package com.massivecraft.factions; import java.util.*; import org.bukkit.ChatColor; import org.bukkit.Location; import org.bukkit.entity.Player; import com.massivecraft.factions.iface.EconomyParticipator; import com.massivecraft.factions.iface.RelationParticipator; import com.massivecraft.factions.integration.Econ; import com.massivecraft.factions.struct.FFlag; import com.massivecraft.factions.struct.FPerm; import com.massivecraft.factions.struct.Rel; import com.massivecraft.factions.util.*; import com.massivecraft.factions.zcore.persist.Entity; public class Faction extends Entity implements EconomyParticipator { // FIELD: relationWish private Map relationWish; // FIELD: fplayers // speedy lookup of players in faction private transient Set fplayers = new HashSet(); // FIELD: invites // Where string is a lowercase player name private Set invites; public void invite(FPlayer fplayer) { this.invites.add(fplayer.getId().toLowerCase()); } public void deinvite(FPlayer fplayer) { this.invites.remove(fplayer.getId().toLowerCase()); } public boolean isInvited(FPlayer fplayer) { return this.invites.contains(fplayer.getId().toLowerCase()); } // FIELD: open private boolean open; public boolean getOpen() { return open; } public void setOpen(boolean isOpen) { open = isOpen; } // FIELD: tag private String tag; public String getTag() { return this.tag; } public String getTag(String prefix) { return prefix+this.tag; } public String getTag(RelationParticipator observer) { if (observer == null) { return getTag(); } return this.getTag(this.getColorTo(observer).toString()); } public void setTag(String str) { if (Conf.factionTagForceUpperCase) { str = str.toUpperCase(); } this.tag = str; } public String getComparisonTag() { return MiscUtil.getComparisonString(this.tag); } // FIELD: description private String description; public String getDescription() { return this.description; } public void setDescription(String value) { this.description = value; } // FIELD: home private LazyLocation home; public void setHome(Location home) { this.home = new LazyLocation(home); } public boolean hasHome() { return this.getHome() != null; } public Location getHome() { confirmValidHome(); return (this.home != null) ? this.home.getLocation() : null; } public void confirmValidHome() { if (!Conf.homesMustBeInClaimedTerritory || this.home == null || (this.home.getLocation() != null && Board.getFactionAt(new FLocation(this.home.getLocation())) == this)) return; msg("Your faction home has been un-set since it is no longer in your territory."); this.home = null; } // FIELD: account (fake field) // Bank functions public double money; public String getAccountId() { String aid = "faction-"+this.getId(); // We need to override the default money given to players. if ( ! Econ.hasAccount(aid)) Econ.setBalance(aid, 0); return aid; } // FIELD: cape private String cape; public String getCape() { return cape; } public void setCape(String val) { this.cape = val; } // FIELD: powerBoost // special increase/decrease to default and max power for this faction private double powerBoost; public double getPowerBoost() { return this.powerBoost; } public void setPowerBoost(double powerBoost) { this.powerBoost = powerBoost; } // FIELDS: Flag management // TODO: This will save... defaults if they where changed to... private Map flagOverrides; // Contains the modifications to the default values public boolean getFlag(FFlag flag) { Boolean ret = this.flagOverrides.get(flag); if (ret == null) ret = flag.getDefault(); return ret; } public void setFlag(FFlag flag, boolean value) { if (Conf.factionFlagDefaults.get(flag).equals(value)) { this.flagOverrides.remove(flag); return; } this.flagOverrides.put(flag, value); } // FIELDS: Permission <-> Groups management private Map> permOverrides; // Contains the modifications to the default values public Set getPermittedRelations(FPerm perm) { Set ret = this.permOverrides.get(perm); if (ret == null) ret = perm.getDefault(); return ret; } public void addPermittedRelation(FPerm perm, Rel rel) { Set newPermittedRelations = EnumSet.noneOf(Rel.class); newPermittedRelations.addAll(this.getPermittedRelations(perm)); newPermittedRelations.add(rel); this.setPermittedRelations(perm, newPermittedRelations); } public void removePermittedRelation(FPerm perm, Rel rel) { Set newPermittedRelations = EnumSet.noneOf(Rel.class); newPermittedRelations.addAll(this.getPermittedRelations(perm)); newPermittedRelations.remove(rel); this.setPermittedRelations(perm, newPermittedRelations); } public void setPermittedRelations(FPerm perm, Set rels) { if (perm.getDefault().equals(rels)) { this.permOverrides.remove(perm); return; } this.permOverrides.put(perm, rels); } public void setPermittedRelations(FPerm perm, Rel... rels) { Set temp = new HashSet(); temp.addAll(Arrays.asList(rels)); this.setPermittedRelations(perm, temp); } // -------------------------------------------- // // Construct // -------------------------------------------- // public Faction() { this.relationWish = new HashMap(); this.invites = new HashSet(); this.open = Conf.newFactionsDefaultOpen; this.tag = "???"; this.description = "Default faction description :("; this.money = 0.0; this.powerBoost = 0.0; this.flagOverrides = new LinkedHashMap(); this.permOverrides = new LinkedHashMap>(); } // ------------------------------- // Understand the types // ------------------------------- // TODO: These should be gone after the refactoring... public boolean isNormal() { //return ! (this.isNone() || this.isSafeZone() || this.isWarZone()); return ! this.isNone(); } public boolean isNone() { return this.getId().equals("0"); } // ------------------------------- // Relation and relation colors // ------------------------------- @Override public String describeTo(RelationParticipator observer, boolean ucfirst) { return RelationUtil.describeThatToMe(this, observer, ucfirst); } @Override public String describeTo(RelationParticipator observer) { return RelationUtil.describeThatToMe(this, observer); } @Override public Rel getRelationTo(RelationParticipator observer) { return RelationUtil.getRelationOfThatToMe(this, observer); } @Override public Rel getRelationTo(RelationParticipator observer, boolean ignorePeaceful) { return RelationUtil.getRelationOfThatToMe(this, observer, ignorePeaceful); } @Override public ChatColor getColorTo(RelationParticipator observer) { return RelationUtil.getColorOfThatToMe(this, observer); } public Rel getRelationWish(Faction otherFaction) { if (this.relationWish.containsKey(otherFaction.getId())) { return this.relationWish.get(otherFaction.getId()); } return Rel.NEUTRAL; } public void setRelationWish(Faction otherFaction, Rel relation) { if (this.relationWish.containsKey(otherFaction.getId()) && relation.equals(Rel.NEUTRAL)) { this.relationWish.remove(otherFaction.getId()); } else { this.relationWish.put(otherFaction.getId(), relation); } } public Map> getFactionTagsPerRelation(RelationParticipator rp) { Map> ret = new HashMap>(); for (Rel rel : Rel.values()) { ret.put(rel, new ArrayList()); } for (Faction faction : Factions.i.get()) { Rel relation = faction.getRelationTo(this); ret.get(relation).add(faction.getTag(rp)); } return ret; } // TODO: Implement a has enough feature. //----------------------------------------------// // Power //----------------------------------------------// public double getPower() { if (this.getFlag(FFlag.INFPOWER)) { return 999999; } double ret = 0; for (FPlayer fplayer : fplayers) { ret += fplayer.getPower(); } if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) { ret = Conf.powerFactionMax; } return ret + this.powerBoost; } public double getPowerMax() { if (this.getFlag(FFlag.INFPOWER)) { return 999999; } double ret = 0; for (FPlayer fplayer : fplayers) { ret += fplayer.getPowerMax(); } if (Conf.powerFactionMax > 0 && ret > Conf.powerFactionMax) { ret = Conf.powerFactionMax; } return ret + this.powerBoost; } public int getPowerRounded() { return (int) Math.round(this.getPower()); } public int getPowerMaxRounded() { return (int) Math.round(this.getPowerMax()); } public int getLandRounded() { return Board.getFactionCoordCount(this); } public int getLandRoundedInWorld(String worldName) { return Board.getFactionCoordCountInWorld(this, worldName); } public boolean hasLandInflation() { return this.getLandRounded() > this.getPowerRounded(); } // ------------------------------- // FPlayers // ------------------------------- // maintain the reference list of FPlayers in this faction public void refreshFPlayers() { fplayers.clear(); if (this.isNone()) return; for (FPlayer fplayer : FPlayers.i.get()) { if (fplayer.getFaction() == this) { fplayers.add(fplayer); } } } protected boolean addFPlayer(FPlayer fplayer) { if (this.isNone()) return false; return fplayers.add(fplayer); } protected boolean removeFPlayer(FPlayer fplayer) { if (this.isNone()) return false; return fplayers.remove(fplayer); } public Set getFPlayers() { // return a shallow copy of the FPlayer list, to prevent tampering and concurrency issues Set ret = new HashSet(fplayers); return ret; } public Set getFPlayersWhereOnline(boolean online) { Set ret = new HashSet(); for (FPlayer fplayer : fplayers) { if (fplayer.isOnline() == online) { ret.add(fplayer); } } return ret; } public FPlayer getFPlayerLeader() { //if ( ! this.isNormal()) return null; for (FPlayer fplayer : fplayers) { if (fplayer.getRole() == Rel.LEADER) { return fplayer; } } return null; } public ArrayList getFPlayersWhereRole(Rel role) { ArrayList ret = new ArrayList(); //if ( ! this.isNormal()) return ret; for (FPlayer fplayer : fplayers) { if (fplayer.getRole() == role) { ret.add(fplayer); } } return ret; } public ArrayList getOnlinePlayers() { ArrayList ret = new ArrayList(); //if (this.isPlayerFreeType()) return ret; for (Player player: P.p.getServer().getOnlinePlayers()) { FPlayer fplayer = FPlayers.i.get(player); if (fplayer.getFaction() == this) { ret.add(player); } } return ret; } // used when current leader is about to be removed from the faction; promotes new leader, or disbands faction if no other members left public void promoteNewLeader() { if (! this.isNormal()) return; if (this.getFlag(FFlag.PERMANENT) && Conf.permanentFactionsDisableLeaderPromotion) return; FPlayer oldLeader = this.getFPlayerLeader(); // get list of officers, or list of normal members if there are no officers ArrayList replacements = this.getFPlayersWhereRole(Rel.OFFICER); if (replacements == null || replacements.isEmpty()) replacements = this.getFPlayersWhereRole(Rel.MEMBER); if (replacements == null || replacements.isEmpty()) { // faction leader is the only member; one-man faction if (this.getFlag(FFlag.PERMANENT)) { if (oldLeader != null) oldLeader.setRole(Rel.MEMBER); return; } // no members left and faction isn't permanent, so disband it if (Conf.logFactionDisband) P.p.log("The faction "+this.getTag()+" ("+this.getId()+") has been disbanded since it has no members left."); for (FPlayer fplayer : FPlayers.i.getOnline()) { fplayer.msg("The faction %s was disbanded.", this.getTag(fplayer)); } this.detach(); } else { // promote new faction leader if (oldLeader != null) oldLeader.setRole(Rel.MEMBER); replacements.get(0).setRole(Rel.LEADER); this.msg("Faction leader %s has been removed. %s has been promoted as the new faction leader.", oldLeader == null ? "" : oldLeader.getName(), replacements.get(0).getName()); P.p.log("Faction "+this.getTag()+" ("+this.getId()+") leader was removed. Replacement leader: "+replacements.get(0).getName()); } } //----------------------------------------------// // Messages //----------------------------------------------// public void msg(String message, Object... args) { message = P.p.txt.parse(message, args); for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) { fplayer.sendMessage(message); } } public void sendMessage(String message) { for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) { fplayer.sendMessage(message); } } public void sendMessage(List messages) { for (FPlayer fplayer : this.getFPlayersWhereOnline(true)) { fplayer.sendMessage(messages); } } //----------------------------------------------// // Deprecated //----------------------------------------------// /** * @deprecated As of release 1.7, replaced by {@link #getFPlayerLeader()} */ public FPlayer getFPlayerAdmin() { return getFPlayerLeader(); } /** * @deprecated As of release 1.7, replaced by {@link #getFlag()} */ public boolean isPeaceful() { return this.getFlag(FFlag.PEACEFUL); } /** * @deprecated As of release 1.7, replaced by {@link #getFlag()} */ public boolean getPeacefulExplosionsEnabled() { return this.getFlag(FFlag.EXPLOSIONS); } /** * @deprecated As of release 1.7, replaced by {@link #getFlag()} */ public boolean noExplosionsInTerritory() { return ! this.getFlag(FFlag.EXPLOSIONS); } /** * @deprecated As of release 1.7, replaced by {@link #getFlag()} */ public boolean isSafeZone() { return ! this.getFlag(FFlag.EXPLOSIONS); } //----------------------------------------------// // Persistance and entity management //----------------------------------------------// @Override public void postDetach() { if (Econ.shouldBeUsed()) { Econ.setBalance(getAccountId(), 0); } // Clean the board Board.clean(); // Clean the fplayers FPlayers.i.clean(); } }