Factions/src/com/massivecraft/factions/entity/Faction.java

900 lines
21 KiB
Java

package com.massivecraft.factions.entity;
import java.util.*;
import java.util.Map.Entry;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.massivecraft.factions.ConfServer;
import com.massivecraft.factions.Const;
import com.massivecraft.factions.EconomyParticipator;
import com.massivecraft.factions.FFlag;
import com.massivecraft.factions.FPerm;
import com.massivecraft.factions.FactionEqualsPredictate;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.Lang;
import com.massivecraft.factions.Rel;
import com.massivecraft.factions.RelationParticipator;
import com.massivecraft.factions.util.*;
import com.massivecraft.mcore.mixin.Mixin;
import com.massivecraft.mcore.ps.PS;
import com.massivecraft.mcore.store.Entity;
import com.massivecraft.mcore.util.MUtil;
import com.massivecraft.mcore.util.SenderUtil;
import com.massivecraft.mcore.xlib.gson.annotations.SerializedName;
public class Faction extends Entity<Faction> implements EconomyParticipator
{
// -------------------------------------------- //
// META
// -------------------------------------------- //
public static Faction get(Object oid)
{
return FactionColls.get().get2(oid);
}
// -------------------------------------------- //
// OVERRIDE: ENTITY
// -------------------------------------------- //
@Override
public Faction load(Faction that)
{
this.tag = that.tag;
this.setDescription(that.description);
this.home = that.home;
this.setPowerBoost(that.powerBoost);
this.open = that.open;
this.setInvitedPlayerIds(that.invitedPlayerIds);
this.setRelationWishes(that.relationWish);
this.setFlags(that.flagOverrides);
this.setPerms(that.permOverrides);
return this;
}
// -------------------------------------------- //
// FIELDS: RAW
// -------------------------------------------- //
// In this section of the source code we place the field declarations only.
// Each field has it's own section further down since just the getter and setter logic takes up quite some place.
// TODO: The faction "tag" could/should also have been called "name".
// The actual faction id looks something like "54947df8-0e9e-4471-a2f9-9af509fb5889" and that is not too easy to remember for humans.
// Thus we make use of a name. Since the id is used in all foreign key situations changing the name is fine.
private String tag = null;
// Factions can optionally set a description for themselves.
// This description can for example be seen in territorial alerts.
private String description = null;
// Factions can optionally set a home location.
// If they do their members can teleport there using /f home
private PS home = null;
// Factions usually do not have a powerboost. It defaults to 0.
// The powerBoost is a custom increase/decrease to default and maximum power.
private Double powerBoost = null;
// Can anyone join the Faction?
// If the faction is open they can.
// If the faction is closed an invite is required.
private Boolean open = null;
// This is the ids of the invited players.
// They are actually "senderIds" since you can invite "@console" to your faction.
@SerializedName("invites")
private Set<String> invitedPlayerIds = null;
// The keys in this map are factionIds.
private Map<String, Rel> relationWish = null;
// The flag overrides are modifications to the default values.
private Map<FFlag, Boolean> flagOverrides = null;
// The perm overrides are modifications to the default values.
private Map<FPerm, Set<Rel>> permOverrides = null;
// -------------------------------------------- //
// CONSTRUCT
// -------------------------------------------- //
public Faction()
{
}
// -------------------------------------------- //
// FIELD: id
// -------------------------------------------- //
// FINER
public boolean isNone()
{
return this.getId().equals(Const.FACTIONID_NONE);
}
public boolean isNormal()
{
return ! this.isNone();
}
// This is the bank account id used by external money-plugins
@Override
public String getAccountId()
{
String accountId = "faction-"+this.getId();
return accountId;
}
// -------------------------------------------- //
// FIELD: tag
// -------------------------------------------- //
// TODO: Rename tag --> name ?
