688 lines
19 KiB
Java
688 lines
19 KiB
Java
package com.massivecraft.factions.entity;
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import java.util.HashSet;
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import java.util.Set;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.Const;
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import com.massivecraft.factions.EconomyParticipator;
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import com.massivecraft.factions.FFlag;
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import com.massivecraft.factions.FPerm;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.Lang;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.RelationParticipator;
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import com.massivecraft.factions.event.FactionsEventLandClaim;
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import com.massivecraft.factions.event.FactionsEventMembershipChange;
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import com.massivecraft.factions.event.FactionsEventMembershipChange.MembershipChangeReason;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.integration.LWCFeatures;
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import com.massivecraft.factions.integration.Worldguard;
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import com.massivecraft.factions.util.RelationUtil;
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import com.massivecraft.mcore.mixin.Mixin;
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import com.massivecraft.mcore.money.Money;
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import com.massivecraft.mcore.ps.PS;
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import com.massivecraft.mcore.store.SenderEntity;
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import com.massivecraft.mcore.util.MUtil;
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import com.massivecraft.mcore.util.Txt;
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public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipator
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{
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// -------------------------------------------- //
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// META
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// -------------------------------------------- //
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public static UPlayer get(Object oid)
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{
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return UPlayerColls.get().get2(oid);
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}
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// -------------------------------------------- //
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// OVERRIDE: ENTITY
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// -------------------------------------------- //
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@Override
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public UPlayer load(UPlayer that)
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{
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this.setFactionId(that.factionId);
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this.setRole(that.role);
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this.setTitle(that.title);
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this.setPower(that.power);
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return this;
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}
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@Override
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public boolean isDefault()
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{
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if (this.hasFaction()) return false;
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// Role means nothing without a faction.
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// Title means nothing without a faction.
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if (this.getPowerRounded() != (int) Math.round(UConf.get(this).defaultPlayerPower)) return false;
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return true;
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}
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// -------------------------------------------- //
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// FIELDS: RAW
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// -------------------------------------------- //
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// In this section of the source code we place the field declarations only.
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// Each field has it's own section further down since just the getter and setter logic takes up quite some place.
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// This is a foreign key.
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// Each player belong to a faction.
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// Null means default which is the no-faction faction called Wilderness.
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private String factionId = null;
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// What role does the player have in the faction?
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// Null means default which is the default value for the universe.
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private Rel role = null;
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// What title does the player have in the faction?
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// The title is just for fun. It's not connected to any game mechanic.
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// The default case is no title since it's what you start with and also the most common case.
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// The player title is similar to the faction description.
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//
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// Question: Can the title contain chat colors?
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// Answer: Yes but in such case the policy is that they already must be parsed using Txt.parse.
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// If the title contains raw markup, such as "<white>" instead of "§f" it will not be parsed and "<white>" will be displayed.
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private String title = null;
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// Each player has an individual power level.
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// The power level for online players is occasionally updated by a recurring task and the power should stay the same for offline players.
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// For that reason the value is to be considered correct when you pick it. Do not call the power update method.
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// Null means default which is the default value for the universe.
