package com.massivecraft.factions; import java.io.File; import java.lang.reflect.Modifier; import java.lang.reflect.Type; import java.util.ArrayList; import java.util.Arrays; import java.util.HashSet; import java.util.List; import java.util.Map; import java.util.Set; import java.util.logging.Level; import java.util.logging.Logger; import org.bukkit.block.Block; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.player.PlayerChatEvent; import org.bukkit.plugin.Plugin; import org.bukkit.plugin.PluginManager; import com.massivecraft.factions.commands.*; import com.massivecraft.factions.integration.Econ; import com.massivecraft.factions.integration.SpoutFeatures; import com.massivecraft.factions.integration.Worldguard; import com.massivecraft.factions.listeners.FactionsBlockListener; import com.massivecraft.factions.listeners.FactionsChatEarlyListener; import com.massivecraft.factions.listeners.FactionsEntityListener; import com.massivecraft.factions.listeners.FactionsPlayerListener; import com.massivecraft.factions.struct.ChatMode; import com.massivecraft.factions.util.MapFLocToStringSetTypeAdapter; import com.massivecraft.factions.util.MyLocationTypeAdapter; import com.massivecraft.factions.zcore.MPlugin; import com.nijiko.permissions.PermissionHandler; import com.nijikokun.bukkit.Permissions.Permissions; import com.earth2me.essentials.chat.EssentialsChat; import com.google.gson.Gson; import com.google.gson.GsonBuilder; import com.google.gson.reflect.TypeToken; import com.massivecraft.factions.integration.EssentialsFeatures; /** * The data is saved to disk every 30min and on plugin disable. */ public class P extends MPlugin { // Our single plugin instance public static P p; // Listeners public final FactionsPlayerListener playerListener; public final FactionsChatEarlyListener chatEarlyListener; public final FactionsEntityListener entityListener; public final FactionsBlockListener blockListener; public P() { p = this; this.playerListener = new FactionsPlayerListener(this); this.chatEarlyListener = new FactionsChatEarlyListener(this); this.entityListener = new FactionsEntityListener(this); this.blockListener = new FactionsBlockListener(this); } public static PermissionHandler Permissions; private static EssentialsChat essChat; @Override public void onEnable() { if ( ! preEnable()) return; // Load Conf from disk Conf.load(); FPlayers.i.loadFromDisc(); Factions.i.loadFromDisc(); Board.load(); //setupPermissions(); integrateEssentialsChat(); setupSpout(this); Econ.setup(this); Econ.monitorPlugins(); if(Conf.worldGuardChecking) { Worldguard.init(this); } Type mapFLocToStringSetType = new TypeToken>>(){}.getType(); // Add the commands commands.add(new FCommandHelp()); commands.add(new FCommandAdmin()); commands.add(new FCommandAutoClaim()); commands.add(new FCommandAutoSafeclaim()); commands.add(new FCommandAutoWarclaim()); commands.add(new FCommandBalance()); commands.add(new FCommandBypass()); commands.add(new FCommandChat()); commands.add(new FCommandClaim()); commands.add(new FCommandConfig()); commands.add(new FCommandCreate()); commands.add(new FCommandDeinvite()); commands.add(new FCommandDeposit()); commands.add(new FCommandDescription()); commands.add(new FCommandDisband()); commands.add(new FCommandHome()); commands.add(new FCommandInvite()); commands.add(new FCommandJoin()); commands.add(new FCommandKick()); commands.add(new FCommandLeave()); commands.add(new FCommandList()); commands.add(new FCommandLock()); commands.add(new FCommandMap()); commands.add(new FCommandMod()); commands.add(new FCommandNoBoom()); commands.add(new FCommandOpen()); commands.add(new FCommandOwner()); commands.add(new FCommandOwnerList()); commands.add(new FCommandPay()); commands.add(new FCommandPower()); commands.add(new FCommandPeaceful()); commands.add(new FCommandPermanent()); commands.add(new FCommandRelationAlly()); commands.add(new FCommandRelationEnemy()); commands.add(new FCommandRelationNeutral()); commands.add(new FCommandReload()); commands.add(new FCommandSafeclaim()); commands.add(new FCommandSafeunclaimall()); commands.add(new FCommandSaveAll()); commands.add(new FCommandSethome()); commands.add(new FCommandShow()); commands.add(new FCommandTag()); commands.add(new FCommandTitle()); commands.add(new FCommandUnclaim()); commands.add(new FCommandUnclaimall()); commands.add(new FCommandVersion()); commands.add(new FCommandWarclaim()); commands.add(new FCommandWarunclaimall()); commands.add(new FCommandWithdraw()); // Register events PluginManager pm = this.getServer().getPluginManager(); pm.registerEvent(Event.Type.PLAYER_CHAT, this.playerListener, Event.Priority.Highest, this); pm.registerEvent(Event.Type.PLAYER_CHAT, this.chatEarlyListener, Event.Priority.Lowest, this); pm.registerEvent(Event.Type.PLAYER_COMMAND_PREPROCESS, this.playerListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.PLAYER_INTERACT, this.playerListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.PLAYER_MOVE, this.playerListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.PLAYER_JOIN, this.playerListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.PLAYER_QUIT, this.playerListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.PLAYER_RESPAWN, this.playerListener, Event.Priority.High, this); pm.registerEvent(Event.Type.PLAYER_BUCKET_EMPTY, this.playerListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.PLAYER_BUCKET_FILL, this.playerListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.PLAYER_KICK, this.playerListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.ENDERMAN_PICKUP, this.entityListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.ENDERMAN_PLACE, this.entityListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.ENTITY_DEATH, this.entityListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.ENTITY_DAMAGE, this.entityListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.ENTITY_EXPLODE, this.entityListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.CREATURE_SPAWN, this.entityListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.ENTITY_TARGET, this.entityListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.PAINTING_BREAK, this.entityListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.PAINTING_PLACE, this.entityListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.BLOCK_BREAK, this.blockListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.BLOCK_DAMAGE, this.blockListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.BLOCK_PLACE, this.blockListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.BLOCK_PISTON_EXTEND, this.blockListener, Event.Priority.Normal, this); pm.registerEvent(Event.Type.BLOCK_PISTON_RETRACT, this.blockListener, Event.Priority.Normal, this); // Register recurring tasks /*long saveTicks = 20 * 60 * 30; // Approximately every 30 min if (saveTask == null) saveTask = this.getServer().getScheduler().scheduleSyncRepeatingTask(this, new SaveTask(), saveTicks, saveTicks); */ postEnable(); } @Override public GsonBuilder getGsonBuilder() { return new GsonBuilder() .setPrettyPrinting() .disableHtmlEscaping() .excludeFieldsWithModifiers(Modifier.TRANSIENT, Modifier.VOLATILE); } @Override public void onDisable() { unhookEssentialsChat(); super.onDisable(); } // -------------------------------------------- // // Integration with other plugins // -------------------------------------------- // private void setupSpout(P factions) { Plugin test = factions.getServer().getPluginManager().getPlugin("Spout"); if (test != null && test.isEnabled()) { SpoutFeatures.setAvailable(true, test.getDescription().getFullName()); } } private void integrateEssentialsChat() { if (essChat != null) return; Plugin test = this.getServer().getPluginManager().getPlugin("EssentialsChat"); if (test != null && test.isEnabled()) { essChat = (EssentialsChat)test; EssentialsFeatures.integrateChat(essChat); } } private void unhookEssentialsChat() { if (essChat != null) { EssentialsFeatures.unhookChat(); } } // -------------------------------------------- // // Functions for other plugins to hook into // -------------------------------------------- // // This value will be updated whenever new hooks are added public int hookSupportVersion() { return 3; } // If another plugin is handling insertion of chat tags, this should be used to notify Factions public void handleFactionTagExternally(boolean notByFactions) { Conf.chatTagHandledByAnotherPlugin = notByFactions; } // Simply put, should this chat event be left for Factions to handle? For now, that means players with Faction Chat // enabled or use of the Factions f command without a slash; combination of isPlayerFactionChatting() and isFactionsCommand() public boolean shouldLetFactionsHandleThisChat(PlayerChatEvent event) { if (event == null) return false; return (isPlayerFactionChatting(event.getPlayer()) || isFactionsCommand(event.getMessage())); } // Does player have Faction Chat enabled? If so, chat plugins should preferably not do channels, // local chat, or anything else which targets individual recipients, so Faction Chat can be done public boolean isPlayerFactionChatting(Player player) { if (player == null) return false; FPlayer me = FPlayers.i.get(player); if (me == null)return false; return me.getChatMode().isAtLeast(ChatMode.ALLIANCE); } // Is this chat message actually a Factions command, and thus should be left alone by other plugins? public boolean isFactionsCommand(String check) { if (check == null || check.isEmpty()) return false; return (Conf.allowNoSlashCommand && (check.startsWith(p.getBaseCommand()+" ") || check.equals(p.getBaseCommand()))); } // Get a player's faction tag (faction name), mainly for usage by chat plugins for local/channel chat public String getPlayerFactionTag(Player player) { return getPlayerFactionTagRelation(player, null); } // Same as above, but with relation (enemy/neutral/ally) coloring potentially added to the tag public String getPlayerFactionTagRelation(Player speaker, Player listener) { String tag = "~"; if (speaker == null) return tag; FPlayer me = FPlayers.i.get(speaker); if (me == null) return tag; // if listener isn't set, or config option is disabled, give back uncolored tag if (listener == null || !Conf.chatTagRelationColored) { tag = me.getChatTag().trim(); } else { FPlayer you = FPlayers.i.get(listener); if (you == null) tag = me.getChatTag().trim(); else // everything checks out, give the colored tag tag = me.getChatTag(you).trim(); } if (tag.isEmpty()) tag = "~"; return tag; } // Get a player's title within their faction, mainly for usage by chat plugins for