc
New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction. Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed.
Brettflan
2012-05-14 21:41:13 -05:00
d2b0fee335
Delete a couple of files which are no longer used
Brettflan
2012-05-14 19:53:08 -05:00
5988e8e5af
Simplified the perm command.
Olof Larsson
2012-05-09 06:29:52 +02:00
a0a163056d
Now using automated help. Fixed SeeChunk issues.
Olof Larsson
2012-05-09 05:56:37 +02:00
67e5aa8464
Fixing a few apperance bugs and stopped updating apparance if it was the same.
Olof Larsson
2012-05-09 05:21:21 +02:00
2c5438bf70
Some minor fixes to the previous commit.
Olof Larsson
2012-05-09 03:32:04 +02:00
ca6b185bd1
New cape system and refactored spout appearances.
Olof Larsson
2012-05-09 03:24:07 +02:00
c32736f3f1
fix for rare case where faction home location's world being removed or renamed (world with specified name not existing) could lead to NPE
Brettflan
2012-05-08 12:47:46 -05:00
06d22549e2
Added in some deprecated methods for backwards-compat.
Olof Larsson
2012-04-27 20:29:41 +02:00
e3a7188b0d
/f show|who command will no longer reveal players as online if they are hidden from the viewer by the Vanish API
Brettflan
2012-04-26 08:08:11 -05:00
1defa2984b
Relation commands will now cancel out if the same relation is already set with the target faction.
Brettflan
2012-04-06 13:27:23 -05:00
ffa4806af4
fix for /f power command used on self incorrectly also requiring factions.power.any permission
Brettflan
2012-04-06 13:23:01 -05:00
10522e7048
Made a sepparate health bar listener, reduced duplicate code and added respawn listener.
Olof Larsson
2012-04-01 15:08:20 +02:00
6d75fa39cc
New setting "handleExploitTNTWaterlog" (default false/disabled) which, if enabled, will cause TNT which explodes in liquid to actually destroy a single adjacent block in all 6 directions. This will only apply to blocks which can be destroyed by TNT normally, specifically anything other than air, bedrock, water, lava, obsidian, and enchanting tables. The destruction of these blocks will be handled as if they had been mined, dropping the appropriate item.
Brettflan
2012-03-19 11:18:39 -05:00
d77cf1fa18
Double-space (or more) after command alias is no longer accepted, i.e. "f home". Otherwise, command prevention routines (in Factions itself and in other plugins) can be bypassed. For example, preventing the "f home" command wouldn't prevent anyone from using "f home" or "f home" instead.
Brettflan
2012-03-19 08:21:06 -05:00
8333354926
New setting "handleExploitInteractionSpam" (defaults to true). If enabled, players will begin to take injury if they rapidly try interacting with anything in another faction's territory. This is to prevent people from spam-clicking on doors and chests and such in the hopes that they'll get one through. After 10 rapid interaction attempts in a row, every click will cause them damage; the damage amount is a half heart of damage for every 10 clicks (up to 1 heart at 20 clicks, 1.5 hearts at 30, etc.). After the player has stopped trying for 2 seconds, their failed interaction counter will reset.
Brettflan
2012-03-19 07:59:41 -05:00
8f2e587eb9
Optional prevention of a couple of exploits.
Brettflan
2012-03-19 06:55:00 -05:00
2df8ca0df9
Add fireball/"fire charge" to materialsEditTools list, to prevent them from being used to set things on fire like flint&steel
Brettflan
2012-03-19 04:18:59 -05:00
f3239cd9ed
Should finally completely fix problem where player location world changes in the middle of the /f home smoke effect, triggering an error from trying to calculate distance between worlds
Brettflan
2012-03-19 01:28:06 -05:00
345e18bf56
Release 1.7.4 alpha (sorry, forgot I hadn't pushed this version change)
Brettflan
2012-03-17 00:39:03 -05:00
d8a39140fc
Faction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed.
Brettflan
2012-03-14 13:06:38 -05:00
7b9674dc4b
Ability to pay for commands (through economy) is now checked before firing events which can be canceled, and actual payment made after making sure the event isn't canceled.