// RAW
public String getTag()
{
String ret = this.tag;
if (UConf.get(this).factionTagForceUpperCase)
{
ret = ret.toUpperCase();
}
return ret;
}
public void setTag(String str)
{
if (UConf.get(this).factionTagForceUpperCase)
{
str = str.toUpperCase();
}
this.tag = str;
this.changed();
}
// FINER
public String getComparisonTag()
{
return MiscUtil.getComparisonString(this.getTag());
}
public String getTag(String prefix)
{
return prefix + this.getTag();
}
public String getTag(RelationParticipator observer)
{
if (observer == null) return getTag();
return this.getTag(this.getColorTo(observer).toString());
}
// -------------------------------------------- //
// FIELD: description
// -------------------------------------------- //
// RAW
public boolean hasDescription()
{
return this.description != null;
}
public String getDescription()
{
if (this.hasDescription()) return this.description;
return Lang.FACTION_NODESCRIPTION;
}
public void setDescription(String description)
{
if (description != null)
{
description = description.trim();
// This code should be kept for a while to clean out the previous default text that was actually stored in the database.
if (description.length() == 0 || description.equalsIgnoreCase("Default faction description :("))
{
description = null;
}
}
this.description = description;
this.changed();
}
// -------------------------------------------- //
// FIELD: home
// -------------------------------------------- //
public PS getHome()
{
this.verifyHomeIsValid();
return this.home;
}
public void verifyHomeIsValid()
{
if (this.isValidHome(this.home)) return;
this.home = null;
msg("<b>Your faction home has been un-set since it is no longer in your territory.");
}
public boolean isValidHome(PS ps)
{
if (ps == null) return true;
if (!ConfServer.homesMustBeInClaimedTerritory) return true;
if (BoardColls.get().getFactionAt(ps) == this) return true;
return false;
}
public boolean hasHome()
{
return this.getHome() != null;
}
public void setHome(PS home)
{
this.home = home;
}
// -------------------------------------------- //
// FIELD: powerBoost
// -------------------------------------------- //
// RAW
public double getPowerBoost()
{
Double ret = this.powerBoost;
if (ret == null) ret = 0D;
return ret;
}
public void setPowerBoost(Double powerBoost)
{
if (powerBoost == null || powerBoost == 0)
{
powerBoost = null;
}
this.powerBoost = powerBoost;
this.changed();
}
public boolean hasPowerBoost()
{
return this.getPowerBoost() != 0D;
}
// -------------------------------------------- //
// FIELD: open
// -------------------------------------------- //
public boolean isOpen()
{
Boolean ret = this.open;
if (ret == null) ret = UConf.get(this).newFactionsDefaultOpen;
return ret;
}
public void setOpen(Boolean open)
{
this.open = open;
this.changed();
}
// -------------------------------------------- //
// FIELD: invitedPlayerIds
// -------------------------------------------- //
// RAW
public TreeSet<String> getInvitedPlayerIds()
{
TreeSet<String> ret = new TreeSet<String>(String.CASE_INSENSITIVE_ORDER);
if (this.invitedPlayerIds != null) ret.addAll(this.invitedPlayerIds);
return ret;
}
public void setInvitedPlayerIds(Collection<String> invitedPlayerIds)
{
if (invitedPlayerIds == null || invitedPlayerIds.isEmpty())
{
this.invitedPlayerIds = null;
}
else
{
TreeSet<String> target = new TreeSet<String>(String.CASE_INSENSITIVE_ORDER);
for (String invitedPlayerId : invitedPlayerIds)
{
target.add(invitedPlayerId.toLowerCase());
}
this.invitedPlayerIds = target;
}
this.changed();
}
// FINER
public boolean isInvited(String playerId)
{
return this.getInvitedPlayerIds().contains(playerId);
}
public boolean isInvited(UPlayer uplayer)
{
return this.isInvited(uplayer.getId());
}
public boolean setInvited(String playerId, boolean invited)
{
TreeSet<String> invitedPlayerIds = this.getInvitedPlayerIds();
boolean ret;
if (invited)
{
ret = invitedPlayerIds.add(playerId.toLowerCase());
}
else
{
ret = invitedPlayerIds.remove(playerId.toLowerCase());
}
this.setInvitedPlayerIds(invitedPlayerIds);
return ret;
}
public void setInvited(UPlayer uplayer, boolean invited)
{
this.setInvited(uplayer.getId(), invited);
}
// -------------------------------------------- //
// FIELD: relationWish
// -------------------------------------------- //
// RAW
public Map<String, Rel> getRelationWishes()
{
Map<String, Rel> ret = new LinkedHashMap<String, Rel>();
if (this.relationWish != null) ret.putAll(this.relationWish);
return ret;
}
public void setRelationWishes(Map<String, Rel> relationWishes)
{
if (relationWishes == null || relationWishes.isEmpty())
{
this.relationWish = null;
}
else
{
this.relationWish = relationWishes;
}
this.changed();
}
// FINER
public Rel getRelationWish(String factionId)
{
Rel ret = this.getRelationWishes().get(factionId);
if (ret == null) ret = Rel.NEUTRAL;
return ret;
}
public Rel getRelationWish(Faction faction)
{
return this.getRelationWish(faction.getId());
}
public void setRelationWish(String factionId, Rel rel)
{
Map<String, Rel> relationWishes = this.getRelationWishes();
if (rel == null || rel == Rel.NEUTRAL)
{
relationWishes.remove(factionId);
}
else
{
relationWishes.put(factionId, rel);
}
this.setRelationWishes(relationWishes);
}
public void setRelationWish(Faction faction, Rel rel)
{
this.setRelationWish(faction.getId(), rel);
}
// TODO: What is this and where is it used?
