Factions/src/com/massivecraft/factions
Brettflan 3e0a68fd6e Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server.
* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:27 -06:00
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adapters The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead. 2012-08-26 01:02:31 -05:00
cmd Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server. 2012-11-06 09:43:27 -06:00
event Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs 2012-03-13 08:27:03 -05:00
iface Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server. 2012-01-16 19:38:14 -06:00
integration Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server. 2012-11-06 09:43:27 -06:00
listeners Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server. 2012-11-06 09:43:27 -06:00
struct The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead. 2012-08-26 01:02:31 -05:00
util Now using automated help. Fixed SeeChunk issues. 2012-05-09 05:56:37 +02:00
zcore Backups are now created of bad factions.json and players.json files if they fail to load due to a JSON parse error; same as we already do for bad conf.json 2012-10-19 01:50:37 -05:00
Board.java The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead. 2012-08-26 01:02:31 -05:00
Conf.java New beta herochat integration and fixing the slow load time. This may require Java7. 2012-08-26 00:54:15 +02:00
Faction.java Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server. 2012-11-06 09:43:27 -06:00
Factions.java The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead. 2012-08-26 01:02:31 -05:00
FLocation.java Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area. 2012-03-13 05:54:48 -05:00
FPlayer.java Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server. 2012-11-06 09:43:27 -06:00
FPlayers.java The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead. 2012-08-26 01:02:31 -05:00
P.java Updated old painting events to new hanging events so that item frames are also protected. 2012-10-31 16:16:21 -05:00