package com.massivecraft.factions.cmd; import com.massivecraft.factions.FPerm; import com.massivecraft.factions.Faction; import com.massivecraft.factions.Perm; import com.massivecraft.factions.Rel; public class CmdPerm extends FCommand { public CmdPerm() { super(); this.aliases.add("perm"); this.optionalArgs.put("faction", "your"); this.optionalArgs.put("perm", "all"); this.optionalArgs.put("relation", "read"); this.optionalArgs.put("yes/no", "read"); this.permission = Perm.PERM.node; this.disableOnLock = true; this.errorOnToManyArgs = false; senderMustBePlayer = false; senderMustBeMember = false; senderMustBeOfficer = false; senderMustBeLeader = false; } @Override public void perform() { Faction faction = myFaction; if (this.argIsSet(0)) { faction = this.argAsFaction(0); } if (faction == null) return; if ( ! this.argIsSet(1)) { msg(p.txt.titleize("Perms for " + faction.describeTo(fme, true))); msg(FPerm.getStateHeaders()); for (FPerm perm : FPerm.values()) { msg(perm.getStateInfo(faction.getPermittedRelations(perm), true)); } return; } FPerm perm = this.argAsFactionPerm(1); if (perm == null) return; if ( ! this.argIsSet(2)) { msg(p.txt.titleize("Perm for " + faction.describeTo(fme, true))); msg(FPerm.getStateHeaders()); msg(perm.getStateInfo(faction.getPermittedRelations(perm), true)); return; } // Do the sender have the right to change perms for this faction? if ( ! FPerm.PERMS.has(sender, faction, true)) return; Rel rel = this.argAsRel(2); if (rel == null) return; Boolean val = this.argAsBool(3, null); if (val == null) return; // Do the change faction.setRelationPermitted(perm, rel, val); // The following is to make sure the leader always has the right to change perms if that is our goal. if (perm == FPerm.PERMS && FPerm.PERMS.getDefault().contains(Rel.LEADER)) { faction.setRelationPermitted(FPerm.PERMS, Rel.LEADER, true); } msg(p.txt.titleize("Perm for " + faction.describeTo(fme, true))); msg(FPerm.getStateHeaders()); msg(perm.getStateInfo(faction.getPermittedRelations(perm), true)); } }