package com.massivecraft.factions.entity; import java.util.*; import java.util.Map.Entry; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.massivecraft.factions.EconomyParticipator; import com.massivecraft.factions.FFlag; import com.massivecraft.factions.FPerm; import com.massivecraft.factions.FactionEqualsPredictate; import com.massivecraft.factions.Factions; import com.massivecraft.factions.Lang; import com.massivecraft.factions.Rel; import com.massivecraft.factions.RelationParticipator; import com.massivecraft.factions.util.*; import com.massivecraft.mcore.mixin.Mixin; import com.massivecraft.mcore.money.Money; import com.massivecraft.mcore.ps.PS; import com.massivecraft.mcore.store.Entity; import com.massivecraft.mcore.util.MUtil; import com.massivecraft.mcore.util.SenderUtil; import com.massivecraft.mcore.util.Txt; public class Faction extends Entity implements EconomyParticipator { // -------------------------------------------- // // META // -------------------------------------------- // public static Faction get(Object oid) { return FactionColls.get().get2(oid); } // -------------------------------------------- // // OVERRIDE: ENTITY // -------------------------------------------- // @Override public Faction load(Faction that) { this.setName(that.name); this.setDescription(that.description); this.setCreatedAtMillis(that.createdAtMillis); this.setHome(that.home); this.setPowerBoost(that.powerBoost); this.setOpen(that.open); this.setInvitedPlayerIds(that.invitedPlayerIds); this.setRelationWishes(that.relationWishes); this.setFlags(that.flags); this.setPerms(that.perms); return this; } @Override public void preDetach(String id) { Money.set(this, 0); String universe = this.getUniverse(); // Clean the board BoardColls.get().getForUniverse(universe).clean(); // Clean the uplayers UPlayerColls.get().getForUniverse(universe).clean(); } // -------------------------------------------- // // FIELDS: RAW // -------------------------------------------- // // In this section of the source code we place the field declarations only. // Each field has it's own section further down since just the getter and setter logic takes up quite some place. // The actual faction id looks something like "54947df8-0e9e-4471-a2f9-9af509fb5889" and that is not too easy to remember for humans. // Thus we make use of a name. Since the id is used in all foreign key situations changing the name is fine. // Null should never happen. The name must not be null. private String name = null; // Factions can optionally set a description for themselves. // This description can for example be seen in territorial alerts. // Null means the faction has no description. private String description = null; // We store the creation date for the faction. // It can be displayed on info pages etc. private long createdAtMillis = System.currentTimeMillis(); // Factions can optionally set a home location. // If they do their members can teleport there using /f home // Null means the faction has no home. private PS home = null; // Factions usually do not have a powerboost. It defaults to 0. // The powerBoost is a custom increase/decrease to default and maximum power. // Null means the faction has powerBoost (0). private Double powerBoost = null; // Can anyone join the Faction? // If the faction is open they can. // If the faction is closed an invite is required. // Null means default for the universe. private Boolean open = null; // This is the ids of the invited players. // They are actually "senderIds" since you can invite "@console" to your faction. // Null means no one is invited private Set invitedPlayerIds = null; // The keys in this map are factionIds. // Null means no special relation whishes. private Map relationWishes = null; // The flag overrides are modifications to the default values. // Null means default for the universe. private Map flags = null; // The perm overrides are modifications to the default values. // Null means default for the universe. private Map> perms = null; // -------------------------------------------- // // FIELD: id // -------------------------------------------- // // FINER public boolean isNone() { return this.getId().equals(UConf.get(this).factionIdNone); } public boolean isNormal() { return ! this.isNone(); } // -------------------------------------------- // // FIELD: name // -------------------------------------------- // // RAW public String getName() { String ret = this.name; UConf uconf = UConf.get(this); if (uconf != null && UConf.get(this).factionNameForceUpperCase) { ret = ret.toUpperCase(); } return