package com.massivecraft.factions.entity; import java.util.LinkedHashSet; import java.util.List; import java.util.Set; import com.massivecraft.factions.Factions; import com.massivecraft.factions.Perm; import com.massivecraft.factions.Rel; import com.massivecraft.factions.TerritoryAccess; import com.massivecraft.massivecore.PredictateIsRegistered; import com.massivecraft.massivecore.Prioritized; import com.massivecraft.massivecore.Registerable; import com.massivecraft.massivecore.ps.PS; import com.massivecraft.massivecore.store.Entity; import com.massivecraft.massivecore.util.MUtil; import com.massivecraft.massivecore.util.Txt; public class MPerm extends Entity implements Prioritized, Registerable { // -------------------------------------------- // // CONSTANTS // -------------------------------------------- // public final static transient String ID_BUILD = "build"; public final static transient String ID_PAINBUILD = "painbuild"; public final static transient String ID_DOOR = "door"; public final static transient String ID_BUTTON = "button"; public final static transient String ID_LEVER = "lever"; public final static transient String ID_CONTAINER = "container"; public final static transient String ID_INVITE = "invite"; public final static transient String ID_KICK = "kick"; public final static transient String ID_SETHOME = "sethome"; public final static transient String ID_WITHDRAW = "withdraw"; public final static transient String ID_TERRITORY = "territory"; public final static transient String ID_ACCESS = "access"; public final static transient String ID_DISBAND = "disband"; public final static transient String ID_FLAGS = "flags"; public final static transient String ID_PERMS = "perms"; public final static transient int PRIORITY_BUILD = 1000; public final static transient int PRIORITY_PAINBUILD = 2000; public final static transient int PRIORITY_DOOR = 3000; public final static transient int PRIORITY_BUTTON = 4000; public final static transient int PRIORITY_LEVER = 5000; public final static transient int PRIORITY_CONTAINER = 6000; public final static transient int PRIORITY_INVITE = 7000; public final static transient int PRIORITY_KICK = 8000; public final static transient int PRIORITY_SETHOME = 9000; public final static transient int PRIORITY_WITHDRAW = 10000; public final static transient int PRIORITY_TERRITORY = 12000; public final static transient int PRIORITY_ACCESS = 13000; public final static transient int PRIORITY_DISBAND = 14000; public final static transient int PRIORITY_FLAGS = 15000; public final static transient int PRIORITY_PERMS = 16000; // -------------------------------------------- // // META: CORE // -------------------------------------------- // public static MPerm get(Object oid) { return MPermColl.get().get(oid); } public static List getAll() { return MPermColl.get().getAll(PredictateIsRegistered.get()); } public static void setupStandardPerms() { getBuild(); getPainbuild(); getDoor(); getButton(); getLever(); getContainer(); getInvite(); getKick(); getSethome(); getWithdraw(); getTerritory(); getAccess(); getDisband(); getFlags(); getPerms(); } public static MPerm getBuild() { return getCreative(PRIORITY_BUILD, ID_BUILD, ID_BUILD, "edit the terrain", MUtil.set(Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.ALLY), true, true, true); } public static MPerm getPainbuild() { return getCreative(PRIORITY_PAINBUILD, ID_PAINBUILD, ID_PAINBUILD, "edit, take damage", new LinkedHashSet(), true, true, true); } public static MPerm getDoor() { return getCreative(PRIORITY_DOOR, ID_DOOR, ID_DOOR, "use doors", MUtil.set(Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY), true, true, true); } public static MPerm getButton() { return getCreative(PRIORITY_BUTTON, ID_BUTTON, ID_BUTTON, "use stone buttons", MUtil.set(Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY), true, true, true); } public static MPerm getLever() { return getCreative(PRIORITY_LEVER, ID_LEVER, ID_LEVER, "use levers", MUtil.set(Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY), true, true, true); } public static MPerm getContainer() { return getCreative(PRIORITY_CONTAINER, ID_CONTAINER, ID_CONTAINER, "use containers", MUtil.set(Rel.LEADER, Rel.OFFICER, Rel.MEMBER), true, true, true); } public static MPerm getInvite() { return getCreative(PRIORITY_INVITE, ID_INVITE, ID_INVITE, "invite players", MUtil.set(Rel.LEADER, Rel.OFFICER), false, true, true); } public static MPerm getKick() { return getCreative(PRIORITY_KICK, ID_KICK, ID_KICK, "kick members", MUtil.set(Rel.LEADER, Rel.OFFICER), false, true, true); } public static MPerm getSethome() { return getCreative(PRIORITY_SETHOME, ID_SETHOME, ID_SETHOME, "set the home", MUtil.set(Rel.LEADER, Rel.OFFICER), false, true, true); } public static MPerm getWithdraw() { return getCreative(PRIORITY_WITHDRAW, ID_WITHDRAW, ID_WITHDRAW, "withdraw money", MUtil.set(Rel.LEADER, Rel.OFFICER), false, true, true); } public static MPerm getTerritory() { return getCreative(PRIORITY_TERRITORY, ID_TERRITORY, ID_TERRITORY, "claim or unclaim", MUtil.set(Rel.LEADER, Rel.OFFICER), false, true, true); } public static MPerm getAccess() { return getCreative(PRIORITY_ACCESS, ID_ACCESS, ID_ACCESS, "grant territory", MUtil.set(Rel.LEADER, Rel.OFFICER), false, true, true); } public static MPerm getDisband() { return getCreative(PRIORITY_DISBAND, ID_DISBAND, ID_DISBAND, "disband the faction", MUtil.set(Rel.LEADER), false, true, true); } public static MPerm getFlags() { return getCreative(PRIORITY_FLAGS, ID_FLAGS, ID_FLAGS, "manage flags", MUtil.set(Rel.LEADER), false, true, true); } public static MPerm getPerms() { return getCreative(PRIORITY_PERMS, ID_PERMS, ID_PERMS, "manage permissions", MUtil.set(Rel.LEADER), false, true, true); } public