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private Double power = null;
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// -------------------------------------------- //
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// FIELDS: RAW TRANSIENT
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// -------------------------------------------- //
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// FIELD: mapAutoUpdating
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// TODO: Move this to the MPlayer
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private transient boolean mapAutoUpdating = false;
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public void setMapAutoUpdating(boolean mapAutoUpdating) { this.mapAutoUpdating = mapAutoUpdating; }
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public boolean isMapAutoUpdating() { return mapAutoUpdating; }
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// FIELD: autoClaimEnabled
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private transient Faction autoClaimFor = null;
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public Faction getAutoClaimFor() { return autoClaimFor; }
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public void setAutoClaimFor(Faction faction) { this.autoClaimFor = faction; }
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private transient boolean usingAdminMode = false;
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public boolean isUsingAdminMode() { return this.usingAdminMode; }
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public void setUsingAdminMode(boolean val) { this.usingAdminMode = val; }
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// FIELD: loginPvpDisabled
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//private transient boolean loginPvpDisabled;
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// FIELD: account
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public String getAccountId() { return this.getId(); }
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// -------------------------------------------- //
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// CORE UTILITIES
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// -------------------------------------------- //
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public void resetFactionData()
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{
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// The default neutral faction
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this.setFactionId(null);
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this.setRole(null);
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this.setTitle(null);
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this.autoClaimFor = null;
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}
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/*
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public boolean isPresent(boolean requireFetchable)
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{
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if (!this.isOnline()) return false;
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if (requireFetchable)
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{
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}
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else
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{
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}
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PS ps = Mixin.getSenderPs(this.getId());
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if (ps == null) return false;
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String psUniverse = Factions.get().getMultiverse().getUniverseForWorldName(ps.getWorld());
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if (!psUniverse.equals(this.getUniverse())) return false;
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if (!requireFetchable) return true;
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Player player = this.getPlayer();
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if (player == null) return false;
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if (player.isDead()) return false;
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return true;
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}
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*/
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// -------------------------------------------- //
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// FIELD: factionId
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// -------------------------------------------- //
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public String getDefaultFactionId()
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{
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return UConf.get(this).defaultPlayerFactionId;
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}
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// This method never returns null
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public String getFactionId()
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{
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if (this.factionId == null) return this.getDefaultFactionId();
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return this.factionId;
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}
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// This method never returns null
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public Faction getFaction()
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{
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Faction ret = FactionColls.get().get(this).get(this.getFactionId());
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if (ret == null) ret = FactionColls.get().get(this).get(UConf.get(this).defaultPlayerFactionId);
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return ret;
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}
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public boolean hasFaction()
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{
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return !this.getFactionId().equals(Const.FACTIONID_NONE);
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}
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// This setter is so long because it search for default/null case and takes care of updating the faction member index
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public void setFactionId(String factionId)
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{
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// Avoid null input
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if (factionId == null) factionId = this.getDefaultFactionId();
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// Get the old value
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String oldFactionId = this.getFactionId();
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// Ignore nochange
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if (factionId.equals(oldFactionId)) return;
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// Apply change
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if (factionId.equals(this.getDefaultFactionId())) factionId = null;
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this.factionId = factionId;
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// Next we must be attached and inited
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if (!this.attached()) return;
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if (!this.getColl().inited()) return;
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if (!Factions.get().isDatabaseInitialized()) return;
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// Update index
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Faction oldFaction = FactionColls.get().get(this).get(oldFactionId);
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Faction faction = FactionColls.get().get(this).get(factionId);
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oldFaction.uplayers.remove(this);
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faction.uplayers.add(this);
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// Mark as changed
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this.changed();
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}
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public void setFaction(Faction faction)
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{
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this.setFactionId(faction.getId());
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}
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// -------------------------------------------- //
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// FIELD: role
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// -------------------------------------------- //
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public Rel getDefaultRole()
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{
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return UConf.get(this).defaultPlayerRole;
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}
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public Rel getRole()
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{
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if (this.role == null) return this.getDefaultRole();
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return this.role;
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}
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public void setRole(Rel role)
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{
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if (role == null || MUtil.equals(role, this.getDefaultRole())) role = null;
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this.role = role;
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this.changed();
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}
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// -------------------------------------------- //
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// FIELD: title
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// -------------------------------------------- //
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public boolean hasTitle()
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{
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return this.title != null;
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}
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public String getTitle()
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{
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if (this.hasTitle()) return this.title;
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return Lang.PLAYER_NOTITLE;
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}
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public void setTitle(String title)
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{
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if (title != null)
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{
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title = title.trim();
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if (title.length() == 0)
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{
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title = null;
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}
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}
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this.title = title;
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this.changed();
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}
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// -------------------------------------------- //
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// FIELD: power
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// -------------------------------------------- //
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// MIXIN: RAW
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public double getPowerMaxUniversal()
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{
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return Factions.get().getPowerMixin().getMaxUniversal(this);
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}
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public double getPowerMax()
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{
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return Factions.get().getPowerMixin().getMax(this);
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}
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public double getPowerMin()
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{
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return Factions.get().getPowerMixin().getMin(this);
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}
