package com.massivecraft.factions.entity; import java.util.ArrayList; import java.util.HashSet; import java.util.LinkedHashSet; import java.util.List; import java.util.Map; import java.util.Set; import org.bukkit.ChatColor; import org.bukkit.event.EventPriority; import org.bukkit.permissions.PermissionDefault; import com.massivecraft.mcore.store.Entity; import com.massivecraft.mcore.util.MUtil; import com.massivecraft.mcore.util.PermUtil; import com.massivecraft.mcore.util.TimeUnit; public class MConf extends Entity { // -------------------------------------------- // // META // -------------------------------------------- // protected static transient MConf i; public static MConf get() { return i; } // -------------------------------------------- // // OVERRIDE: ENTITY // -------------------------------------------- // @Override public MConf load(MConf that) { super.load(that); this.upsertPowerPerms(); return this; } // -------------------------------------------- // // POWER // -------------------------------------------- // public long powerTaskMillis = TimeUnit.MILLIS_PER_MINUTE; public Map permToPowerMax = MUtil.map( "factions.power.max.50", 50.0, "factions.power.max.40", 40.0, "factions.power.max.30", 30.0, "factions.power.max.20", 20.0, "factions.power.max.10", 10.0, "factions.power.max.default", 10.0 ); public Map permToPowerMin = MUtil.map( "factions.power.min.50", 50.0, "factions.power.min.40", 40.0, "factions.power.min.30", 30.0, "factions.power.min.20", 20.0, "factions.power.min.10", 10.0, "factions.power.min.default", 10.0 ); public Map permToPowerHour = MUtil.map( "factions.power.hour.50", 50.0, "factions.power.hour.40", 40.0, "factions.power.hour.30", 30.0, "factions.power.hour.20", 20.0, "factions.power.hour.10", 10.0, "factions.power.hour.4", 4.0, "factions.power.hour.2", 2.0, "factions.power.hour.default", 2.0 ); public Map permToPowerDeath = MUtil.map( "factions.power.death.0", 0.0, "factions.power.death.-2", -2.0, "factions.power.death.default", -2.0 ); public void upsertPowerPerms() { List names = new ArrayList(); names.addAll(this.permToPowerMax.keySet()); names.addAll(this.permToPowerMin.keySet()); names.addAll(this.permToPowerHour.keySet()); names.addAll(this.permToPowerDeath.keySet()); for (String name : names) { PermUtil.get(true, true, name, name, PermissionDefault.FALSE); } } // -------------------------------------------- // // CHAT // -------------------------------------------- // // We offer a simple standard way to set the format public boolean chatSetFormat = false; public EventPriority chatSetFormatAt = EventPriority.LOWEST; public String chatSetFormatTo = "<{factions_relcolor}§l{factions_roleprefix}§r{factions_relcolor}{factions_tag|rp}§f%1$s> %2$s"; // We offer a simple standard way to parse the chat tags public boolean chatParseTags = true; public EventPriority chatParseTagsAt = EventPriority.LOW; // HeroChat: The Faction Channel public String herochatFactionName = "Faction"; public String herochatFactionNick = "F"; public String herochatFactionFormat = "{color}[&l{nick}&r{color} &l{factions_roleprefix}&r{color}{factions_title|rp}{sender}{color}] &f{msg}"; public ChatColor herochatFactionColor = ChatColor.GREEN; public int herochatFactionDistance = 0; public boolean herochatFactionIsShortcutAllowed = false; public boolean herochatFactionCrossWorld = true; public boolean herochatFactionMuted = false; public Set herochatFactionWorlds = new HashSet(); // HeroChat: The Allies Channel public String herochatAlliesName = "Allies"; public String herochatAlliesNick = "A"; public String herochatAlliesFormat = "{color}[&l{nick}&r&f {factions_relcolor}&l{factions_roleprefix}&r{factions_relcolor}{factions_tag|rp}{sender}{color}] &f{msg}"; public ChatColor herochatAlliesColor = ChatColor.DARK_PURPLE; public int herochatAlliesDistance = 0; public boolean herochatAlliesIsShortcutAllowed = false; public boolean herochatAlliesCrossWorld = true; public boolean herochatAlliesMuted = false; public Set herochatAlliesWorlds = new HashSet(); // -------------------------------------------- // // COLORS // -------------------------------------------- // public ChatColor colorMember = ChatColor.GREEN; public ChatColor colorAlly = ChatColor.DARK_PURPLE; public ChatColor colorTruce = ChatColor.LIGHT_PURPLE; public ChatColor colorNeutral = ChatColor.WHITE; public ChatColor colorEnemy = ChatColor.RED; public ChatColor colorNoPVP = ChatColor.GOLD; public ChatColor colorFriendlyFire = ChatColor.DARK_RED; //public ChatColor colorWilderness = ChatColor.DARK_GREEN; // -------------------------------------------- // // PREFIXES // -------------------------------------------- // public String prefixLeader = "**"; public String prefixOfficer = "*"; public String prefixMember = "+"; public String prefixRecruit = "-"; // -------------------------------------------- // // DERPY OVERRIDES // -------------------------------------------- // // TODO: Should worldsNoPowerLoss rather be a bukkit permission node? // TODO: These are derpy because they possibly use an invalid design approact. // After universe support is added. Would some of these be removed? // Could it also be more customizeable using some sort of permission lookup map? // mainly for other plugins/mods that use a fake player to take actions, which shouldn't be subject to our protections public Set playersWhoBypassAllProtection = new LinkedHashSet(); public Set worldsNoClaiming = new LinkedHashSet(); public Set worldsNoPowerLoss = new LinkedHashSet(); public Set worldsIgnorePvP = new LinkedHashSet(); // -------------------------------------------- // // EXPLOITS // -------------------------------------------- // public boolean handleExploitObsidianGenerators = true; public boolean handleExploitEnderPearlClipping = true; public boolean handleExploitInteractionSpam = true; public boolean handleExploitTNTWaterlog = false; // -------------------------------------------- // // LOGGING // -------------------------------------------- // public boolean logFactionCreate = true; public boolean logFactionDisband = true; public boolean logFactionJoin = true; public boolean logFactionKick = true; public boolean logFactionLeave = true; public boolean logLandClaims = true; public boolean logLandUnclaims = true; public boolean logMoneyTransactions = true; public boolean logPlayerCommands = true; }