Factions/src/com/massivecraft/factions/struct/Permission.java
Justin Kaeser 4743c1821a Add recruit role for factions
The recruit role's goal is to enable factions to invite new members without being afraid of getting griefed instantly.

Adds a configuration option "factionRankDefault" for default rank of newly joined faction members. By default this is RECRUIT, but it can be set to any supported rank.

Adds the /f promote and /f demote commands, which leaders and officers can use to increase or decrease the rank of a faction member by one level, up to officer, or down to recruit.
This version of the recruit feature preserves the /f officer command for backward compatibility.
2013-01-06 21:44:29 +01:00

84 lines
1.7 KiB
Java

package com.massivecraft.factions.struct;
import org.bukkit.command.CommandSender;
import com.massivecraft.factions.P;
public enum Permission
{
ACCESS("access"),
ACCESS_ANY("access.any"),
ACCESS_VIEW("access.view"),
ADMIN("adminmode"),
AUTOCLAIM("autoclaim"),
CAPE("cape"),
CAPE_GET("cape.get"),
CAPE_SET("cape.set"),
CAPE_REMOVE("cape.remove"),
CLAIM("claim"),
CONFIG("config"),
CREATE("create"),
DEINVITE("deinvite"),
DEMOTE("demote"),
DESCRIPTION("description"),
DISBAND("disband"),
FLAG("flag"),
FLAG_SET("flag.set"),
HELP("help"),
HOME("home"),
INVITE("invite"),
JOIN("join"),
JOIN_ANY("join.any"),
JOIN_OTHERS("join.others"),
KICK("kick"),
LEADER("leader"),
LEADER_ANY("leader.any"),
LEAVE("leave"),
LIST("list"),
LOCK("lock"),
MAP("map"),
MONEY_BALANCE("money.balance"),
MONEY_BALANCE_ANY("money.balance.any"),
MONEY_DEPOSIT("money.deposit"),
MONEY_F2F("money.f2f"),
MONEY_F2P("money.f2p"),
MONEY_P2F("money.p2f"),
MONEY_WITHDRAW("money.withdraw"),
OFFICER("officer"),
OFFICER_ANY("officer.any"),
OPEN("open"),
PERM("perm"),
POWER("power"),
POWER_ANY("power.any"),
POWERBOOST("powerboost"),
PROMOTE("promote"),
RELATION("relation"),
RELOAD("reload"),
SAVE("save"),
SEE_CHUNK("seechunk"),
SETHOME("sethome"),
SHOW("show"),
TAG("tag"),
TITLE("title"),
UNCLAIM("unclaim"),
UNCLAIM_ALL("unclaimall"),
VERSION("version"),
;
public final String node;
Permission(final String node)
{
this.node = "factions."+node;
}
public boolean has(CommandSender sender, boolean informSenderIfNot)
{
return P.p.perm.has(sender, this.node, informSenderIfNot);
}
public boolean has(CommandSender sender)
{
return has(sender, false);
}
}