package com.massivecraft.factions.engine; import com.massivecraft.massivecore.ps.PS; public class EngineMain { /** * @deprecated moved to EnginePermBuild */ public static boolean canPlayerBuildAt(Object senderObject, PS ps, boolean verboose) { Boolean ret = EnginePermBuild.protect(ProtectCase.BUILD, verboose, senderObject, ps, null, null); return ret == null || !ret; } }