Brettflan
2012-03-13 09:48:34 -05:00
fd8ca30af6
(donington) Fixes for compiler warnings & minor .gitignore enhancement, completed the last of the creatureType/entityType renaming (a few imports and functions)
Brettflan
2012-03-13 08:43:45 -05:00
18b10ce8f9
Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs
Brettflan
2012-03-13 08:27:03 -05:00
28269b7455
a bit of cleanup
Brettflan
2012-03-13 07:47:54 -05:00
2856411594
Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area. New setting "radiusClaimFailureLimit" (default 9). If claims are unsuccessful that many times in a row during a radius claim, the task will cancel out. There is no longer a limit to the specified radius since the process should no longer cause major server stress, and due to the process canceling out after several failures as just described.
Brettflan
2012-03-13 05:54:48 -05:00
fbdc0503ba
Fix for "econClaimUnconnectedFee" not working correctly
Brettflan
2012-03-11 22:44:38 -05:00
b88430a628
New setting "playersWhoBypassAllProtection" (default empty), which is a list of player names that should always bypass normal faction protections such as block destruction and placement. This is primarily for use with other plugins/mods which use a fake player to take action, which shouldn't necessarily be subject to protections provided by Factions. Note that case is important; you must preserve the exact capitalization of the name. As with every other setting, you are advised to use /f config to modify it. Example: /f config playersWhoBypassAllProtection fakePluginPlayerName - add/remove the specified player name
Brettflan
2012-03-11 13:36:03 -05:00
9314b4e298
Updated Faction Event System -- Land Events
donington
2012-03-11 13:28:31 -04:00
c0308940c8
Connected standard command handler getCommand("f"), for it to work with other plugins which directly execute commands using that interface.
Brettflan
2012-03-11 11:41:56 -05:00
2c6191b73f
Removed dependence on external GSON lib in lib/gson.jar, since GSON 2.1 is now embedded in CraftBukkit itself, used by their auto-updater added shortly before 1.1-R5 was released: 0ed1d1fdbb
Brettflan
2012-03-11 07:39:31 -05:00
a888a9c5b5
Updated /f config to support modifying "factionFlagDefaults" and "factionPermDefaults". Both of these settings require an additional argument more than other settings.
Brettflan
2012-03-11 07:33:47 -05:00
fd44983ae2
(donington) Consolidated chat event listeners into a single chat listener class.
Brettflan
2012-03-09 21:25:01 -06:00
a5bb25eb44
New setting "logPlayerCommands" (default true) which can be disabled to prevent player commands from being logged.
Brettflan
2012-03-09 19:26:40 -06:00
0a048d6553
If plugin failed to load correctly for various reasons, it could end up wiping the board or faction list. This should now be prevented.
Brettflan
2012-03-09 14:44:17 -06:00
021bf52c62
Added Event System
patrickfreed
2012-03-01 20:16:45 -05:00
54b97651b6
Release 1.7.3b ALPHA for compatibility with CB 1.1-R5 and above
Brettflan
2012-03-01 09:41:35 -06:00
2954fa621f
Fix for fatal error at startup in CraftBukkit 1.1-R5 and above
Brettflan
2012-03-01 09:40:28 -06:00
3af6f2737a
Final attempt to fix rare non-fatal NPE from Player ending up returning null while updating Spout appearance features
Brettflan
2012-03-01 09:38:47 -06:00
de3c7436fe
"autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run. The routine is also slightly more careful about how it calculates how long a player has been offline.
Brettflan
2012-02-26 16:55:58 -06:00
d71bd15a79
Added possibility to specify a player in the /f join command (/f join <faction> [player=you]), to make a player other than yourself join the specified faction. The new permission factions.join.others (added to factions.kit.mod and above) is required to be able to specify a different player. Note that the player cannot currently already be in another faction; if they are, you'll need to /f kick them first. Also note that if the faction isn't open (with no invitation required), the player isn't invited, and you don't have the factions.join.any permission or have admin bypass mode on, the attempt will also fail.
