305 lines
11 KiB
Java
305 lines
11 KiB
Java
package com.massivecraft.factions.entity;
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import java.util.*;
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import com.massivecraft.massivecore.store.Coll;
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import com.massivecraft.massivecore.util.Txt;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.util.MiscUtil;
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public class FactionColl extends Coll<Faction>
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{
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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// -------------------------------------------- //
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private static FactionColl i = new FactionColl();
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public static FactionColl get() { return i; }
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// -------------------------------------------- //
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// STACK TRACEABILITY
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// -------------------------------------------- //
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@Override
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public void onTick()
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{
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super.onTick();
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}
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// -------------------------------------------- //
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// OVERRIDE: COLL
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// -------------------------------------------- //
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@Override
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public void setActive(boolean active)
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{
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super.setActive(active);
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if ( ! active) return;
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this.createSpecialFactions();
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}
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@Override
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public Faction get(Object oid)
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{
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Faction ret = super.get(oid);
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// We should only trigger automatic clean if the whole database system is initialized.
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// A cleaning can only be successful if all data is available.
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// Example Reason: When creating the special factions for the first time "createSpecialFactions" a clean would be triggered otherwise.
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if (ret == null && Factions.get().isDatabaseInitialized())
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{
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String message = Txt.parse("<b>Non existing factionId <h>%s <b>requested. <i>Cleaning all boards and mplayers.", this.fixId(oid));
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Factions.get().log(message);
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BoardColl.get().clean();
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MPlayerColl.get().clean();
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}
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return ret;
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}
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// -------------------------------------------- //
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// INDEX
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// -------------------------------------------- //
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public void reindexMPlayers()
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{
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for (Faction faction : this.getAll())
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{
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faction.reindexMPlayers();
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}
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}
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// -------------------------------------------- //
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// SPECIAL FACTIONS
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// -------------------------------------------- //
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public void createSpecialFactions()
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{
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this.getNone();
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this.getSafezone();
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this.getWarzone();
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}
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public Faction getNone()
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{
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String id = Factions.ID_NONE;
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Faction faction = this.get(id);
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if (faction != null) return faction;
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faction = this.create(id);
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faction.setName(Factions.NAME_NONE_DEFAULT);
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faction.setDescription("It's dangerous to go alone.");
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faction.setFlag(MFlag.getFlagOpen(), false);
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faction.setFlag(MFlag.getFlagPermanent(), true);
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faction.setFlag(MFlag.getFlagPeaceful(), false);
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faction.setFlag(MFlag.getFlagInfpower(), true);
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faction.setFlag(MFlag.getFlagPowerloss(), true);
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faction.setFlag(MFlag.getFlagPvp(), true);
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faction.setFlag(MFlag.getFlagFriendlyire(), false);
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faction.setFlag(MFlag.getFlagMonsters(), true);
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faction.setFlag(MFlag.getFlagAnimals(), true);
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faction.setFlag(MFlag.getFlagExplosions(), true);
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faction.setFlag(MFlag.getFlagOfflineexplosions(), true);
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faction.setFlag(MFlag.getFlagFirespread(), true);
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faction.setFlag(MFlag.getFlagEndergrief(), true);
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faction.setFlag(MFlag.getFlagZombiegrief(), true);
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faction.setPermittedRelations(MPerm.getPermBuild(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermDoor(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermContainer(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermButton(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermLever(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermDeposit(), Rel.LEADER, Rel.OFFICER); // Wilderness deposit should be limited as an anti spam meassure.