ret; } public void setName(String name) { // Clean input String target = name; // Detect Nochange if (MUtil.equals(this.name, target)) return; // Apply this.name = target; // Mark as changed this.changed(); } // FINER public String getComparisonName() { return MiscUtil.getComparisonString(this.getName()); } public String getName(String prefix) { return prefix + this.getName(); } public String getName(RelationParticipator observer) { if (observer == null) return getName(); return this.getName(this.getColorTo(observer).toString()); } // -------------------------------------------- // // FIELD: description // -------------------------------------------- // // RAW public boolean hasDescription() { return this.description != null; } public String getDescription() { if (this.hasDescription()) return this.description; return Lang.FACTION_NODESCRIPTION; } public void setDescription(String description) { // Clean input String target = description; if (target != null) { target = target.trim(); // This code should be kept for a while to clean out the previous default text that was actually stored in the database. if (target.length() == 0 || target.equals("Default faction description :(")) { target = null; } } // Detect Nochange if (MUtil.equals(this.description, target)) return; // Apply this.description = target; // Mark as changed this.changed(); } // -------------------------------------------- // // FIELD: createdAtMillis // -------------------------------------------- // public long getCreatedAtMillis() { return this.createdAtMillis; } public void setCreatedAtMillis(long createdAtMillis) { // Clean input long target = createdAtMillis; // Detect Nochange if (MUtil.equals(this.createdAtMillis, createdAtMillis)) return; // Apply this.createdAtMillis = target; // Mark as changed this.changed(); } // -------------------------------------------- // // FIELD: home // -------------------------------------------- // public PS getHome() { this.verifyHomeIsValid(); return this.home; } public void verifyHomeIsValid() { if (this.isValidHome(this.home)) return; this.home = null; msg("Your faction home has been un-set since it is no longer in your territory."); } public boolean isValidHome(PS ps) { if (ps == null) return true; if (!UConf.get(this).homesMustBeInClaimedTerritory) return true; if (BoardColls.get().getFactionAt(ps) == this) return true; return false; } public boolean hasHome() { return this.getHome() != null; } public void setHome(PS home) { // Clean input PS target = home; // Detect Nochange if (MUtil.equals(this.home, target)) return; // Apply this.home = target; // Mark as changed this.changed(); } // -------------------------------------------- // // FIELD: powerBoost // -------------------------------------------- // // RAW public double getPowerBoost() { Double ret = this.powerBoost; if (ret == null) ret = 0D; return ret; } public void setPowerBoost(Double powerBoost) { // Clean input Double target = powerBoost; if (target == null || target == 0) target = null; // Detect Nochange if (MUtil.equals(this.powerBoost, target)) return; // Apply this.powerBoost = target; // Mark as changed this.changed(); } // -------------------------------------------- // // FIELD: open // -------------------------------------------- // public boolean isDefaultOpen() { UConf uconf = UConf.get(this); if (uconf == null) return false; return uconf.defaultFactionOpen; } public boolean isOpen() { Boolean ret = this.open; if (ret == null) ret = this.isDefaultOpen(); return ret; } public void setOpen(Boolean open) { // Clean input Boolean target = open; // Detect Nochange if (MUtil.equals(this.open, target)) return; // Apply this.open = target; // Mark as changed this.changed(); } // -------------------------------------------- // // FIELD: invitedPlayerIds // -------------------------------------------- // // RAW public TreeSet getInvitedPlayerIds() { TreeSet ret = new TreeSet(String.CASE_INSENSITIVE_ORDER); if (this.invitedPlayerIds != null) ret.addAll(this.invitedPlayerIds); return ret; } public void setInvitedPlayerIds(Collection invitedPlayerIds) { // Clean input TreeSet target; if (invitedPlayerIds == null || invitedPlayerIds.isEmpty()) { target = null; } else { target = new TreeSet(String.CASE_INSENSITIVE_ORDER); for (String invitedPlayerId : invitedPlayerIds) { target.add(invitedPlayerId.toLowerCase()); } } // Detect Nochange if (MUtil.equals(this.invitedPlayerIds, target)) return; // Apply this.invitedPlayerIds = target; // Mark as changed this.changed(); } // FINER public boolean isInvited(String playerId) { return