211 lines
6.4 KiB
Java
211 lines
6.4 KiB
Java
package com.massivecraft.factions;
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import java.util.Arrays;
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import java.util.EnumSet;
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import java.util.HashSet;
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import java.util.Set;
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import org.bukkit.Location;
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import org.bukkit.command.ConsoleCommandSender;
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import org.bukkit.entity.Player;
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import com.massivecraft.factions.iface.RelationParticipator;
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/**
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* Permissions that you (a player) may or may not have in the territory of a certain faction.
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* Each faction have many Rel's assigned to each one of these Perms.
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*/
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public enum FPerm
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{
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BUILD("build", "edit the terrain", Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY),
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PAINBUILD("painbuild", "edit but take damage"),
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DOOR("door", "use doors", Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY),
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BUTTON("button", "use stone buttons", Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY),
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LEVER("lever", "use levers", Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY),
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CONTAINER("container", "use containers", Rel.LEADER, Rel.OFFICER, Rel.MEMBER),
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INVITE("invite", "invite players", Rel.LEADER, Rel.OFFICER),
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KICK("kick", "kick members", Rel.LEADER, Rel.OFFICER),
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SETHOME("sethome", "set the home", Rel.LEADER, Rel.OFFICER),
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WITHDRAW("withdraw", "withdraw money", Rel.LEADER, Rel.OFFICER),
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TERRITORY("territory", "claim or unclaim", Rel.LEADER, Rel.OFFICER),
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CAPE("cape", "set the cape", Rel.LEADER, Rel.OFFICER),
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ACCESS("access", "grant territory access", Rel.LEADER, Rel.OFFICER),
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DISBAND("disband", "disband the faction", Rel.LEADER),
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PERMS("perms", "manage permissions", Rel.LEADER),
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;
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private final String nicename;
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private final String desc;
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public final Set<Rel> defaultDefaultValue;
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private FPerm(final String nicename, final String desc, final Rel... rels)
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{
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this.nicename = nicename;
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this.desc = desc;
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this.defaultDefaultValue = new HashSet<Rel>();
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this.defaultDefaultValue.addAll(Arrays.asList(rels));
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}
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public String getNicename()
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{
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return this.nicename;
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}
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public String getDescription()
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{
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return this.desc;
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}
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public Set<Rel> getDefault()
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{
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Set<Rel> ret = ConfServer.factionPermDefaults.get(this);
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if (ret == null) return this.defaultDefaultValue;
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return ret;
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}
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public static FPerm parse(String str)
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{
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str = str.toLowerCase();
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if (str.startsWith("a")) return ACCESS;
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if (str.startsWith("bui")) return BUILD;
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if (str.startsWith("pa")) return PAINBUILD;
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if (str.startsWith("do")) return DOOR;
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if (str.startsWith("but")) return BUTTON;
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if (str.startsWith("l")) return LEVER;
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if (str.startsWith("co")) return CONTAINER;
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if (str.startsWith("i")) return INVITE;
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if (str.startsWith("k")) return KICK;
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if (str.startsWith("s")) return SETHOME;
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if (str.startsWith("w")) return WITHDRAW;
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if (str.startsWith("t")) return TERRITORY;
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if (str.startsWith("ca")) return CAPE;
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if (str.startsWith("di")) return DISBAND;
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if (str.startsWith("pe")) return PERMS;
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return null;
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}
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public static String getStateHeaders()
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{
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String ret = "";
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for (Rel rel : Rel.values())
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{
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ret += rel.getColor().toString();
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ret += rel.toString().substring(0, 3);
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ret += " ";
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}
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return ret;
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}
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public String getStateInfo(Set<Rel> value, boolean withDesc)
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{
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String ret = "";
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for (Rel rel : Rel.values())
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{
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if (value.contains(rel))
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{
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ret += "<g>YES";
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}
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else
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{
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ret += "<b>NOO";
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}
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ret += " ";
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}
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ret +="<c>"+this.getNicename();
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if (withDesc)
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{
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ret += " <i>" + this.getDescription();
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}
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return ret;
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}
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// Perms which apply strictly to granting territory access
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private static final Set<FPerm> TerritoryPerms = EnumSet.of(BUILD, DOOR, BUTTON, LEVER, CONTAINER);
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public boolean isTerritoryPerm()
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{
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return TerritoryPerms.contains(this);
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}
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private static final String errorpattern = "%s<b> does not allow you to %s<b>.";
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public boolean has(Object testSubject, Faction hostFaction, boolean informIfNot)
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{
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if (testSubject instanceof ConsoleCommandSender) return true;
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RelationParticipator rpSubject = null;
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if (testSubject instanceof Player)
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{
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rpSubject = FPlayerColl.i.get((Player)testSubject);
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}
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else if (testSubject instanceof RelationParticipator)
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{
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rpSubject = (RelationParticipator) testSubject;
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}
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else
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{
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return false;
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}
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Rel rel = rpSubject.getRelationTo(hostFaction);
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// TODO: Create better description messages like: "You must at least be officer".
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boolean ret = hostFaction.getPermittedRelations(this).contains(rel);
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if (rpSubject instanceof FPlayer && ret == false && ((FPlayer)rpSubject).hasAdminMode()) ret = true;
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if (!ret && informIfNot && rpSubject instanceof FPlayer)
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{
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FPlayer fplayer = (FPlayer)rpSubject;
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fplayer.msg(errorpattern, hostFaction.describeTo(fplayer, true), this.getDescription());
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if (Perm.ADMIN.has(fplayer.getPlayer()))
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{
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fplayer.msg("<i>You can bypass by using " + Factions.get().cmdBase.cmdFactionsAdmin.getUseageTemplate(false));
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}
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}
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return ret;
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}
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public boolean has(Object testSubject, Faction hostFaction)
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{
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return this.has(testSubject, hostFaction, false);
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}
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public boolean has(Object testSubject, FLocation floc, boolean informIfNot)
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{
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TerritoryAccess access = BoardOld.getTerritoryAccessAt(floc);
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if (this.isTerritoryPerm())
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{
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if (access.subjectHasAccess(testSubject)) return true;
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if (access.subjectAccessIsRestricted(testSubject))
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{
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if (informIfNot)
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{
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FPlayer notify = null;
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if (testSubject instanceof Player)
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notify = FPlayerColl.i.get((Player)testSubject);
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else if (testSubject instanceof FPlayer)
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notify = (FPlayer)testSubject;
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if (notify != null)
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notify.msg("<b>This territory owned by your faction has restricted access.");
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}
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return false;
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}
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}
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return this.has(testSubject, access.getHostFaction(), informIfNot);
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}
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public boolean has(Object testSubject, Location loc, boolean informIfNot)
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{
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FLocation floc = new FLocation(loc);
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return this.has(testSubject, floc, informIfNot);
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}
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public boolean has(Object testSubject, Location loc)
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{
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return this.has(testSubject, loc, false);
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}
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public boolean has(Object testSubject, FLocation floc)
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{
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return this.has(testSubject, floc, false);
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}
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}
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