package com.massivecraft.factions.entity; import java.util.Collection; import org.bukkit.Bukkit; import com.massivecraft.factions.Const; import com.massivecraft.factions.Factions; import com.massivecraft.massivecore.store.MStore; import com.massivecraft.massivecore.store.SenderColl; import com.massivecraft.massivecore.util.IdUtil; import com.massivecraft.massivecore.util.Txt; public class MPlayerColl extends SenderColl { // -------------------------------------------- // // INSTANCE & CONSTRUCT // -------------------------------------------- // private static MPlayerColl i = new MPlayerColl(); public static MPlayerColl get() { return i; } private MPlayerColl() { super(Const.COLLECTION_MPLAYER, MPlayer.class, MStore.getDb(), Factions.get()); } // -------------------------------------------- // // EXTRAS // -------------------------------------------- // public void clean() { for (MPlayer mplayer : this.getAll()) { String factionId = mplayer.getFactionId(); if (FactionColl.get().containsId(factionId)) continue; mplayer.resetFactionData(); String message = Txt.parse("Reset data for %s . Unknown factionId %s", mplayer.getDisplayName(IdUtil.getConsole()), factionId); Factions.get().log(message); } } public void considerRemovePlayerMillis() { // If the config option is 0 or below that means the server owner want it disabled. if (MConf.get().removePlayerMillisDefault <= 0.0) return; // For each of the offline players... // NOTE: If the player is currently online it's most definitely not inactive. // NOTE: This check catches some important special cases like the @console "player". final Collection mplayersOffline = this.getAllOffline(); Bukkit.getScheduler().runTaskAsynchronously(Factions.get(), new Runnable() { @Override public void run() { for (MPlayer mplayer : mplayersOffline) { mplayer.considerRemovePlayerMillis(true); } } }); } }