this.getInvitedPlayerIds().contains(playerId); } public boolean isInvited(UPlayer uplayer) { return this.isInvited(uplayer.getId()); } public boolean setInvited(String playerId, boolean invited) { TreeSet invitedPlayerIds = this.getInvitedPlayerIds(); boolean ret; if (invited) { ret = invitedPlayerIds.add(playerId.toLowerCase()); } else { ret = invitedPlayerIds.remove(playerId.toLowerCase()); } this.setInvitedPlayerIds(invitedPlayerIds); return ret; } public void setInvited(UPlayer uplayer, boolean invited) { this.setInvited(uplayer.getId(), invited); } // -------------------------------------------- // // FIELD: relationWish // -------------------------------------------- // // RAW public Map getRelationWishes() { Map ret = new LinkedHashMap(); if (this.relationWishes != null) ret.putAll(this.relationWishes); return ret; } public void setRelationWishes(Map relationWishes) { // Clean input Map target; if (relationWishes == null || relationWishes.isEmpty()) { target = null; } else { target = new LinkedHashMap(relationWishes); } // Detect Nochange if (MUtil.equals(this.relationWishes, target)) return; // Apply this.relationWishes = target; // Mark as changed this.changed(); } // FINER public Rel getRelationWish(String factionId) { Rel ret = this.getRelationWishes().get(factionId); if (ret == null) ret = Rel.NEUTRAL; return ret; } public Rel getRelationWish(Faction faction) { return this.getRelationWish(faction.getId()); } public void setRelationWish(String factionId, Rel rel) { Map relationWishes = this.getRelationWishes(); if (rel == null || rel == Rel.NEUTRAL) { relationWishes.remove(factionId); } else { relationWishes.put(factionId, rel); } this.setRelationWishes(relationWishes); } public void setRelationWish(Faction faction, Rel rel) { this.setRelationWish(faction.getId(), rel); } // TODO: What is this and where is it used? public Map> getFactionNamesPerRelation(RelationParticipator rp) { return getFactionNamesPerRelation(rp, false); } // onlyNonNeutral option provides substantial performance boost on large servers for listing only non-neutral factions public Map> getFactionNamesPerRelation(RelationParticipator rp, boolean onlyNonNeutral) { Map> ret = new HashMap>(); for (Rel rel : Rel.values()) { ret.put(rel, new ArrayList()); } for (Faction faction : FactionColls.get().get(this).getAll()) { Rel relation = faction.getRelationTo(this); if (onlyNonNeutral && relation == Rel.NEUTRAL) continue; ret.get(relation).add(faction.getName(rp)); } return ret; } // -------------------------------------------- // // FIELD: flagOverrides // -------------------------------------------- // // RAW public Map getFlags() { Map ret = new LinkedHashMap(); for (FFlag fflag : FFlag.values()) { ret.put(fflag, fflag.getDefault(this)); } if (this.flags != null) { for (Entry entry : this.flags.entrySet()) { ret.put(entry.getKey(), entry.getValue()); } } return ret; } public void setFlags(Map flags) { // Clean input Map target; if (flags == null) { target = null; } else { target = new LinkedHashMap(flags); if (this.attached() && Factions.get().isDatabaseInitialized()) { Iterator> iter = target.entrySet().iterator(); while (iter.hasNext()) { Entry entry = iter.next(); if (entry.getKey().getDefault(this) == entry.getValue()) { iter.remove(); } } if (target.isEmpty()) target = null; } } // Detect Nochange if (MUtil.equals(this.flags, target)) return; // Apply this.flags = target; // Mark as changed this.changed(); } // FINER public boolean getFlag(FFlag flag) { return this.getFlags().get(flag); } public void setFlag(FFlag flag, boolean value) { Map flags = this.getFlags(); flags.put(flag, value); this.setFlags(flags); } // -------------------------------------------- // // FIELD: permOverrides // -------------------------------------------- // // RAW public Map> getPerms() { Map> ret = new LinkedHashMap>(); for (FPerm fperm : FPerm.values()) { ret.put(fperm, fperm.getDefault(this)); } if (this.perms != null) { for (Entry> entry : this.perms.entrySet()) { ret.put(entry.getKey(), new LinkedHashSet(entry.getValue())); } } return ret; } public void setPerms(Map> perms) { // Clean input Map> target; if (perms == null) { target = null; } else { target = new LinkedHashMap>(); for (Entry> entry : perms.entrySet()) { target.put(entry.getKey(), new LinkedHashSet(entry.getValue())); } if (this.attached() && Factions.get().isDatabaseInitialized()) { Iterator>> iter = target.entrySet().iterator(); while (iter.hasNext()) { Entry> entry = iter.next(); FPerm key = entry.getKey(); if (key == null) { // TODO: I have no idea why this