149 lines
4.2 KiB
Java
149 lines
4.2 KiB
Java
package com.massivecraft.factions.cmd;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.List;
|
|
|
|
import org.bukkit.Location;
|
|
import org.bukkit.World;
|
|
import org.bukkit.entity.Player;
|
|
|
|
import com.massivecraft.factions.Board;
|
|
import com.massivecraft.factions.ConfServer;
|
|
import com.massivecraft.factions.FFlag;
|
|
import com.massivecraft.factions.FLocation;
|
|
import com.massivecraft.factions.FPlayer;
|
|
import com.massivecraft.factions.FPlayerColl;
|
|
import com.massivecraft.factions.Faction;
|
|
import com.massivecraft.factions.Perm;
|
|
import com.massivecraft.factions.Rel;
|
|
import com.massivecraft.factions.integration.EssentialsFeatures;
|
|
import com.massivecraft.mcore.util.SmokeUtil;
|
|
|
|
|
|
public class CmdHome extends FCommand
|
|
{
|
|
|
|
public CmdHome()
|
|
{
|
|
super();
|
|
this.aliases.add("home");
|
|
|
|
//this.requiredArgs.add("");
|
|
//this.optionalArgs.put("", "");
|
|
|
|
this.permission = Perm.HOME.node;
|
|
this.disableOnLock = false;
|
|
|
|
senderMustBePlayer = true;
|
|
senderMustBeMember = true;
|
|
senderMustBeOfficer = false;
|
|
senderMustBeLeader = false;
|
|
}
|
|
|
|
@Override
|
|
public void perform()
|
|
{
|
|
// TODO: Hide this command on help also.
|
|
if ( ! ConfServer.homesEnabled)
|
|
{
|
|
fme.msg("<b>Sorry, Faction homes are disabled on this server.");
|
|
return;
|
|
}
|
|
|
|
if ( ! ConfServer.homesTeleportCommandEnabled)
|
|
{
|
|
fme.msg("<b>Sorry, the ability to teleport to Faction homes is disabled on this server.");
|
|
return;
|
|
}
|
|
|
|
if ( ! myFaction.hasHome())
|
|
{
|
|
fme.msg("<b>Your faction does not have a home. " + (fme.getRole().isLessThan(Rel.OFFICER) ? "<i> Ask your leader to:" : "<i>You should:"));
|
|
fme.sendMessage(p.cmdBase.cmdSethome.getUseageTemplate());
|
|
return;
|
|
}
|
|
|
|
if ( ! ConfServer.homesTeleportAllowedFromEnemyTerritory && fme.isInEnemyTerritory())
|
|
{
|
|
fme.msg("<b>You cannot teleport to your faction home while in the territory of an enemy faction.");
|
|
return;
|
|
}
|
|
|
|
if ( ! ConfServer.homesTeleportAllowedFromDifferentWorld && me.getWorld().getUID() != myFaction.getHome().getWorld().getUID())
|
|
{
|
|
fme.msg("<b>You cannot teleport to your faction home while in a different world.");
|
|
return;
|
|
}
|
|
|
|
Faction faction = Board.getFactionAt(new FLocation(me.getLocation()));
|
|
Location loc = me.getLocation().clone();
|
|
|
|
// if player is not in a safe zone or their own faction territory, only allow teleport if no enemies are nearby
|
|
if
|
|
(
|
|
ConfServer.homesTeleportAllowedEnemyDistance > 0
|
|
&&
|
|
faction.getFlag(FFlag.PVP)
|
|
&&
|
|
(
|
|
! fme.isInOwnTerritory()
|
|
||
|
|
(
|
|
fme.isInOwnTerritory()
|
|
&&
|
|
! ConfServer.homesTeleportIgnoreEnemiesIfInOwnTerritory
|
|
)
|
|
)
|
|
)
|
|
{
|
|
World w = loc.getWorld();
|
|
double x = loc.getX();
|
|
double y = loc.getY();
|
|
double z = loc.getZ();
|
|
|
|
for (Player p : me.getServer().getOnlinePlayers())
|
|
{
|
|
if (p == null || !p.isOnline() || p.isDead() || p == me || p.getWorld() != w)
|
|
continue;
|
|
|
|
FPlayer fp = FPlayerColl.i.get(p);
|
|
if (fme.getRelationTo(fp) != Rel.ENEMY)
|
|
continue;
|
|
|
|
Location l = p.getLocation();
|
|
double dx = Math.abs(x - l.getX());
|
|
double dy = Math.abs(y - l.getY());
|
|
double dz = Math.abs(z - l.getZ());
|
|
double max = ConfServer.homesTeleportAllowedEnemyDistance;
|
|
|
|
// box-shaped distance check
|
|
if (dx > max || dy > max || dz > max)
|
|
continue;
|
|
|
|
fme.msg("<b>You cannot teleport to your faction home while an enemy is within " + ConfServer.homesTeleportAllowedEnemyDistance + " blocks of you.");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// if Essentials teleport handling is enabled and available, pass the teleport off to it (for delay and cooldown)
|
|
if (EssentialsFeatures.handleTeleport(me, myFaction.getHome())) return;
|
|
|
|
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
|
|
if ( ! payForCommand(ConfServer.econCostHome, "to teleport to your faction home", "for teleporting to your faction home")) return;
|
|
|
|
// Create a smoke effect
|
|
if (ConfServer.homesTeleportCommandSmokeEffectEnabled)
|
|
{
|
|
List<Location> smokeLocations = new ArrayList<Location>();
|
|
smokeLocations.add(loc);
|
|
smokeLocations.add(loc.add(0, 1, 0));
|
|
smokeLocations.add(myFaction.getHome());
|
|
smokeLocations.add(myFaction.getHome().clone().add(0, 1, 0));
|
|
SmokeUtil.spawnCloudRandom(smokeLocations, 3f);
|
|
}
|
|
|
|
me.teleport(myFaction.getHome());
|
|
}
|
|
|
|
}
|