package com.massivecraft.factions.cmd; import com.massivecraft.factions.Faction; import com.massivecraft.factions.FPlayer; import com.massivecraft.factions.Perm; import com.massivecraft.factions.struct.Rel; public class CmdOfficer extends FCommand { public CmdOfficer() { super(); this.aliases.add("officer"); this.requiredArgs.add("player name"); //this.optionalArgs.put("", ""); this.permission = Perm.OFFICER.node; this.disableOnLock = true; senderMustBePlayer = false; senderMustBeMember = false; senderMustBeOfficer = false; senderMustBeLeader = false; } @Override public void perform() { FPlayer you = this.argAsBestFPlayerMatch(0); if (you == null) return; boolean permAny = Perm.OFFICER_ANY.has(sender, false); Faction targetFaction = you.getFaction(); if (targetFaction != myFaction && !permAny) { msg("%s is not a member in your faction.", you.describeTo(fme, true)); return; } if (fme != null && fme.getRole() != Rel.LEADER && !permAny) { msg("You are not the faction leader."); return; } if (you == fme && !permAny) { msg("The target player musn't be yourself."); return; } if (you.getRole() == Rel.LEADER) { msg("The target player is a faction leader. Demote them first."); return; } if (you.getRole() == Rel.OFFICER) { // Revoke you.setRole(Rel.MEMBER); targetFaction.msg("%s is no longer officer in your faction.", you.describeTo(targetFaction, true)); msg("You have removed officer status from %s.", you.describeTo(fme, true)); } else { // Give you.setRole(Rel.OFFICER); targetFaction.msg("%s was promoted to officer in your faction.", you.describeTo(targetFaction, true)); msg("You have promoted %s to officer.", you.describeTo(fme, true)); } } }