public Map<Rel, List<String>> getFactionTagsPerRelation(RelationParticipator rp)
{
return getFactionTagsPerRelation(rp, false);
}
// onlyNonNeutral option provides substantial performance boost on large servers for listing only non-neutral factions
public Map<Rel, List<String>> getFactionTagsPerRelation(RelationParticipator rp, boolean onlyNonNeutral)
{
Map<Rel, List<String>> ret = new HashMap<Rel, List<String>>();
for (Rel rel : Rel.values())
{
ret.put(rel, new ArrayList<String>());
}
for (Faction faction : FactionColls.get().get(this).getAll())
{
Rel relation = faction.getRelationTo(this);
if (onlyNonNeutral && relation == Rel.NEUTRAL) continue;
ret.get(relation).add(faction.getTag(rp));
}
return ret;
}
// -------------------------------------------- //
// FIELD: flagOverrides
// -------------------------------------------- //
// RAW
public Map<FFlag, Boolean> getFlags()
{
Map<FFlag, Boolean> ret = new LinkedHashMap<FFlag, Boolean>();
for (FFlag fflag : FFlag.values())
{
ret.put(fflag, fflag.getDefault(this));
}
if (this.flagOverrides != null)
{
for (Entry<FFlag, Boolean> entry : this.flagOverrides.entrySet())
{
ret.put(entry.getKey(), entry.getValue());
}
}
return ret;
}
public void setFlags(Map<FFlag, Boolean> flags)
{
Map<FFlag, Boolean> target = new LinkedHashMap<FFlag, Boolean>();
if (flags != null)
{
target.putAll(flags);
}
Iterator<Entry<FFlag, Boolean>> iter = target.entrySet().iterator();
while (iter.hasNext())
{
Entry<FFlag, Boolean> entry = iter.next();
if (entry.getKey().getDefault(this) == entry.getValue())
{
iter.remove();
}
}
if (target == null || target.isEmpty())
{
this.flagOverrides = null;
}
else
{
this.flagOverrides = target;
}
this.changed();
}
// FINER
public boolean getFlag(FFlag flag)
{
return this.getFlags().get(flag);
}
public void setFlag(FFlag flag, boolean value)
{
Map<FFlag, Boolean> flags = this.getFlags();
flags.put(flag, value);
this.setFlags(flags);
}
// -------------------------------------------- //
// FIELD: permOverrides
// -------------------------------------------- //
// RAW
public Map<FPerm, Set<Rel>> getPerms()
{
Map<FPerm, Set<Rel>> ret = new LinkedHashMap<FPerm, Set<Rel>>();
for (FPerm fperm : FPerm.values())
{
ret.put(fperm, fperm.getDefault(this));
}
if (this.permOverrides != null)
{
for (Entry<FPerm, Set<Rel>> entry : this.permOverrides.entrySet())
{
ret.put(entry.getKey(), new LinkedHashSet<Rel>(entry.getValue()));
}
}
return ret;
}
public void setPerms(Map<FPerm, Set<Rel>> perms)
{
Map<FPerm, Set<Rel>> target = new LinkedHashMap<FPerm, Set<Rel>>();
if (perms != null)
{
for (Entry<FPerm, Set<Rel>> entry : perms.entrySet())
{
target.put(entry.getKey(), new LinkedHashSet<Rel>(entry.getValue()));
}
}
Iterator<Entry<FPerm, Set<Rel>>> iter = target.entrySet().iterator();
while (iter.hasNext())
{
Entry<FPerm, Set<Rel>> entry = iter.next();
if (entry.getKey().getDefault(this).equals(entry.getValue()))
{
iter.remove();
}
}
if (target == null || target.isEmpty())
{
this.permOverrides = null;
}
else
{
this.permOverrides = target;
}
this.changed();
}
// FINER
public Set<Rel> getPermittedRelations(FPerm perm)
{
return this.getPerms().get(perm);
}
public void setPermittedRelations(FPerm perm, Set<Rel> rels)
{
Map<FPerm, Set<Rel>> perms = this.getPerms();
perms.put(perm, rels);
this.setPerms(perms);
}
public void setPermittedRelations(FPerm perm, Rel... rels)
{
Set<Rel> temp = new HashSet<Rel>();
temp.addAll(Arrays.asList(rels));
