211 lines
8.2 KiB
Java
211 lines
8.2 KiB
Java
package com.massivecraft.factions;
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import com.massivecraft.factions.adapter.BoardAdapter;
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import com.massivecraft.factions.adapter.BoardMapAdapter;
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import com.massivecraft.factions.adapter.RelAdapter;
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import com.massivecraft.factions.adapter.TerritoryAccessAdapter;
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import com.massivecraft.factions.chat.modifier.ChatModifierLc;
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import com.massivecraft.factions.chat.modifier.ChatModifierLp;
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import com.massivecraft.factions.chat.modifier.ChatModifierParse;
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import com.massivecraft.factions.chat.modifier.ChatModifierRp;
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import com.massivecraft.factions.chat.modifier.ChatModifierUc;
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import com.massivecraft.factions.chat.modifier.ChatModifierUcf;
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import com.massivecraft.factions.chat.tag.ChatTagName;
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import com.massivecraft.factions.chat.tag.ChatTagNameforce;
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import com.massivecraft.factions.chat.tag.ChatTagRelcolor;
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import com.massivecraft.factions.chat.tag.ChatTagRole;
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import com.massivecraft.factions.chat.tag.ChatTagRoleprefix;
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import com.massivecraft.factions.chat.tag.ChatTagRoleprefixforce;
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import com.massivecraft.factions.chat.tag.ChatTagTitle;
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import com.massivecraft.factions.cmd.CmdFactions;
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import com.massivecraft.factions.cmd.type.TypeFactionChunkChangeType;
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import com.massivecraft.factions.cmd.type.TypeRel;
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import com.massivecraft.factions.engine.EngineCanCombatHappen;
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import com.massivecraft.factions.engine.EngineChat;
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import com.massivecraft.factions.engine.EngineChunkChange;
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import com.massivecraft.factions.engine.EngineDenyCommands;
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import com.massivecraft.factions.engine.EngineEcon;
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import com.massivecraft.factions.engine.EngineExploit;
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import com.massivecraft.factions.engine.EngineFlagEndergrief;
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import com.massivecraft.factions.engine.EngineFlagExplosion;
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import com.massivecraft.factions.engine.EngineFlagFireSpread;
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import com.massivecraft.factions.engine.EngineFlagSpawn;
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import com.massivecraft.factions.engine.EngineFlagZombiegrief;
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import com.massivecraft.factions.engine.EngineLastActivity;
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import com.massivecraft.factions.engine.EngineMotd;
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import com.massivecraft.factions.engine.EngineMoveChunk;
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import com.massivecraft.factions.engine.EnginePermBuild;
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import com.massivecraft.factions.engine.EnginePlayerData;
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import com.massivecraft.factions.engine.EnginePower;
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import com.massivecraft.factions.engine.EngineSeeChunk;
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import com.massivecraft.factions.engine.EngineShow;
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import com.massivecraft.factions.engine.EngineTeleportHomeOnDeath;
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import com.massivecraft.factions.engine.EngineTerritoryShield;
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import com.massivecraft.factions.engine.EngineVisualizations;
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import com.massivecraft.factions.entity.Board;
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import com.massivecraft.factions.entity.BoardColl;
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import com.massivecraft.factions.entity.FactionColl;
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import com.massivecraft.factions.entity.MConfColl;
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import com.massivecraft.factions.entity.MFlagColl;
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import com.massivecraft.factions.entity.MPermColl;
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import com.massivecraft.factions.entity.MPlayerColl;
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import com.massivecraft.factions.entity.migrator.MigratorMConf001EnumerationUtil;
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import com.massivecraft.factions.event.EventFactionsChunkChangeType;
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import com.massivecraft.factions.integration.V19.IntegrationV19;
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import com.massivecraft.factions.integration.herochat.IntegrationHerochat;
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import com.massivecraft.factions.integration.lwc.IntegrationLwc;
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import com.massivecraft.factions.integration.spigot.IntegrationSpigot;
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import com.massivecraft.factions.integration.worldguard.IntegrationWorldGuard;
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import com.massivecraft.factions.mixin.PowerMixin;
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import com.massivecraft.factions.task.TaskEconLandReward;
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import com.massivecraft.factions.task.TaskFlagPermCreate;
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import com.massivecraft.factions.task.TaskPlayerDataRemove;
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import com.massivecraft.factions.task.TaskPlayerPowerUpdate;
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import com.massivecraft.massivecore.MassivePlugin;
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import com.massivecraft.massivecore.command.type.RegistryType;
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import com.massivecraft.massivecore.util.MUtil;
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import com.massivecraft.massivecore.xlib.gson.GsonBuilder;
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import org.bukkit.ChatColor;
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public class Factions extends MassivePlugin
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{
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// -------------------------------------------- //
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// CONSTANTS
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// -------------------------------------------- //
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public final static String FACTION_MONEY_ACCOUNT_ID_PREFIX = "faction-";
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public final static String ID_NONE = "none";
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public final static String ID_SAFEZONE = "safezone";
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public final static String ID_WARZONE = "warzone";
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public final static String NAME_NONE_DEFAULT = ChatColor.DARK_GREEN.toString() + "Wilderness";
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public final static String NAME_SAFEZONE_DEFAULT = "SafeZone";
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public final static String NAME_WARZONE_DEFAULT = "WarZone";
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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// -------------------------------------------- //
