package com.massivecraft.factions; import org.bukkit.ChatColor; public class Const { // Collections & Aspects public static final String BASENAME = "factions"; public static final String BASENAME_ = BASENAME+"_"; public static final String COLLECTION_BOARD = BASENAME_+"board"; public static final String COLLECTION_FACTION = BASENAME_+"faction"; public static final String COLLECTION_MFLAG = BASENAME_+"mflag"; public static final String COLLECTION_MPERM = BASENAME_+"mperm"; public static final String COLLECTION_MPLAYER = BASENAME_+"mplayer"; public static final String COLLECTION_MCONF = BASENAME_+"mconf"; public static final String ASPECT = BASENAME; // ASCII Map public static final int MAP_WIDTH = 48; public static final int MAP_HEIGHT = 8; public static final int MAP_HEIGHT_FULL = 17; public static final char[] MAP_KEY_CHARS = "\\/#?笣$%=&^ABCDEFGHJKLMNOPQRSTUVWXYZ������1234567890abcdeghjmnopqrsuvwxy�z�����������".toCharArray(); public static final String MAP_KEY_WILDERNESS = ChatColor.GRAY.toString() + "-"; public static final String MAP_KEY_SEPARATOR = ChatColor.AQUA.toString() + "+"; public static final String MAP_KEY_OVERFLOW = ChatColor.MAGIC.toString() + "-" + ChatColor.RESET.toString(); public static final String MAP_OVERFLOW_MESSAGE = MAP_KEY_OVERFLOW + ": Too Many Factions (>" + MAP_KEY_CHARS.length + ") on this Map."; // SHOW public static final String SHOW_ID_FACTION_ID = BASENAME_ + "id"; public static final String SHOW_ID_FACTION_DESCRIPTION = BASENAME_ + "description"; public static final String SHOW_ID_FACTION_AGE = BASENAME_ + "age"; public static final String SHOW_ID_FACTION_FLAGS = BASENAME_ + "flags"; public static final String SHOW_ID_FACTION_POWER = BASENAME_ + "power"; public static final String SHOW_ID_FACTION_LANDVALUES = BASENAME_ + "landvalue"; public static final String SHOW_ID_FACTION_BANK = BASENAME_ + "bank"; public static final String SHOW_ID_FACTION_FOLLOWERS = BASENAME_ + "followers"; public static final int SHOW_PRIORITY_FACTION_ID = 1000; public static final int SHOW_PRIORITY_FACTION_DESCRIPTION = 2000; public static final int SHOW_PRIORITY_FACTION_AGE = 3000; public static final int SHOW_PRIORITY_FACTION_FLAGS = 4000; public static final int SHOW_PRIORITY_FACTION_POWER = 5000; public static final int SHOW_PRIORITY_FACTION_LANDVALUES = 6000; public static final int SHOW_PRIORITY_FACTION_BANK = 7000; public static final int SHOW_PRIORITY_FACTION_FOLLOWERS = 9000; }