package com.massivecraft.factions.cmd; import com.massivecraft.factions.Perm; import com.massivecraft.factions.Rel; import com.massivecraft.factions.cmd.arg.ARFaction; import com.massivecraft.factions.cmd.req.ReqHasFaction; import com.massivecraft.factions.entity.Faction; import com.massivecraft.factions.entity.MConf; import com.massivecraft.factions.entity.MFlag; import com.massivecraft.factions.entity.MPerm; import com.massivecraft.factions.event.EventFactionsRelationChange; import com.massivecraft.massivecore.cmd.req.ReqHasPerm; public abstract class CmdFactionsRelationAbstract extends FactionsCommand { public Rel targetRelation; // -------------------------------------------- // // CONSTRUCT // -------------------------------------------- // public CmdFactionsRelationAbstract() { // Aliases this.addRequiredArg("faction"); // Requirements this.addRequirements(ReqHasPerm.get(Perm.RELATION.node)); this.addRequirements(ReqHasFaction.get()); } // -------------------------------------------- // // OVERRIDE // -------------------------------------------- // @Override public void perform() { // Args Faction otherFaction = this.arg(0, ARFaction.get()); if (otherFaction == null) return; Rel newRelation = targetRelation; /*if ( ! them.isNormal()) { msg("Nope! You can't."); return; }*/ // MPerm if ( ! MPerm.getPermRel().has(msender, msenderFaction, true)) return; // Verify if (otherFaction == msenderFaction) { msg("Nope! You can't declare a relation to yourself :)"); return; } if (msenderFaction.getRelationWish(otherFaction) == newRelation) { msg("You already have that relation wish set with %s.", otherFaction.getName()); return; } // Event EventFactionsRelationChange event = new EventFactionsRelationChange(sender, msenderFaction, otherFaction, newRelation); event.run(); if (event.isCancelled()) return; newRelation = event.getNewRelation(); // try to set the new relation msenderFaction.setRelationWish(otherFaction, newRelation); Rel currentRelation = msenderFaction.getRelationTo(otherFaction, true); // if the relation change was successful if (newRelation == currentRelation) { otherFaction.msg("%s is now %s.", msenderFaction.describeTo(otherFaction, true), newRelation.getDescFactionOne()); msenderFaction.msg("%s is now %s.", otherFaction.describeTo(msenderFaction, true), newRelation.getDescFactionOne()); } // inform the other faction of your request else { otherFaction.msg("%s wishes to be %s.", msenderFaction.describeTo(otherFaction, true), newRelation.getColor()+newRelation.getDescFactionOne()); otherFaction.msg("Type /"+MConf.get().aliasesF.get(0)+" "+newRelation+" "+msenderFaction.getName()+" to accept."); msenderFaction.msg("%s were informed that you wish to be %s.", otherFaction.describeTo(msenderFaction, true), newRelation.getColor()+newRelation.getDescFactionOne()); } // TODO: The ally case should work!! // * this might have to be bumped up to make that happen, & allow ALLY,NEUTRAL only if ( newRelation != Rel.TRUCE && otherFaction.getFlag(MFlag.getPeaceful())) { otherFaction.msg("This will have no effect while your faction is peaceful."); msenderFaction.msg("This will have no effect while their faction is peaceful."); } if ( newRelation != Rel.TRUCE && msenderFaction.getFlag(MFlag.getPeaceful())) { otherFaction.msg("This will have no effect while their faction is peaceful."); msenderFaction.msg("This will have no effect while your faction is peaceful."); } } }