key is null at times... Why? System.out.println("key was null :/"); iter.remove(); continue; } Set keyDefault = key.getDefault(this); Set value = entry.getValue(); if (keyDefault.equals(value)) { iter.remove(); } } if (target.isEmpty()) target = null; } } // Detect Nochange if (MUtil.equals(this.perms, target)) return; // Apply this.perms = target; // Mark as changed this.changed(); } // FINER public Set getPermittedRelations(FPerm perm) { return this.getPerms().get(perm); } public void setPermittedRelations(FPerm perm, Set rels) { Map> perms = this.getPerms(); perms.put(perm, rels); this.setPerms(perms); } public void setPermittedRelations(FPerm perm, Rel... rels) { Set temp = new HashSet(); temp.addAll(Arrays.asList(rels)); this.setPermittedRelations(perm, temp); } public void setRelationPermitted(FPerm perm, Rel rel, boolean permitted) { Map> perms = this.getPerms(); //System.out.println("setRelationPermitted before:"); //System.out.println(Factions.get().gson.toJson(perms, new TypeToken>>(){}.getType())); Set rels = perms.get(perm); if (permitted) { rels.add(rel); } else { rels.remove(rel); } //System.out.println("setRelationPermitted after:"); //System.out.println(Factions.get().gson.toJson(perms, new TypeToken>>(){}.getType())); this.setPerms(perms); } // -------------------------------------------- // // OVERRIDE: RelationParticipator // -------------------------------------------- // @Override public String describeTo(RelationParticipator observer, boolean ucfirst) { return RelationUtil.describeThatToMe(this, observer, ucfirst); } @Override public String describeTo(RelationParticipator observer) { return RelationUtil.describeThatToMe(this, observer); } @Override public Rel getRelationTo(RelationParticipator observer) { return RelationUtil.getRelationOfThatToMe(this, observer); } @Override public Rel getRelationTo(RelationParticipator observer, boolean ignorePeaceful) { return RelationUtil.getRelationOfThatToMe(this, observer, ignorePeaceful); } @Override public ChatColor getColorTo(RelationParticipator observer) { return RelationUtil.getColorOfThatToMe(this, observer); } // -------------------------------------------- // // POWER // -------------------------------------------- // // TODO: Implement a has enough feature. public double getPower() { if (this.getFlag(FFlag.INFPOWER)) return 999999; double ret = 0; for (UPlayer uplayer : this.getUPlayers()) { ret += uplayer.getPower(); } double factionPowerMax = UConf.get(this).factionPowerMax; if (factionPowerMax > 0 && ret > factionPowerMax) { ret = factionPowerMax; } ret += this.getPowerBoost(); return ret; } public double getPowerMax() { if (this.getFlag(FFlag.INFPOWER)) return 999999; double ret = 0; for (UPlayer uplayer : this.getUPlayers()) { ret += uplayer.getPowerMax(); } double factionPowerMax = UConf.get(this).factionPowerMax; if (factionPowerMax > 0 && ret > factionPowerMax) { ret = factionPowerMax; } ret += this.getPowerBoost(); return ret; } public int getPowerRounded() { return (int) Math.round(this.getPower()); } public int getPowerMaxRounded() { return (int) Math.round(this.getPowerMax()); } public int getLandCount() { return BoardColls.get().get(this).getCount(this); } public int getLandCountInWorld(String worldName) { return Board.get(worldName).getCount(this); } public boolean hasLandInflation() { return this.getLandCount() > this.getPowerRounded(); } // -------------------------------------------- // // FOREIGN KEY: UPLAYER // -------------------------------------------- // protected transient List uplayers = new ArrayList(); public void reindexUPlayers() { this.uplayers.clear(); String factionId = this.getId(); if (factionId == null) return; for (UPlayer uplayer : UPlayerColls.get().get(this).getAll()) { if (!MUtil.equals(factionId, uplayer.getFactionId())) continue; this.uplayers.add(uplayer); } } // TODO: Even though this check method removeds the invalid entries it's not a true solution. // TODO: Find the bug causing non-attached UPlayers to be present in the index. private void checkUPlayerIndex() { Iterator iter = this.uplayers.iterator(); while (iter.hasNext()) { UPlayer uplayer = iter.next(); if (!uplayer.attached()) { String msg = Txt.parse("WARN: Faction %s aka %s had unattached uplayer in index:", this.getName(), this.getId()); Factions.get().log(msg); Factions.get().log(Factions.get().gson.toJson(uplayer)); iter.remove(); } } } public List getUPlayers() { this.checkUPlayerIndex(); return new ArrayList(this.uplayers); } public List getUPlayersWhereOnline(boolean online) { List ret = this.getUPlayers(); Iterator