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return faction;
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}
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public Faction getSafezone()
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{
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String id = Factions.ID_SAFEZONE;
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Faction faction = this.get(id);
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if (faction != null) return faction;
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faction = this.create(id);
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faction.setName(Factions.NAME_SAFEZONE_DEFAULT);
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faction.setDescription("Free from PVP and monsters");
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faction.setFlag(MFlag.getFlagOpen(), false);
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faction.setFlag(MFlag.getFlagPermanent(), true);
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faction.setFlag(MFlag.getFlagPeaceful(), true);
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faction.setFlag(MFlag.getFlagInfpower(), true);
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faction.setFlag(MFlag.getFlagPowerloss(), false);
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faction.setFlag(MFlag.getFlagPvp(), false);
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faction.setFlag(MFlag.getFlagFriendlyire(), false);
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faction.setFlag(MFlag.getFlagMonsters(), false);
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faction.setFlag(MFlag.getFlagAnimals(), true);
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faction.setFlag(MFlag.getFlagExplosions(), false);
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faction.setFlag(MFlag.getFlagOfflineexplosions(), false);
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faction.setFlag(MFlag.getFlagFirespread(), false);
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faction.setFlag(MFlag.getFlagEndergrief(), false);
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faction.setFlag(MFlag.getFlagZombiegrief(), false);
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faction.setPermittedRelations(MPerm.getPermDoor(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermContainer(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermButton(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermLever(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermTerritory(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER);
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return faction;
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}
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public Faction getWarzone()
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{
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String id = Factions.ID_WARZONE;
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Faction faction = this.get(id);
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if (faction != null) return faction;
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faction = this.create(id);
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faction.setName(Factions.NAME_WARZONE_DEFAULT);
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faction.setDescription("Not the safest place to be");
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faction.setFlag(MFlag.getFlagOpen(), false);
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faction.setFlag(MFlag.getFlagPermanent(), true);
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faction.setFlag(MFlag.getFlagPeaceful(), true);
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faction.setFlag(MFlag.getFlagInfpower(), true);
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faction.setFlag(MFlag.getFlagPowerloss(), true);
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faction.setFlag(MFlag.getFlagPvp(), true);
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faction.setFlag(MFlag.getFlagFriendlyire(), true);
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faction.setFlag(MFlag.getFlagMonsters(), true);
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faction.setFlag(MFlag.getFlagAnimals(), true);
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faction.setFlag(MFlag.getFlagExplosions(), true);
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faction.setFlag(MFlag.getFlagOfflineexplosions(), true);
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faction.setFlag(MFlag.getFlagFirespread(), true);
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faction.setFlag(MFlag.getFlagEndergrief(), true);
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faction.setFlag(MFlag.getFlagZombiegrief(), true);
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faction.setPermittedRelations(MPerm.getPermDoor(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermContainer(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermButton(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermLever(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER, Rel.RECRUIT, Rel.ALLY, Rel.TRUCE, Rel.NEUTRAL, Rel.ENEMY);
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faction.setPermittedRelations(MPerm.getPermTerritory(), Rel.LEADER, Rel.OFFICER, Rel.MEMBER);
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return faction;
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}
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// -------------------------------------------- //
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// LAND REWARD
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// -------------------------------------------- //
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public void econLandRewardRoutine()
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{
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if (!Econ.isEnabled()) return;
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double econLandReward = MConf.get().econLandReward;
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if (econLandReward == 0.0) return;
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Factions.get().log("Running econLandRewardRoutine...");
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for (Faction faction : this.getAll())
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{
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int landCount = faction.getLandCount();
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if (!faction.getFlag(MFlag.getFlagPeaceful()) && landCount > 0)
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{
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List<MPlayer> players = faction.getMPlayers();
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int playerCount = players.size();
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double reward = econLandReward * landCount / playerCount;
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for (MPlayer player : players)
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{
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Econ.modifyMoney(player, reward, "own " + landCount + " faction land divided among " + playerCount + " members");
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}
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}
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}
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}
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// -------------------------------------------- //
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// FACTION NAME
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// -------------------------------------------- //
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public ArrayList<String> validateName(String str)
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{
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ArrayList<String> errors = new ArrayList<String>();
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if (MiscUtil.getComparisonString(str).length() < MConf.get().factionNameLengthMin)
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{
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errors.add(Txt.parse("<i>The faction name can't be shorter than <h>%s<i> chars.", MConf.get().factionNameLengthMin));
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}
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if (str.length() > MConf.get().factionNameLengthMax)
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{
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errors.add(Txt.parse("<i>The faction name can't be longer than <h>%s<i> chars.", MConf.get().factionNameLengthMax));
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}
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for (char c : str.toCharArray())
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{
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if ( ! MiscUtil.substanceChars.contains(String.valueOf(c)))
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{
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errors.add(Txt.parse("<i>Faction name must be alphanumeric. \"<h>%s<i>\" is not allowed.", c));
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}
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}
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return errors;
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}
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@Override
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public Faction getByName(String name)
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{
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String compStr = MiscUtil.getComparisonString(name);
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for (Faction faction : this.getAll())
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{
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if (faction.getComparisonName().equals(compStr))
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{
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return faction;
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}
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}
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return null;
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}
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// -------------------------------------------- //
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// PREDICATE LOGIC
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// -------------------------------------------- //
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public Map<Rel, List<String>> getRelationNames(Faction faction, Set<Rel> rels)
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{
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// Create
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Map<Rel, List<String>> ret = new LinkedHashMap<Rel, List<String>>();
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boolean peaceful = faction.getFlag(MFlag.getFlagPeaceful());
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for (Rel rel : rels)
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{
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ret.put(rel, new ArrayList<String>());
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}
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// Fill
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for (Faction fac : FactionColl.get().getAll())
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{
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if (fac.getFlag(MFlag.getFlagPeaceful())) continue;
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Rel rel = fac.getRelationTo(faction);
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List<String> names = ret.get(rel);
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if (names == null) continue;
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String name = fac.describeTo(faction, true);
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names.add(name);
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}
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// Replace TRUCE if peasceful
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if ( ! peaceful) return ret;
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List<String> names = ret.get(Rel.TRUCE);
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if (names == null) return ret;
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ret.put(Rel.TRUCE, Collections.singletonList(MConf.get().colorTruce.toString() + Txt.parse("<italic>*EVERYONE*")));
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// Return
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return ret;
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}
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}
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