static MPerm getCreative(int priority, String id, String name, String desc, Set standard, boolean territory, boolean editable, boolean visible) { MPerm ret = MPermColl.get().get(id, false); if (ret != null) { ret.setRegistered(true); return ret; } ret = new MPerm(priority, name, desc, standard, territory, editable, visible); MPermColl.get().attach(ret, id); ret.setRegistered(true); ret.sync(); return ret; } // -------------------------------------------- // // OVERRIDE // -------------------------------------------- // @Override public MPerm load(MPerm that) { this.priority = that.priority; this.name = that.name; this.desc = that.desc; this.standard = that.standard; this.territory = that.territory; this.editable = that.editable; this.visible = that.visible; return this; } // -------------------------------------------- // // TRANSIENT FIELDS (Registered) // -------------------------------------------- // private transient boolean registered = false; public boolean isRegistered() { return this.registered; } public void setRegistered(boolean registered) { this.registered = registered; } // -------------------------------------------- // // FIELDS // -------------------------------------------- // // The sort order priority 1 is high up, 99999 is far down. private int priority = 0; @Override public int getPriority() { return this.priority; } public MPerm setPriority(int priority) { this.priority = priority; this.changed(); return this; } // Nice name / Display name // Example: "build" private String name = "defaultName"; public String getName() { return this.name; } public MPerm setName(String name) { this.name = name; this.changed(); return this; } // Short description // Example: "edit the terrain" private String desc = "defaultDesc"; public String getDesc() { return this.desc; } public MPerm setDesc(String desc) { this.desc = desc; this.changed(); return this; } // Standard value // Example: ... set of relations ... private Set standard = new LinkedHashSet(); public Set getStandard() { return this.standard; } public MPerm setStandard(Set standard) { this.standard = standard; this.changed(); return this; } // Is this a territory permission? private boolean territory = false; public boolean isTerritory() { return this.territory; } public MPerm setTerritory(boolean territory) { this.territory = territory; this.changed(); return this; } // If it editable by the faction leader (or for who ever the permission is configured) // Example: true (all perms are editable by default) private boolean editable = false; public boolean isEditable() { return this.editable; } public MPerm setEditable(boolean editable) { this.editable = editable; this.changed(); return this; } // If the flag is visible or hidden. // Example: true (yeah we need to see this permission) // Explanation: Some flags are rendered meaningless by other plugins. private boolean visible = true; public boolean isVisible() { return this.visible; } public MPerm setVisible(boolean visible) { this.visible = visible; this.changed(); return this; } // -------------------------------------------- // // CONSTRUCT // -------------------------------------------- // public MPerm() { // No argument constructor for GSON } public MPerm(int priority, String name, String desc, Set standard, boolean territory, boolean editable, boolean visible) { this.priority = priority; this.name = name; this.desc = desc; this.standard = standard; this.territory = territory; this.editable = editable; this.visible = visible; } // -------------------------------------------- // // EXTRAS // -------------------------------------------- // public String createDeniedMessage(MPlayer mplayer, Faction hostFaction) { String ret = Txt.parse("%s does not allow you to %s.", hostFaction.describeTo(mplayer, true), this.getDesc()); if (Perm.ADMIN.has(mplayer.getPlayer())) { ret += Txt.parse("\nYou can bypass by using " + Factions.get().getOuterCmdFactions().cmdFactionsAdmin.getUseageTemplate(false)); } return ret; } public boolean has(Faction faction, Faction hostFaction) { Rel rel = faction.getRelationTo(hostFaction); return hostFaction.getPermittedRelations(this).contains(rel); } public boolean has(MPlayer mplayer, Faction hostFaction, boolean verboose) { if (mplayer.isUsingAdminMode()) return true; Rel rel = mplayer.getRelationTo(hostFaction); if (hostFaction.getPermittedRelations(this).contains(rel)) return true; if (verboose) mplayer.sendMessage(this.createDeniedMessage(mplayer, hostFaction)); return false; } public boolean has(MPlayer mplayer, PS ps, boolean verboose) { if (mplayer.isUsingAdminMode()) return true; TerritoryAccess ta = BoardColl.get().getTerritoryAccessAt(ps); Faction hostFaction = ta.getHostFaction(); if (this.isTerritory()) { Boolean hasTerritoryAccess = ta.hasTerritoryAccess(mplayer); if (hasTerritoryAccess != null) { if (verboose && !hasTerritoryAccess) { mplayer.sendMessage(this.createDeniedMessage(mplayer, hostFaction)); } return hasTerritoryAccess; } } return this.has(mplayer, hostFaction, verboose); } // -------------------------------------------- // // UTIL: ASCII // -------------------------------------------- // public static String getStateHeaders() { String ret = ""; for (Rel rel : Rel.values()) { ret += rel.getColor().toString(); ret += rel.toString().substring(0, 3); ret += " "; } return ret; } public String getStateInfo(Set value, boolean withDesc) { String ret = ""; for (Rel rel : Rel.values()) { if (value.contains(rel)) { ret += "YES"; } else { ret += "NOO"; } ret += " "; } String color = ""; if (!this.isVisible()) { color = ""; } else if (this.isEditable()) { color = ""; } ret += color; ret += this.getName(); ret = Txt.parse(ret); if (withDesc) ret += " " + this.getDesc(); return ret; } }