package com.massivecraft.factions.entity; import java.util.*; import org.bukkit.ChatColor; import com.massivecraft.mcore.store.Coll; import com.massivecraft.mcore.store.MStore; import com.massivecraft.mcore.util.Txt; import com.massivecraft.factions.ConfServer; import com.massivecraft.factions.FFlag; import com.massivecraft.factions.FPerm; import com.massivecraft.factions.Factions; import com.massivecraft.factions.Rel; import com.massivecraft.factions.integration.Econ; import com.massivecraft.factions.util.MiscUtil; public class FactionColl extends Coll { // -------------------------------------------- // // CONSTRUCT // -------------------------------------------- // public FactionColl(String name) { super(name, Faction.class, MStore.getDb(ConfServer.dburi), Factions.get()); } // -------------------------------------------- // // OVERRIDE: COLL // -------------------------------------------- // @Override public void init() { super.init(); this.createSpecialFactions(); } @Override public Faction get(Object oid) { Faction ret = super.get(oid); // We should only trigger automatic clean if the whole database system is initialized. // A cleaning can only be successful if all data is available. // Example Reason: When creating the special factions for the first time "createSpecialFactions" a clean would be triggered otherwise. if (ret == null && Factions.get().isDatabaseInitialized()) { String message = Txt.parse("Non existing factionId %s requested. Cleaning all boards and uplayers.", this.fixId(oid)); Factions.get().log(message); BoardColls.get().clean(); UPlayerColls.get().clean(); } return ret; } // -------------------------------------------- // // INDEX // -------------------------------------------- // public void reindexUPlayers() { for (Faction faction : this.getAll()) { faction.reindexUPlayers(); } } // -------------------------------------------- // // SPECIAL FACTIONS // -------------------------------------------- // public void createSpecialFactions() { this.getNone(); this.getSafezone(); this.getWarzone(); } public Faction getNone() { String id = UConf.get(this).factionIdNone; Faction faction = this.get(id); if (faction != null) return faction; faction = this.create(id); faction.setName(ChatColor.DARK_GREEN+"Wilderness"); faction.setDescription(null); faction.setOpen(false); faction.setFlag(FFlag.PERMANENT, true); faction.setFlag(FFlag.PEACEFUL, false); faction.setFlag(FFlag.INFPOWER, true); faction.setFlag(FFlag.POWERLOSS, true); faction.setFlag(FFlag.PVP, true); faction.setFlag(FFlag.FRIENDLYFIRE, false); faction.setFlag(FFlag.MONSTERS, true); faction.setFlag(FFlag.EXPLOSIONS, true); faction.setFlag(FFlag.OFFLINE_EXPLOSIONS, true); faction.setFlag(FFlag.FIRESPREAD, true); faction.setFlag(FFlag.ENDERGRIEF, true); faction.setPermittedRelations(FPerm.BUILD, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.DOOR, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.CONTAINER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.BUTTON, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.LEVER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); return faction; } public Faction getSafezone() { String id = UConf.get(this).factionIdSafezone; Faction faction = this.get(id); if (faction != null) return faction; faction = this.create(id); faction.setName("SafeZone"); faction.setDescription("Free from PVP and monsters"); faction.setOpen(false); faction.setFlag(FFlag.PERMANENT, true); faction.setFlag(FFlag.PEACEFUL, true); faction.setFlag(FFlag.INFPOWER, true); faction.setFlag(FFlag.POWERLOSS, false); faction.setFlag(FFlag.PVP, false); faction.setFlag(FFlag.FRIENDLYFIRE, false); faction.setFlag(FFlag.MONSTERS, false); faction.setFlag(FFlag.EXPLOSIONS, false); faction.setFlag(FFlag.OFFLINE_EXPLOSIONS, false); faction.setFlag(FFlag.FIRESPREAD, false); faction.setFlag(FFlag.ENDERGRIEF, false); faction.setPermittedRelations(FPerm.DOOR, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.CONTAINER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.BUTTON, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.LEVER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.TERRITORY, Rel.LEADER, Rel.OFFICER, Rel.MEMBER); return faction; } public Faction getWarzone() { String id = UConf.get(this).factionIdWarzone; Faction faction = this.get(id); if (faction != null) return faction; faction = this.create(id); faction.setName("WarZone"); faction.setDescription("Not the safest place to be"); faction.setOpen(false); faction.setFlag(FFlag.PERMANENT, true); faction.setFlag(FFlag.PEACEFUL, true); faction.setFlag(FFlag.INFPOWER, true); faction.setFlag(FFlag.POWERLOSS, true); faction.setFlag(FFlag.PVP, true); faction.setFlag(FFlag.FRIENDLYFIRE, true); faction.setFlag(FFlag.MONSTERS, true); faction.setFlag(FFlag.EXPLOSIONS, true); faction.setFlag(FFlag.OFFLINE_EXPLOSIONS, true); faction.setFlag(FFlag.FIRESPREAD, true); faction.setFlag(FFlag.ENDERGRIEF, true); faction.setPermittedRelations(FPerm.DOOR, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.CONTAINER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.BUTTON, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.LEVER, Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY); faction.setPermittedRelations(FPerm.TERRITORY, Rel.LEADER, Rel.OFFICER, Rel.MEMBER); return faction; } // -------------------------------------------- // // LAND REWARD // -------------------------------------------- // public void econLandRewardRoutine() { if (!Econ.isEnabled(this.getUniverse())) return; double econLandReward = UConf.get(this).econLandReward; if (econLandReward == 0.0) return; Factions.get().log("Running econLandRewardRoutine..."); for (Faction faction : this.getAll()) { int landCount = faction.getLandCount(); if (!faction.getFlag(FFlag.PEACEFUL) && landCount > 0) { List players = faction.getUPlayers(); int playerCount = players.size(); double reward = econLandReward * landCount / playerCount; for (UPlayer player : players) { Econ.modifyMoney(player, reward, "own " + landCount + " faction land divided among " + playerCount + " members"); } } } } // -------------------------------------------- // // FACTION NAME // -------------------------------------------- // public ArrayList validateName(String str) { ArrayList errors = new ArrayList(); if (MiscUtil.getComparisonString(str).length() < UConf.get(this).factionNameLengthMin) { errors.add(Txt.parse("The faction name can't be shorter than %s chars.", UConf.get(this).factionNameLengthMin)); } if (str.length() > UConf.get(this).factionNameLengthMax) { errors.add(Txt.parse("The faction name can't be longer than %s chars.", UConf.get(this).factionNameLengthMax)); } for (char c : str.toCharArray()) { if ( ! MiscUtil.substanceChars.contains(String.valueOf(c))) { errors.add(Txt.parse("Faction name must be alphanumeric. \"%s\" is not allowed.", c)); } } return errors; } public Faction getByName(String str) { String compStr = MiscUtil.getComparisonString(str); for (Faction faction : this.getAll()) { if (faction.getComparisonName().equals(compStr)) { return faction; } } return null; } public Faction getBestNameMatch(String searchFor) { Map name2faction = new HashMap(); // TODO: Slow index building for (Faction faction : this.getAll()) { name2faction.put(ChatColor.stripColor(faction.getName()), faction); } String tag = Txt.getBestCIStart(name2faction.keySet(), searchFor); if (tag == null) return null; return name2faction.get(tag); } public boolean isNameTaken(String str) { return this.getByName(str) != null; } }