package com.massivecraft.factions.cmd; import com.massivecraft.factions.Factions; import com.massivecraft.factions.Perm; import com.massivecraft.factions.cmd.arg.ARMPlayer; import com.massivecraft.factions.cmd.arg.ARFaction; import com.massivecraft.factions.entity.MPlayer; import com.massivecraft.factions.entity.Faction; import com.massivecraft.massivecore.MassiveException; import com.massivecraft.massivecore.cmd.ArgSetting; import com.massivecraft.massivecore.cmd.arg.ARDouble; import com.massivecraft.massivecore.cmd.arg.ARString; import com.massivecraft.massivecore.cmd.req.ReqHasPerm; public class CmdFactionsPowerBoost extends FactionsCommand { // -------------------------------------------- // // FIELDS // -------------------------------------------- // private ArgSetting settingMplayer = new ArgSetting(ARMPlayer.getAny(), "name"); private ArgSetting settingFaction = new ArgSetting(ARFaction.get(), "name"); // -------------------------------------------- // // CONSTRUCT // -------------------------------------------- // public CmdFactionsPowerBoost() { // Aliases this.addAliases("powerboost"); // Args this.addArg(ARString.get(), "p|f|player|faction"); this.addArg(settingMplayer); this.addArg(ARDouble.get(), "#"); // Requirements this.addRequirements(ReqHasPerm.get(Perm.POWERBOOST.node)); } // -------------------------------------------- // // OVERRIDE // -------------------------------------------- // @Override public void perform() throws MassiveException { String type = this.readArg().toLowerCase(); boolean doPlayer = true; if (type.equals("f") || type.equals("faction")) { doPlayer = false; } else if (!type.equals("p") && !type.equals("player")) { msg("You must specify \"p\" or \"player\" to target a player or \"f\" or \"faction\" to target a faction."); msg("ex. /f powerboost p SomePlayer 0.5 -or- /f powerboost f SomeFaction -5"); return; } double targetPower = this.readArgAt(2); String target; if (doPlayer) { this.getArgSettings().set(1, settingMplayer); MPlayer targetPlayer = this.readArgAt(1); targetPlayer.setPowerBoost(targetPower); target = "Player \""+targetPlayer.getName()+"\""; } else { this.getArgSettings().set(1, settingFaction); Faction targetFaction = this.readArgAt(1); targetFaction.setPowerBoost(targetPower); target = "Faction \""+targetFaction.getName()+"\""; } msg(""+target+" now has a power bonus/penalty of "+targetPower+" to min and max power levels."); Factions.get().log(msender.getName()+" has set the power bonus/penalty for "+target+" to "+targetPower+"."); } }