package com.massivecraft.factions; import com.google.gson.GsonBuilder; import com.massivecraft.factions.adapter.BoardAdapter; import com.massivecraft.factions.adapter.BoardMapAdapter; import com.massivecraft.factions.adapter.RelAdapter; import com.massivecraft.factions.adapter.TerritoryAccessAdapter; import com.massivecraft.factions.chat.ChatActive; import com.massivecraft.factions.cmd.type.TypeFactionChunkChangeType; import com.massivecraft.factions.cmd.type.TypeRel; import com.massivecraft.factions.engine.EngineEcon; import com.massivecraft.factions.entity.Board; import com.massivecraft.factions.entity.BoardColl; import com.massivecraft.factions.entity.FactionColl; import com.massivecraft.factions.entity.MConfColl; import com.massivecraft.factions.entity.MFlagColl; import com.massivecraft.factions.entity.MPermColl; import com.massivecraft.factions.entity.MPlayerColl; import com.massivecraft.factions.event.EventFactionsChunkChangeType; import com.massivecraft.factions.mixin.PowerMixin; import com.massivecraft.massivecore.MassivePlugin; import com.massivecraft.massivecore.collections.MassiveList; import com.massivecraft.massivecore.command.type.RegistryType; import com.massivecraft.massivecore.store.migrator.MigratorUtil; import com.massivecraft.massivecore.util.MUtil; import org.bukkit.ChatColor; import java.util.List; public class Factions extends MassivePlugin { // -------------------------------------------- // // CONSTANTS // -------------------------------------------- // public final static String FACTION_MONEY_ACCOUNT_ID_PREFIX = "faction-"; public final static String ID_NONE = "none"; public final static String ID_SAFEZONE = "safezone"; public final static String ID_WARZONE = "warzone"; public final static String NAME_NONE_DEFAULT = ChatColor.DARK_GREEN.toString() + "Wilderness"; public final static String NAME_SAFEZONE_DEFAULT = "SafeZone"; public final static String NAME_WARZONE_DEFAULT = "WarZone"; // -------------------------------------------- // // INSTANCE & CONSTRUCT // -------------------------------------------- // private static Factions i; public static Factions get() { return i; } public Factions() { Factions.i = this; } // -------------------------------------------- // // FIELDS // -------------------------------------------- // // Mixins @Deprecated public PowerMixin getPowerMixin() { return PowerMixin.get(); } @Deprecated public void setPowerMixin(PowerMixin powerMixin) { PowerMixin.get().setInstance(powerMixin); } // -------------------------------------------- // // OVERRIDE // -------------------------------------------- // @Override public void onEnableInner() { // Register types RegistryType.register(Rel.class, TypeRel.get()); RegistryType.register(EventFactionsChunkChangeType.class, TypeFactionChunkChangeType.get()); // Register Faction accountId Extractor // TODO: Perhaps this should be placed in the econ integration somewhere? MUtil.registerExtractor(String.class, "accountId", ExtractorFactionAccountId.get()); MigratorUtil.addJsonRepresentation(Board.class, Board.MAP_TYPE); // Activate this.activateAuto(); this.activate(this.getClassesActive("chat", ChatActive.class)); } @Override public List> getClassesActiveColls() { // MConf should always be activated first for all plugins. It's simply a standard. The config should have no dependencies. // MFlag and MPerm are both dependency free. // Next we activate Faction, MPlayer and Board. The order is carefully chosen based on foreign keys and indexing direction. // MPlayer --> Faction // We actually only have an index that we maintain for the MPlayer --> Faction one. // The Board could currently be activated in any order but the current placement is an educated guess. // In the future we might want to find all chunks from the faction or something similar. // We also have the /f access system where the player can be granted specific access, possibly supporting the idea of such a reverse index. return new MassiveList>( MConfColl.class, MFlagColl.class, MPermColl.class, FactionColl.class, MPlayerColl.class, BoardColl.class ); } @Override public List> getClassesActiveEngines() { List> ret = super.getClassesActiveEngines(); ret.remove(EngineEcon.class); ret.add(EngineEcon.class); return ret; } @Override public GsonBuilder getGsonBuilder() { return super.getGsonBuilder() .registerTypeAdapter(TerritoryAccess.class, TerritoryAccessAdapter.get()) .registerTypeAdapter(Board.class, BoardAdapter.get()) .registerTypeAdapter(Board.MAP_TYPE, BoardMapAdapter.get()) .registerTypeAdapter(Rel.class, RelAdapter.get()) ; } }