package com.massivecraft.factions.cmd; import java.util.ArrayList; import java.util.List; import org.bukkit.Location; import org.bukkit.World; import com.massivecraft.factions.Perm; import com.massivecraft.factions.entity.BoardColl; import com.massivecraft.factions.entity.Faction; import com.massivecraft.factions.entity.FactionColl; import com.massivecraft.factions.entity.MConf; import com.massivecraft.factions.entity.MPerm; import com.massivecraft.factions.entity.MPlayer; import com.massivecraft.massivecore.MassiveException; import com.massivecraft.massivecore.cmd.req.ReqHasPerm; import com.massivecraft.massivecore.cmd.req.ReqIsPlayer; import com.massivecraft.massivecore.mixin.Mixin; import com.massivecraft.massivecore.mixin.TeleporterException; import com.massivecraft.massivecore.ps.PS; import com.massivecraft.massivecore.teleport.Destination; import com.massivecraft.massivecore.teleport.DestinationSimple; public class CmdFactionsUnstuck extends FactionsCommand { // -------------------------------------------- // // CONSTRUCT // -------------------------------------------- // public CmdFactionsUnstuck() { // Aliases this.addAliases("unstuck"); // Requirements this.addRequirements(ReqHasPerm.get(Perm.UNSTUCK.node)); this.addRequirements(ReqIsPlayer.get()); } // -------------------------------------------- // // OVERRIDE // -------------------------------------------- // @Override public void perform() throws MassiveException { // If the player is in a chunk ... final PS center = PS.valueOf(me.getLocation().getChunk()); // ... that isn't free ... if (isFree(msender, center)) { msg("You don't seem to be stuck."); return; } // ... get the nearest free top location ... Location location = getNearestFreeTopLocation(msender, center); if (location == null) { msg("No nearby chunk with %s or build rights found.", FactionColl.get().getNone().describeTo(msender)); return; } // ... and schedule a teleport. Destination destination = new DestinationSimple(PS.valueOf(location)); try { Mixin.teleport(me, destination, MConf.get().unstuckSeconds); } catch (TeleporterException e) { msg("%s", e.getMessage()); } } // Get the first free top location in the spiral. public static Location getNearestFreeTopLocation(MPlayer mplayer, PS ps) { List chunks = getChunkSpiral(ps); for (PS chunk : chunks) { if (!isFree(mplayer, chunk)) continue; Location ret = getTopLocation(chunk); if (ret == null) continue; return ret; } return null; } // Return the ground level top location for this ps. public static Location getTopLocation(PS ps) { Location ret = null; try { World world = ps.asBukkitWorld(); int blockX = ps.getBlockX(true); int blockZ = ps.getBlockZ(true); int blockY = world.getHighestBlockYAt(blockX, blockZ); // We must have something to stand on. if (blockY <= 1) return null; double locationX = blockX + 0.5D; double locationY = blockY + 0.5D; double locationZ = blockZ + 0.5D; ret = new Location(world, locationX, locationY, locationZ); } catch (Exception e) { e.printStackTrace(); } return ret; } // With a "free" chunk we mean wilderness or that the player has build rights. public static boolean isFree(MPlayer mplayer, PS ps) { Faction faction = BoardColl.get().getFactionAt(ps); if (faction.isNone()) return true; return MPerm.getPermBuild().has(mplayer, ps, false); } // Not exactly a spiral. But it will do. public static List getChunkSpiral(PS center) { // Create Ret List ret = new ArrayList(); // Fill Ret center = center.getChunk(true); final int centerX = center.getChunkX(); final int centerZ = center.getChunkZ(); for (int delta = 1; delta <= MConf.get().unstuckChunkRadius; delta++) { int minX = centerX - delta; int maxX = centerX + delta; int minZ = centerZ - delta; int maxZ = centerZ + delta; for (int x = minX; x <= maxX; x++) { ret.add(center.withChunkX(x).withChunkZ(minZ)); ret.add(center.withChunkX(x).withChunkZ(maxZ)); } for (int z = minZ + 1; z <= maxZ - 1; z++) { ret.add(center.withChunkX(minX).withChunkZ(z)); ret.add(center.withChunkX(maxX).withChunkZ(z)); } } // Return Ret return ret; } }