Brettflan
2012-02-26 12:29:44 -06:00
02200e5793
UNTESTED: fix for chatspy not working with CAPI chat integration
Brettflan
2012-02-25 04:44:28 -06:00
817a43b5e0
New setting factionMemberLimit (default 0, no limit), which will prevent players from joining any faction that has reached this membership limit.
Brettflan
2012-02-24 06:30:28 -06:00
2a667a294d
Damage protection is now extended to being set on fire (by flaming arrows, for instance) and receiving harmful splash potion effects. Beneficial splash potion effects are unaffected, and prevention of harmful splash potion effects is handled on a player-by-player basis, so you can still be harmed if you're not careful where you throw them.
Brettflan
2012-02-23 00:09:09 -06:00
a0fa3863d4
Hopeful fix for rare errors where location world somehow changes in the middle of trying to show a smoke effect
Brettflan
2012-02-22 23:52:39 -06:00
8607f1c22d
Merge branch 'master' of github.com:MassiveCraft/Factions
Brettflan
2012-02-22 13:36:35 -06:00
50572b388c
Moved Essentials teleport integration handling to EssentialsFeatures.java
Brettflan
2012-02-22 13:35:26 -06:00
92116bc929
Fix some warnings in Eclipse
Olof Larsson
2012-02-22 19:08:17 +01:00
546ecd6a45
Clean up integration methods with other plugins a bit
Brettflan
2012-02-22 11:43:53 -06:00
c8d6d06f90
Updated SpoutAPI, handled deprecated Spout AppearanceManager code, updated Spout event listener to new Bukkit event system
Brettflan
2012-02-20 17:03:37 -06:00
e918bc0d91
Compatibility with upcoming CB 1.1-R5 and above: updated Enderman block monitors to use EntityChangeBlockEvent, removed register event convenience methods from MPlugin (no longer working or needed)
Brettflan
2012-02-20 16:59:33 -06:00
c208658cab
update default GSON jar version to 2.1
Brettflan
2012-02-19 08:32:50 -06:00
03a45784c7
Fix for potential NPE in CraftBukkit caused by LWC location world returning null
Brettflan
2012-02-19 08:23:13 -06:00
4ba73af883
fix for command prevention routine (used by territoryEnemyDenyCommands and such) not properly covering commands with uppercase letters in them
Brettflan
2012-02-19 08:20:22 -06:00
8e96a75b56
Update our MCore event handlers to use the newer Bukkit event system
Brettflan
2012-02-07 17:02:54 -06:00
fbbf0a12af
Add back support for older EssentialsChat versions
Brettflan
2012-02-07 15:31:35 -06:00
296c783627
Try again
Brettflan
2012-02-07 15:23:19 -06:00
589e4417c7
Major bugfix: leaders of factions should no longer be able to promote members of other factions to leader of that faction (unless of course they have factions.leader.any permission)
Brettflan
2012-02-07 15:15:25 -06:00
1a109fa589
"worldsIgnorePvP" setting no longer ignores PvP damage in SafeZones and PvP damage done by players who just logged in, no matter the world it happens in
Brettflan
2012-02-07 15:04:19 -06:00
0a6991a997
Fix for error when disbanding faction from server console with economy enabled
Brettflan
2012-02-07 14:56:57 -06:00
c74e4baab2
Minor change to support NoCheat protection
Olof Larsson
2012-02-05 19:51:51 +01:00
37169dc6ec
Added command logging as for default commands and temporairly removed Essentials old features as it does not compile in Eclipse :/ sorry about this. How would we go about getting this compile in Eclipse and Netbeans at the same time?
Olof Larsson
2012-02-05 18:55:26 +01:00
c8558f7bbb
Release 1.7.2c: Most TNT explosions were being prevented due to a mistake on my part when I re-implemented our TNT+redstone exploit workaround fix, sorry about that. That's fixed, and the X/Z coordinates for such prevented attempts are no longer sent to players, only sent to the server console/log.
Brettflan
2012-02-04 16:22:55 -06:00
7965fcdc00
Re-enabled WorldGuard support. It actually was working, who knew? I don't use WorldGuard, and I'd only seen multiple failure reports lately and not a single indication from anyone that the integration was actually working for them, so...
Brettflan
2012-02-03 00:16:03 -06:00