this.setPermittedRelations(perm, temp);
}
public void setRelationPermitted(FPerm perm, Rel rel, boolean permitted)
{
Map<FPerm, Set<Rel>> perms = this.getPerms();
Set<Rel> rels = perms.get(perm);
if (permitted)
{
rels.add(rel);
}
else
{
rels.remove(rel);
}
this.setPerms(perms);
}
// -------------------------------------------- //
// OVERRIDE: RelationParticipator
// -------------------------------------------- //
@Override
public String describeTo(RelationParticipator observer, boolean ucfirst)
{
return RelationUtil.describeThatToMe(this, observer, ucfirst);
}
@Override
public String describeTo(RelationParticipator observer)
{
return RelationUtil.describeThatToMe(this, observer);
}
@Override
public Rel getRelationTo(RelationParticipator observer)
{
return RelationUtil.getRelationOfThatToMe(this, observer);
}
@Override
public Rel getRelationTo(RelationParticipator observer, boolean ignorePeaceful)
{
return RelationUtil.getRelationOfThatToMe(this, observer, ignorePeaceful);
}
@Override
public ChatColor getColorTo(RelationParticipator observer)
{
return RelationUtil.getColorOfThatToMe(this, observer);
}
// -------------------------------------------- //
// POWER
// -------------------------------------------- //
// TODO: Implement a has enough feature.
public double getPower()
{
if (this.getFlag(FFlag.INFPOWER))
{
return 999999;
}
double ret = 0;
for (UPlayer uplayer : this.getUPlayers())
{
ret += uplayer.getPower();
}
if (UConf.get(this).powerFactionMax > 0 && ret > UConf.get(this).powerFactionMax)
{
ret = UConf.get(this).powerFactionMax;
}
return ret + this.getPowerBoost();
}
public double getPowerMax()
{
if (this.getFlag(FFlag.INFPOWER))
{
return 999999;
}
double ret = 0;
for (UPlayer uplayer : this.getUPlayers())
{
ret += uplayer.getPowerMax();
}
if (UConf.get(this).powerFactionMax > 0 && ret > UConf.get(this).powerFactionMax)
{
ret = UConf.get(this).powerFactionMax;
}
return ret + this.getPowerBoost();
}
public int getPowerRounded()
{
return (int) Math.round(this.getPower());
}
public int getPowerMaxRounded()
{
return (int) Math.round(this.getPowerMax());
}
public int getLandCount()
{
return BoardColls.get().getCount(this);
}
public int getLandCountInWorld(String worldName)
{
return BoardColls.get().get(worldName).getCount(this);
}
public boolean hasLandInflation()
{
return this.getLandCount() > this.getPowerRounded();
}
// -------------------------------------------- //
// FOREIGN KEY: UPLAYER
// -------------------------------------------- //
protected transient List<UPlayer> uplayers = null;
public void reindexUPlayers()
{
this.uplayers = new ArrayList<UPlayer>();
String factionId = this.getId();
if (factionId == null) return;
for (UPlayer uplayer : UPlayerColls.get().get(this).getAll())
{
if (!MUtil.equals(factionId, uplayer.getFactionId())) continue;
this.uplayers.add(uplayer);
}
}
public List<UPlayer> getUPlayers()
{
return new ArrayList<UPlayer>(this.uplayers);
}
public List<UPlayer> getUPlayersWhereOnline(boolean online)
{
List<UPlayer> ret = this.getUPlayers();
Iterator<UPlayer> iter = ret.iterator();
while (iter.hasNext())
{
UPlayer uplayer = iter.next();
if (uplayer.isOnline() != online)
{
iter.remove();
}
}
return ret;
}
public List<UPlayer> getUPlayersWhereRole(Rel role)
{
List<UPlayer> ret = this.getUPlayers();
Iterator<UPlayer> iter = ret.iterator();
while (iter.hasNext())
{
UPlayer uplayer = iter.next();
if (uplayer.getRole() != role)
{
iter.remove();
}
}
return ret;
}
public UPlayer getLeader()