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public double getPowerPerHour()
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{
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return Factions.get().getPowerMixin().getPerHour(this);
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}
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public double getPowerPerDeath()
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{
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return Factions.get().getPowerMixin().getPerDeath(this);
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}
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// MIXIN: FINER
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public double getLimitedPower(double power)
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{
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power = Math.max(power, this.getPowerMin());
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power = Math.min(power, this.getPowerMax());
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return power;
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}
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// RAW
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public double getDefaultPower()
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{
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return UConf.get(this).defaultPlayerPower;
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}
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public double getPower()
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{
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Double ret = this.power;
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if (ret == null) ret = this.getDefaultPower();
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ret = this.getLimitedPower(ret);
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return ret;
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}
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public void setPower(Double power)
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{
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if (power == null || MUtil.equals(power, this.getDefaultPower())) power = null;
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power = this.getLimitedPower(power);
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this.power = power;
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this.changed();
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}
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// FINER
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public int getPowerRounded()
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{
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return (int) Math.round(this.getPower());
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}
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// -------------------------------------------- //
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// TITLE, NAME, FACTION TAG AND CHAT
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// -------------------------------------------- //
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public String getName()
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{
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return this.getFixedId();
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}
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public String getTag()
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{
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Faction faction = this.getFaction();
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if (faction.isNone()) return "";
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return faction.getTag();
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}
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// Base concatenations:
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public String getNameAndSomething(String something)
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{
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String ret = this.role.getPrefix();
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if (something.length() > 0)
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{
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ret += something+" ";
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}
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ret += this.getName();
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return ret;
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}
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public String getNameAndTitle()
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{
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if (this.hasTitle())
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{
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return this.getNameAndSomething(this.getTitle());
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}
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else
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{
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return this.getName();
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}
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}
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public String getNameAndTag()
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{
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return this.getNameAndSomething(this.getTag());
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}
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// Colored concatenations:
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// These are used in information messages
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public String getNameAndTitle(Faction faction)
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{
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return this.getColorTo(faction)+this.getNameAndTitle();
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}
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public String getNameAndTitle(UPlayer uplayer)
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{
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return this.getColorTo(uplayer)+this.getNameAndTitle();
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}
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// -------------------------------------------- //
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// RELATION AND RELATION COLORS
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// -------------------------------------------- //
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@Override
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public String describeTo(RelationParticipator observer, boolean ucfirst)
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{
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return RelationUtil.describeThatToMe(this, observer, ucfirst);
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}
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@Override
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public String describeTo(RelationParticipator observer)
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{
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return RelationUtil.describeThatToMe(this, observer);
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}
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@Override
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public Rel getRelationTo(RelationParticipator observer)
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{
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return RelationUtil.getRelationOfThatToMe(this, observer);
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}
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@Override
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public Rel getRelationTo(RelationParticipator observer, boolean ignorePeaceful)
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{
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return RelationUtil.getRelationOfThatToMe(this, observer, ignorePeaceful);
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}
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public Rel getRelationToLocation()
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{
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// TODO: Use some built in system to get sender
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return BoardColls.get().getFactionAt(PS.valueOf(this.getPlayer())).getRelationTo(this);
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}
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@Override
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public ChatColor getColorTo(RelationParticipator observer)
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{
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return RelationUtil.getColorOfThatToMe(this, observer);
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}
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// -------------------------------------------- //
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// HEALTH
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// -------------------------------------------- //
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public void heal(int amnt)
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{
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Player player = this.getPlayer();
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if (player == null)
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{
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return;
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}
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player.setHealth(player.getHealth() + amnt);
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}
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// -------------------------------------------- //
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// TERRITORY
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// -------------------------------------------- //
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public boolean isInOwnTerritory()
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{
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// TODO: Use Mixin to get this PS instead
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return BoardColls.get().getFactionAt(Mixin.getSenderPs(this.getId())) == this.getFaction();
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}
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public boolean isInEnemyTerritory()
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{
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// TODO: Use Mixin to get this PS instead
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return BoardColls.get().getFactionAt(Mixin.getSenderPs(this.getId())).getRelationTo(this) == Rel.ENEMY;
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}
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// -------------------------------------------- //
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// ACTIONS
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// -------------------------------------------- //
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public void leave(boolean makePay)
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{
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Faction myFaction = this.getFaction();
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boolean permanent = myFaction.getFlag(FFlag.PERMANENT);
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if (!permanent && this.getRole() == Rel.LEADER && myFaction.getUPlayers().size() > 1)
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{
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msg("<b>You must give the leader role to someone else first.");
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return;
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}
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if (!UConf.get(myFaction).canLeaveWithNegativePower && this.getPower() < 0)
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{
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msg("<b>You cannot leave until your power is positive.");
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return;
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}
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// Event
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FactionsEventMembershipChange membershipChangeEvent = new FactionsEventMembershipChange(sender, this, myFaction, MembershipChangeReason.LEAVE);
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membershipChangeEvent.run();
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if (membershipChangeEvent.isCancelled()) return;
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// Am I the last one in the faction?
