Factions/src/com/massivecraft/factions/event/FactionCreateEvent.java
donington 6329fd0eaf updated patrickfreed's custom event system
Patrick's Custom Event System Changes:
----------------------------------------
  * FPlayerLeaveEvent now fires for all faction players in cmdDisband()
  * FPlayerLeaveEvent removed from cmdJoin()
  * FPlayerJoinEvent now only fires when the faction is different in cmdLeade
  * Added FactionRenameEvent, firing on cmdTag()
  * Added FactionRelationEvent, firing on FRelationCommand extensions
  * Fixed FPlayerJoinEvent to fire after tag is set in cmdCreate()
  * Added getFactionId() to FactionCreateEvent

TODO:
-------
  * cmdLeader() might need a FPlayerLeaveEvent for the same reason it needs
    a FPlayerJoinEvent?

On branch CustomFactionEvents

	modified:   src/com/massivecraft/factions/cmd/CmdCreate.java
	modified:   src/com/massivecraft/factions/cmd/CmdDisband.java
	modified:   src/com/massivecraft/factions/cmd/CmdJoin.java
	modified:   src/com/massivecraft/factions/cmd/CmdKick.java
	modified:   src/com/massivecraft/factions/cmd/CmdLeader.java
	modified:   src/com/massivecraft/factions/cmd/CmdTag.java
	modified:   src/com/massivecraft/factions/cmd/FRelationCommand.java
	modified:   src/com/massivecraft/factions/event/FPlayerLeaveEvent.java
	modified:   src/com/massivecraft/factions/event/FactionCreateEvent.java
	new file:   src/com/massivecraft/factions/event/FactionRelationEvent.java
	new file:   src/com/massivecraft/factions/event/FactionRenameEvent.java
	modified:   src/com/massivecraft/factions/event/LandClaimEvent.java
2012-03-09 17:09:33 -05:00

63 lines
1.2 KiB
Java

package com.massivecraft.factions.event;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.FPlayers;
import com.massivecraft.factions.Factions;
public class FactionCreateEvent extends Event implements Cancellable
{
private static final HandlerList handlers = new HandlerList();
private String factionTag;
private Player sender;
private boolean cancelled;
public FactionCreateEvent(Player sender, String tag)
{
this.factionTag = tag;
this.sender = sender;
this.cancelled = false;
}
public FPlayer getFPlayer()
{
return FPlayers.i.get(sender);
}
public String getFactionId()
{
return Factions.i.getNextId();
}
public String getFactionTag()
{
return factionTag;
}
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
@Override
public boolean isCancelled()
{
return cancelled;
}
@Override
public void setCancelled(boolean c)
{
this.cancelled = c;
}
}