iter = ret.iterator(); while (iter.hasNext()) { UPlayer uplayer = iter.next(); if (uplayer.isOnline() != online) { iter.remove(); } } return ret; } public List getUPlayersWhereRole(Rel role) { List ret = this.getUPlayers(); Iterator iter = ret.iterator(); while (iter.hasNext()) { UPlayer uplayer = iter.next(); if (uplayer.getRole() != role) { iter.remove(); } } return ret; } public UPlayer getLeader() { List ret = this.getUPlayers(); Iterator iter = ret.iterator(); while (iter.hasNext()) { UPlayer uplayer = iter.next(); if (uplayer.getRole() == Rel.LEADER) { return uplayer; } } return null; } public List getOnlineCommandSenders() { List ret = new ArrayList(); for (CommandSender player : SenderUtil.getOnlineSenders()) { UPlayer uplayer = UPlayer.get(player); if (!MUtil.equals(uplayer.getUniverse(), this.getUniverse())) continue; if (uplayer.getFaction() != this) continue; ret.add(player); } return ret; } public List getOnlinePlayers() { List ret = new ArrayList(); for (Player player : Bukkit.getOnlinePlayers()) { UPlayer uplayer = UPlayer.get(player); if (!MUtil.equals(uplayer.getUniverse(), this.getUniverse())) continue; if (uplayer.getFaction() != this) continue; ret.add(player); } return ret; } // used when current leader is about to be removed from the faction; promotes new leader, or disbands faction if no other members left public void promoteNewLeader() { if ( ! this.isNormal()) return; if (this.getFlag(FFlag.PERMANENT) && UConf.get(this).permanentFactionsDisableLeaderPromotion) return; UPlayer oldLeader = this.getLeader(); // get list of officers, or list of normal members if there are no officers List replacements = this.getUPlayersWhereRole(Rel.OFFICER); if (replacements == null || replacements.isEmpty()) { replacements = this.getUPlayersWhereRole(Rel.MEMBER); } if (replacements == null || replacements.isEmpty()) { // faction leader is the only member; one-man faction if (this.getFlag(FFlag.PERMANENT)) { if (oldLeader != null) { // TODO: Where is the logic in this? Why MEMBER? Why not LEADER again? And why not OFFICER or RECRUIT? oldLeader.setRole(Rel.MEMBER); } return; } // no members left and faction isn't permanent, so disband it if (MConf.get().logFactionDisband) { Factions.get().log("The faction "+this.getName()+" ("+this.getId()+") has been disbanded since it has no members left."); } for (UPlayer uplayer : UPlayerColls.get().get(this).getAllOnline()) { uplayer.msg("The faction %s was disbanded.", this.getName(uplayer)); } this.detach(); } else { // promote new faction leader if (oldLeader != null) { oldLeader.setRole(Rel.MEMBER); } replacements.get(0).setRole(Rel.LEADER); this.msg("Faction leader %s has been removed. %s has been promoted as the new faction leader.", oldLeader == null ? "" : oldLeader.getName(), replacements.get(0).getName()); Factions.get().log("Faction "+this.getName()+" ("+this.getId()+") leader was removed. Replacement leader: "+replacements.get(0).getName()); } } // -------------------------------------------- // // FACTION ONLINE STATE // -------------------------------------------- // public boolean isAllUPlayersOffline() { return this.getUPlayersWhereOnline(true).size() == 0; } public boolean isAnyUPlayersOnline() { return !this.isAllUPlayersOffline(); } public boolean isFactionConsideredOffline() { return this.isAllUPlayersOffline(); } public boolean isFactionConsideredOnline() { return !this.isFactionConsideredOffline(); } public boolean isExplosionsAllowed() { boolean explosions = this.getFlag(FFlag.EXPLOSIONS); boolean offlineexplosions = this.getFlag(FFlag.OFFLINE_EXPLOSIONS); boolean online = this.isFactionConsideredOnline(); return (online && explosions) || (!online && offlineexplosions); } // -------------------------------------------- // // MESSAGES // -------------------------------------------- // // These methods are simply proxied in from the Mixin. // CONVENIENCE SEND MESSAGE public boolean sendMessage(String message) { return Mixin.message(new FactionEqualsPredictate(this), message); } public boolean sendMessage(String... messages) { return Mixin.message(new FactionEqualsPredictate(this), messages); } public boolean sendMessage(Collection messages) { return Mixin.message(new FactionEqualsPredictate(this), messages); } // CONVENIENCE MSG public boolean msg(String msg) { return Mixin.msg(new FactionEqualsPredictate(this), msg); } public boolean msg(String msg, Object... args) { return Mixin.msg(new FactionEqualsPredictate(this), msg, args); } public boolean msg(Collection msgs) { return Mixin.msg(new FactionEqualsPredictate(this), msgs); } }