de3c7436fe
The routine is also slightly more careful about how it calculates how long a player has been offline.
82 lines
2.0 KiB
Java
82 lines
2.0 KiB
Java
package com.massivecraft.factions;
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import java.io.File;
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import java.lang.reflect.Type;
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import java.util.Map;
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import java.util.concurrent.ConcurrentSkipListMap;
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import java.util.concurrent.CopyOnWriteArrayList;
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import com.google.gson.reflect.TypeToken;
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import com.massivecraft.factions.struct.Rel;
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import com.massivecraft.factions.zcore.persist.PlayerEntityCollection;
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public class FPlayers extends PlayerEntityCollection<FPlayer>
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{
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public static FPlayers i = new FPlayers();
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P p = P.p;
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private FPlayers()
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{
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super
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(
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FPlayer.class,
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new CopyOnWriteArrayList<FPlayer>(),
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new ConcurrentSkipListMap<String, FPlayer>(String.CASE_INSENSITIVE_ORDER),
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new File(P.p.getDataFolder(), "players.json"),
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P.p.gson
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);
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this.setCreative(true);
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}
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@Override
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public Type getMapType()
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{
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return new TypeToken<Map<String, FPlayer>>(){}.getType();
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}
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public void clean()
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{
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for (FPlayer fplayer : this.get())
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{
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if ( ! Factions.i.exists(fplayer.getFactionId()))
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{
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p.log("Reset faction data (invalid faction) for player "+fplayer.getName());
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fplayer.resetFactionData(false);
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}
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}
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}
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public void autoLeaveOnInactivityRoutine()
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{
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if (Conf.autoLeaveAfterDaysOfInactivity <= 0.0)
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{
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return;
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}
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long now = System.currentTimeMillis();
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double toleranceMillis = Conf.autoLeaveAfterDaysOfInactivity * 24 * 60 * 60 * 1000;
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for (FPlayer fplayer : FPlayers.i.get())
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{
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if (fplayer.isOffline() && now - fplayer.getLastLoginTime() > toleranceMillis)
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{
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if (Conf.logFactionLeave || Conf.logFactionKick)
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P.p.log("Player "+fplayer.getName()+" was auto-removed due to inactivity.");
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// if player is faction leader, sort out the faction since he's going away
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if (fplayer.getRole() == Rel.LEADER)
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{
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Faction faction = fplayer.getFaction();
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if (faction != null)
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fplayer.getFaction().promoteNewLeader();
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}
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fplayer.leave(false);
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fplayer.detach();
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}
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}
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}
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}
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