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private static Factions i;
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public static Factions get() { return i; }
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public Factions() { Factions.i = this; }
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// -------------------------------------------- //
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// FIELDS
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// -------------------------------------------- //
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// Mixins
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@Deprecated public PowerMixin getPowerMixin() { return PowerMixin.get(); }
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@Deprecated public void setPowerMixin(PowerMixin powerMixin) { PowerMixin.get().setInstance(powerMixin); }
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public void onEnableInner()
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{
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// Register types
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RegistryType.register(Rel.class, TypeRel.get());
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RegistryType.register(EventFactionsChunkChangeType.class, TypeFactionChunkChangeType.get());
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// Register Faction accountId Extractor
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// TODO: Perhaps this should be placed in the econ integration somewhere?
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MUtil.registerExtractor(String.class, "accountId", ExtractorFactionAccountId.get());
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// Activate
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this.activate(
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// Migrator
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MigratorMConf001EnumerationUtil.class,
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// Coll
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// MConf should always be activated first for all plugins. It's simply a standard. The config should have no dependencies.
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// MFlag and MPerm are both dependency free.
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// Next we activate Faction, MPlayer and Board. The order is carefully chosen based on foreign keys and indexing direction.
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// MPlayer --> Faction
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// We actually only have an index that we maintain for the MPlayer --> Faction one.
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// The Board could currently be activated in any order but the current placement is an educated guess.
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// In the future we might want to find all chunks from the faction or something similar.
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// We also have the /f access system where the player can be granted specific access, possibly supporting the idea of such a reverse index.
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MConfColl.class,
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MFlagColl.class,
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MPermColl.class,
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FactionColl.class,
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MPlayerColl.class,
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BoardColl.class,
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// Command
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CmdFactions.class,
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// Engines
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EngineCanCombatHappen.class,
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EngineChat.class,
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EngineChunkChange.class,
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EngineDenyCommands.class,
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EngineExploit.class,
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EngineFlagEndergrief.class,
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EngineFlagExplosion.class,
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EngineFlagFireSpread.class,
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EngineFlagSpawn.class,
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EngineFlagZombiegrief.class,
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EngineLastActivity.class,
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EngineMotd.class,
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EngineMoveChunk.class,
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EnginePermBuild.class,
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EnginePlayerData.class,
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EnginePower.class,
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EngineSeeChunk.class,
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EngineShow.class,
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EngineTeleportHomeOnDeath.class,
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EngineTerritoryShield.class,
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EngineVisualizations.class,
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EngineEcon.class, // TODO: Take an extra look and make sure all economy stuff is handled using events.
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// Integrate
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IntegrationHerochat.class,
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IntegrationLwc.class,
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IntegrationWorldGuard.class,
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IntegrationV19.class,
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// Spigot
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IntegrationSpigot.class,
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// Modulo Repeat Tasks
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TaskPlayerPowerUpdate.class,
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TaskPlayerDataRemove.class,
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TaskEconLandReward.class,
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TaskFlagPermCreate.class,
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// ChatModifiers
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ChatModifierLc.class,
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ChatModifierLp.class,
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ChatModifierParse.class,
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ChatModifierRp.class,
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ChatModifierUc.class,
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ChatModifierUcf.class,
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// ChatTags,
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ChatTagRelcolor.class,
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ChatTagRole.class,
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ChatTagRoleprefix.class,
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ChatTagRoleprefixforce.class,
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ChatTagName.class,
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ChatTagNameforce.class,
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ChatTagTitle.class
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);
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}
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@Override
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public GsonBuilder getGsonBuilder()
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{
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return super.getGsonBuilder()
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.registerTypeAdapter(TerritoryAccess.class, TerritoryAccessAdapter.get())
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.registerTypeAdapter(Board.class, BoardAdapter.get())
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.registerTypeAdapter(Board.MAP_TYPE, BoardMapAdapter.get())
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.registerTypeAdapter(Rel.class, RelAdapter.get())
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;
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}
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}
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