166 lines
4.1 KiB
Java
166 lines
4.1 KiB
Java
package com.massivecraft.factions;
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import org.bukkit.ChatColor;
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public enum Rel
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{
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// -------------------------------------------- //
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// ENUM
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// -------------------------------------------- //
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LEADER (70, "your faction leader", "your faction leader", "", ""),
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OFFICER (60, "an officer in your faction", "officers in your faction", "", ""),
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MEMBER (50, "a member in your faction", "members in your faction", "your faction", "your factions"),
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RECRUIT (45, "a recruit in your faction", "recruits in your faction", "", ""),
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ALLY (40, "an ally", "allies", "an allied faction", "allied factions"),
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TRUCE (30, "someone in truce with you", "those in truce with you", "a faction in truce", "factions in truce"),
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NEUTRAL (20, "someone neutral to you", "those neutral to you", "a neutral faction", "neutral factions"),
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ENEMY (10, "an enemy", "enemies", "an enemy faction", "enemy factions"),
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// END OF LIST
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;
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// -------------------------------------------- //
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// FIELDS
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// -------------------------------------------- //
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private final int value;
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private final String descPlayerOne;
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public String getDescPlayerOne() { return this.descPlayerOne; }
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private final String descPlayerMany;
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public String getDescPlayerMany() { return this.descPlayerMany; }
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private final String descFactionOne;
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public String getDescFactionOne() { return this.descFactionOne; }
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private final String descFactionMany;
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public String getDescFactionMany() { return this.descFactionMany; }
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// -------------------------------------------- //
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// CONSTRUCT
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// -------------------------------------------- //
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private Rel(final int value, final String descPlayerOne, final String descPlayerMany, final String descFactionOne, final String descFactionMany)
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{
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this.value = value;
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this.descPlayerOne = descPlayerOne;
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this.descPlayerMany = descPlayerMany;
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this.descFactionOne = descFactionOne;
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this.descFactionMany = descFactionMany;
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}
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// -------------------------------------------- //
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// UTIL
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// -------------------------------------------- //
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public static Rel parse(String str)
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{
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if (str == null || str.length() < 1) return null;
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str = str.toLowerCase();
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// These are to allow conversion from the old system.
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if (str.equals("admin"))
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{
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return LEADER;
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}
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if (str.equals("moderator"))
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{
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return OFFICER;
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}
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if (str.equals("normal"))
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{
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return MEMBER;
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}
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// This is how we check: Based on first char.
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char c = str.charAt(0);
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if (c == 'l') return LEADER;
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if (c == 'o') return OFFICER;
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if (c == 'm') return MEMBER;
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if (c == 'r') return RECRUIT;
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if (c == 'a') return ALLY;
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if (c == 't') return TRUCE;
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if (c == 'n') return NEUTRAL;
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if (c == 'e') return ENEMY;
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return null;
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}
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public boolean isAtLeast(Rel rel)
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{
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return this.value >= rel.value;
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}
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public boolean isAtMost(Rel rel)
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{
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return this.value <= rel.value;
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}
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public boolean isLessThan(Rel rel)
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{
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return this.value < rel.value;
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}
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public boolean isMoreThan(Rel rel)
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{
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return this.value > rel.value;
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}
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public ChatColor getColor()
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{
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if (this.isAtLeast(RECRUIT))
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return ConfServer.colorMember;
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else if (this == ALLY)
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return ConfServer.colorAlly;
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else if (this == NEUTRAL)
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return ConfServer.colorNeutral;
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else if (this == TRUCE)
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return ConfServer.colorTruce;
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else
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return ConfServer.colorEnemy;
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}
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public String getPrefix()
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{
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if (this == LEADER)
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{
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return ConfServer.prefixLeader;
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}
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if (this == OFFICER)
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{
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return ConfServer.prefixOfficer;
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}
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if (this == MEMBER)
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{
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return ConfServer.prefixMember;
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}
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if (this == RECRUIT)
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{
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return ConfServer.prefixRecruit;
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}
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return "";
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}
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// TODO: ADD TRUCE!!!!
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// TODO.... or remove it...
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public double getRelationCost()
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{
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if (this == ENEMY)
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return ConfServer.econCostEnemy;
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else if (this == ALLY)
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return ConfServer.econCostAlly;
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else if (this == TRUCE)
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return ConfServer.econCostTruce;
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else
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return ConfServer.econCostNeutral;
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}
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}
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