local/channel chat public String getPlayerTitle(Player player) { if (player == null) return ""; FPlayer me = FPlayers.i.get(player); if (me == null) return ""; return me.getTitle().trim(); } // Get a list of all faction tags (names) public Set getFactionTags() { Set tags = new HashSet(); for (Faction faction : Factions.i.get()) { tags.add(faction.getTag()); } return tags; } // Get a list of all players in the specified faction public Set getPlayersInFaction(String factionTag) { Set players = new HashSet(); Faction faction = Factions.i.findByTag(factionTag); if (faction != null) { for (FPlayer fplayer : faction.getFPlayers()) { players.add(fplayer.getName()); } } return players; } // Get a list of all online players in the specified faction public Set getOnlinePlayersInFaction(String factionTag) { Set players = new HashSet(); Faction faction = Factions.i.findByTag(factionTag); if (faction != null) { for (FPlayer fplayer : faction.getFPlayersWhereOnline(true)) { players.add(fplayer.getName()); } } return players; } // check if player is allowed to build/destroy in a particular location public boolean isPlayerAllowedToBuildHere(Player player, Location location) { return FactionsBlockListener.playerCanBuildDestroyBlock(player, location, "", true); } // check if player is allowed to interact with the specified block (doors/chests/whatever) public boolean isPlayerAllowedToInteractWith(Player player, Block block) { return FactionsPlayerListener.canPlayerUseBlock(player, block, true); } // check if player is allowed to use a specified item (flint&steel, buckets, etc) in a particular location public boolean isPlayerAllowedToUseThisHere(Player player, Location location, Material material) { return FactionsPlayerListener.playerCanUseItemHere(player, location, material, true); } // -------------------------------------------- // // Test rights // -------------------------------------------- // public static boolean hasPermParticipate(CommandSender sender) { return hasPerm(sender, "factions.participate"); } public static boolean hasPermCreate(CommandSender sender) { return hasPerm(sender, "factions.create"); } public static boolean hasPermManageSafeZone(CommandSender sender) { return hasPerm(sender, "factions.manageSafeZone"); } public static boolean hasPermManageWarZone(CommandSender sender) { return hasPerm(sender, "factions.manageWarZone"); } public static boolean hasPermAdminBypass(CommandSender sender) { return hasPerm(sender, "factions.adminBypass"); } public static boolean hasPermReload(CommandSender sender) { return hasPerm(sender, "factions.reload"); } public static boolean hasPermSaveAll(CommandSender sender) { return hasPerm(sender, "factions.saveall"); } public static boolean hasPermLock(CommandSender sender) { return hasPerm(sender, "factions.lock"); } public static boolean hasPermConfigure(CommandSender sender) { return hasPerm(sender, "factions.config"); } public static boolean hasPermDisband(CommandSender sender) { return hasPerm(sender, "factions.disband"); } public static boolean hasPermViewAnyPower(CommandSender sender) { return hasPerm(sender, "factions.viewAnyPower"); } public static boolean hasPermOwnershipBypass(CommandSender sender) { return hasPerm(sender, "factions.ownershipBypass"); } public static boolean hasPermSetPeaceful(CommandSender sender) { return hasPerm(sender, "factions.setPeaceful"); } public static boolean hasPermSetPermanent(CommandSender sender) { return hasPerm(sender, "factions.setPermanent"); } public static boolean hasPermPeacefulExplosionToggle(CommandSender sender) { return hasPerm(sender, "factions.peacefulExplosionToggle"); } public static boolean hasPermViewAnyFactionBalance(CommandSender sender) { return hasPerm(sender, "factions.viewAnyFactionBalance"); } public static boolean isCommandDisabled(CommandSender sender, String command) { return (hasPerm(sender, "factions.commandDisable."+command) && !hasPerm(sender, "factions.commandDisable.none")); } private static boolean hasPerm(CommandSender sender, String permNode) { if (P.Permissions == null || ! (sender instanceof Player)) { return sender.isOp() || sender.hasPermission(permNode); } Player player = (Player)sender; return P.Permissions.has(player, permNode); } // -------------------------------------------- // // Commands // -------------------------------------------- // /* @Override public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) { List parameters = new ArrayList(Arrays.asList(args)); this.handleCommand(sender, parameters); return true; } public void handleCommand(CommandSender sender, List parameters) { if (parameters.size() == 0) { this.commands.get(0).execute(sender, parameters); return; } String commandName = parameters.get(0).toLowerCase(); parameters.remove(0); for (FBaseCommand fcommand : this.commands) { if (fcommand.getAliases().contains(commandName)) { fcommand.execute(sender, parameters); return; } } sender.sendMessage(Conf.colorSystem+"Unknown faction command \""+commandName+"\". Try "+Conf.colorCommand+"/"+this.getBaseCommand()+" help"); } */ // -------------------------------------------- // // Save all // -------------------------------------------- // // TODO: Add a hook to this?? public static void saveAll() { // FPlayer.save(); // Faction.save(); Board.save(); Conf.save(); } }