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if (myFaction.getUPlayers().size() == 1)
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{
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// Transfer all money
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if (Econ.isEnabled(this))
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{
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Econ.transferMoney(this, myFaction, this, Money.get(this));
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}
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}
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if (myFaction.isNormal())
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{
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for (UPlayer uplayer : myFaction.getUPlayersWhereOnline(true))
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{
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uplayer.msg("%s<i> left %s<i>.", this.describeTo(uplayer, true), myFaction.describeTo(uplayer));
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}
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if (MConf.get().logFactionLeave)
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{
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Factions.get().log(this.getName()+" left the faction: "+myFaction.getTag());
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}
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}
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this.resetFactionData();
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if (myFaction.isNormal() && !permanent && myFaction.getUPlayers().isEmpty())
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{
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// Remove this faction
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for (UPlayer uplayer : UPlayerColls.get().get(this).getAllOnline())
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{
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uplayer.msg("<i>%s<i> was disbanded.", myFaction.describeTo(uplayer, true));
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}
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myFaction.detach();
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if (MConf.get().logFactionDisband)
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{
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Factions.get().log("The faction "+myFaction.getTag()+" ("+myFaction.getId()+") was disbanded due to the last player ("+this.getName()+") leaving.");
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}
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}
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}
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public boolean canClaimForFactionAtLocation(Faction forFaction, PS ps, boolean notifyFailure)
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{
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String error = null;
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Faction myFaction = this.getFaction();
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Faction currentFaction = BoardColls.get().getFactionAt(ps);
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int ownedLand = forFaction.getLandCount();
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if (ConfServer.worldGuardChecking && Worldguard.checkForRegionsInChunk(ps))
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{
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// Checks for WorldGuard regions in the chunk attempting to be claimed
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error = Txt.parse("<b>This land is protected");
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}
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else if (MConf.get().worldsNoClaiming.contains(ps.getWorld()))
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{
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error = Txt.parse("<b>Sorry, this world has land claiming disabled.");
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}
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else if (this.isUsingAdminMode())
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{
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return true;
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}
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else if (forFaction == currentFaction)
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{