{
List<UPlayer> ret = this.getUPlayers();
Iterator<UPlayer> iter = ret.iterator();
while (iter.hasNext())
{
UPlayer uplayer = iter.next();
if (uplayer.getRole() == Rel.LEADER)
{
return uplayer;
}
}
return null;
}
public List<CommandSender> getOnlineCommandSenders()
{
List<CommandSender> ret = new ArrayList<CommandSender>();
for (CommandSender player : SenderUtil.getOnlineSenders())
{
UPlayer uplayer = UPlayer.get(player);
if (!MUtil.equals(uplayer.getUniverse(), this.getUniverse())) continue;
if (uplayer.getFaction() != this) continue;
ret.add(player);
}
return ret;
}
public List<Player> getOnlinePlayers()
{
List<Player> ret = new ArrayList<Player>();
for (Player player : Bukkit.getOnlinePlayers())
{
UPlayer uplayer = UPlayer.get(player);
if (!MUtil.equals(uplayer.getUniverse(), this.getUniverse())) continue;
if (uplayer.getFaction() != this) continue;
ret.add(player);
}
return ret;
}
// used when current leader is about to be removed from the faction; promotes new leader, or disbands faction if no other members left
public void promoteNewLeader()
{
if ( ! this.isNormal()) return;
if (this.getFlag(FFlag.PERMANENT) && ConfServer.permanentFactionsDisableLeaderPromotion) return;
UPlayer oldLeader = this.getLeader();
// get list of officers, or list of normal members if there are no officers
List<UPlayer> replacements = this.getUPlayersWhereRole(Rel.OFFICER);
if (replacements == null || replacements.isEmpty())
{
replacements = this.getUPlayersWhereRole(Rel.MEMBER);
}
if (replacements == null || replacements.isEmpty())
{ // faction leader is the only member; one-man faction
if (this.getFlag(FFlag.PERMANENT))
{
if (oldLeader != null)
{
oldLeader.setRole(Rel.MEMBER);
}
return;
}
// no members left and faction isn't permanent, so disband it
if (MConf.get().logFactionDisband)
{
Factions.get().log("The faction "+this.getTag()+" ("+this.getId()+") has been disbanded since it has no members left.");
}
for (UPlayer uplayer : UPlayerColls.get().get(this).getAllOnline())
{
uplayer.msg("The faction %s<i> was disbanded.", this.getTag(uplayer));
}
this.detach();
}
else
{ // promote new faction leader
if (oldLeader != null)
{
oldLeader.setRole(Rel.MEMBER);
}
replacements.get(0).setRole(Rel.LEADER);
this.msg("<i>Faction leader <h>%s<i> has been removed. %s<i> has been promoted as the new faction leader.", oldLeader == null ? "" : oldLeader.getName(), replacements.get(0).getName());
Factions.get().log("Faction "+this.getTag()+" ("+this.getId()+") leader was removed. Replacement leader: "+replacements.get(0).getName());
}
}
// -------------------------------------------- //
// MESSAGES
// -------------------------------------------- //
// These methods are simply proxied in from the Mixin.
// CONVENIENCE SEND MESSAGE
public boolean sendMessage(String message)
{
return Mixin.message(new FactionEqualsPredictate(this), message);
}
public boolean sendMessage(String... messages)
{
return Mixin.message(new FactionEqualsPredictate(this), messages);
}
public boolean sendMessage(Collection<String> messages)
{
return Mixin.message(new FactionEqualsPredictate(this), messages);
}
// CONVENIENCE MSG
public boolean msg(String msg)
{
return Mixin.msg(new FactionEqualsPredictate(this), msg);
}
public boolean msg(String msg, Object... args)
{
return Mixin.msg(new FactionEqualsPredictate(this), msg, args);
}
public boolean msg(Collection<String> msgs)
{
return Mixin.msg(new FactionEqualsPredictate(this), msgs);
}
}