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error = Txt.parse("%s<i> already own this land.", forFaction.describeTo(this, true));
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}
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else if ( ! FPerm.TERRITORY.has(this, forFaction, true))
|
|
{
|
|
return false;
|
|
}
|
|
else if (forFaction.getUPlayers().size() < ConfServer.claimsRequireMinFactionMembers)
|
|
{
|
|
error = Txt.parse("Factions must have at least <h>%s<b> members to claim land.", ConfServer.claimsRequireMinFactionMembers);
|
|
}
|
|
else if (ownedLand >= forFaction.getPowerRounded())
|
|
{
|
|
error = Txt.parse("<b>You can't claim more land! You need more power!");
|
|
}
|
|
else if (ConfServer.claimedLandsMax != 0 && ownedLand >= ConfServer.claimedLandsMax && ! forFaction.getFlag(FFlag.INFPOWER))
|
|
{
|
|
error = Txt.parse("<b>Limit reached. You can't claim more land!");
|
|
}
|
|
else if ( ! ConfServer.claimingFromOthersAllowed && currentFaction.isNormal())
|
|
{
|
|
error = Txt.parse("<b>You may not claim land from others.");
|
|
}
|
|
else if (currentFaction.getRelationTo(forFaction).isAtLeast(Rel.TRUCE) && ! currentFaction.isNone())
|
|
{
|
|
error = Txt.parse("<b>You can't claim this land due to your relation with the current owner.");
|
|
}
|
|
else if
|
|
(
|
|
ConfServer.claimsMustBeConnected
|
|
&& ! this.isUsingAdminMode()
|
|
&& myFaction.getLandCountInWorld(ps.getWorld()) > 0
|
|
&& !BoardColls.get().isConnectedPs(ps, myFaction)
|
|
&& (!ConfServer.claimsCanBeUnconnectedIfOwnedByOtherFaction || !currentFaction.isNormal())
|
|
)
|
|
{
|
|
if (ConfServer.claimsCanBeUnconnectedIfOwnedByOtherFaction)
|
|
error = Txt.parse("<b>You can only claim additional land which is connected to your first claim or controlled by another faction!");
|
|
else
|
|
error = Txt.parse("<b>You can only claim additional land which is connected to your first claim!");
|
|
}
|
|
else if (currentFaction.isNormal())
|
|
{
|
|
if ( ! currentFaction.hasLandInflation())
|
|
{
|
|
// TODO more messages WARN current faction most importantly
|
|
error = Txt.parse("%s<i> owns this land and is strong enough to keep it.", currentFaction.getTag(this));
|
|
}
|
|
else if ( ! BoardColls.get().isBorderPs(ps))
|
|
{
|
|
error = Txt.parse("<b>You must start claiming land at the border of the territory.");
|
|
}
|
|
}
|
|
|
|
if (notifyFailure && error != null)
|
|
{
|
|
msg(error);
|
|
}
|
|
return error == null;
|
|
}
|
|
|
|
// notifyFailure is false if called by auto-claim; no need to notify on every failure for it
|
|
// return value is false on failure, true on success
|
|
public boolean attemptClaim(Faction forFaction, PS psChunk, boolean notifyFailure)
|
|
{
|
|
psChunk = psChunk.getChunk(true);
|
|
Faction currentFaction = BoardColls.get().getFactionAt(psChunk);
|
|
int ownedLand = forFaction.getLandCount();
|
|
|
|
if ( ! this.canClaimForFactionAtLocation(forFaction, psChunk, notifyFailure)) return false;
|
|
|
|
// Event
|
|
FactionsEventLandClaim event = new FactionsEventLandClaim(sender, forFaction, psChunk);
|
|
event.run();
|
|
if (event.isCancelled()) return false;
|
|
|
|
// then make 'em pay (if applicable)
|
|
// TODO: The economy integration should cancel the event above!
|
|
// Calculate the cost to claim the area
|
|
double cost = Econ.calculateClaimCost(ownedLand, currentFaction.isNormal());
|
|
if (ConfServer.econClaimUnconnectedFee != 0.0 && forFaction.getLandCountInWorld(psChunk.getWorld()) > 0 && !BoardColls.get().isConnectedPs(psChunk, forFaction))
|
|
{
|
|
cost += ConfServer.econClaimUnconnectedFee;
|
|
}
|
|
if (Econ.payForAction(cost, this, "claim this land")) return false;
|
|
|
|
// TODO: The LWC integration should listen to Monitor for the claim event.
|
|
if (LWCFeatures.getEnabled() && forFaction.isNormal() && ConfServer.onCaptureResetLwcLocks)
|
|
{
|
|
LWCFeatures.clearOtherProtections(psChunk, this.getFaction());
|
|
}
|
|
|
|
// announce success
|
|
Set<UPlayer> informTheseUPlayers = new HashSet<UPlayer>();
|
|
informTheseUPlayers.add(this);
|
|
informTheseUPlayers.addAll(forFaction.getUPlayersWhereOnline(true));
|
|
for (UPlayer fp : informTheseUPlayers)
|
|
{
|
|
fp.msg("<h>%s<i> claimed land for <h>%s<i> from <h>%s<i>.", this.describeTo(fp, true), forFaction.describeTo(fp), currentFaction.describeTo(fp));
|
|
}
|
|
|
|
BoardColls.get().setFactionAt(psChunk, forFaction);
|
|
|
|
if (MConf.get().logLandClaims)
|
|
{
|
|
Factions.get().log(this.getName()+" claimed land at ("+psChunk.getChunkX()+","+psChunk.getChunkZ()+") for the faction: "+forFaction.getTag());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
}
|