initial 1.4.2 changes
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@ -20,7 +20,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerPreLoginEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.Plugin;
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public class PlayerUtil implements Listener
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public class PlayerUtil implements Listener
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@ -57,9 +57,9 @@ public class PlayerUtil implements Listener
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}
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}
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@EventHandler(priority = EventPriority.LOWEST)
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@EventHandler(priority = EventPriority.LOWEST)
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public void onLowestPlayerPreLoginEvent(PlayerPreLoginEvent event)
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public void onLowestPlayerLoginEvent(PlayerLoginEvent event)
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{
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{
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String newPlayerName = event.getName();
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String newPlayerName = event.getPlayer().getName();
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String lowercaseNewPlayerName = newPlayerName.toLowerCase();
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String lowercaseNewPlayerName = newPlayerName.toLowerCase();
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// Add this name to the case-corrector map
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// Add this name to the case-corrector map
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@ -14,10 +14,10 @@ import org.bukkit.event.block.SignChangeEvent;
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import org.bukkit.event.enchantment.EnchantItemEvent;
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import org.bukkit.event.enchantment.EnchantItemEvent;
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import org.bukkit.event.enchantment.PrepareItemEnchantEvent;
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import org.bukkit.event.enchantment.PrepareItemEnchantEvent;
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import org.bukkit.event.entity.EntityEvent;
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import org.bukkit.event.entity.EntityEvent;
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import org.bukkit.event.hanging.HangingBreakByEntityEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.event.inventory.InventoryOpenEvent;
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import org.bukkit.event.inventory.InventoryOpenEvent;
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import org.bukkit.event.painting.PaintingBreakByEntityEvent;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.vehicle.VehicleDamageEvent;
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import org.bukkit.event.vehicle.VehicleDamageEvent;
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import org.bukkit.event.vehicle.VehicleDestroyEvent;
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import org.bukkit.event.vehicle.VehicleDestroyEvent;
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@ -48,7 +48,7 @@ public class ExtractorLogic
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public static Player player(InventoryClickEvent o) { return player(o.getWhoClicked()); }
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public static Player player(InventoryClickEvent o) { return player(o.getWhoClicked()); }
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public static Player player(InventoryCloseEvent o) { return player(o.getPlayer()); }
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public static Player player(InventoryCloseEvent o) { return player(o.getPlayer()); }
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public static Player player(InventoryOpenEvent o) { return player(o.getPlayer()); }
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public static Player player(InventoryOpenEvent o) { return player(o.getPlayer()); }
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public static Player player(PaintingBreakByEntityEvent o) { return player(o.getRemover()); }
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public static Player player(HangingBreakByEntityEvent o) { return player(o.getRemover()); }
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public static Player player(VehicleDamageEvent o) { return player(o.getAttacker()); }
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public static Player player(VehicleDamageEvent o) { return player(o.getAttacker()); }
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public static Player player(VehicleDestroyEvent o) { return player(o.getAttacker()); }
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public static Player player(VehicleDestroyEvent o) { return player(o.getAttacker()); }
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public static Player player(VehicleEnterEvent o) { return player(o.getEntered()); }
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public static Player player(VehicleEnterEvent o) { return player(o.getEntered()); }
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@ -73,7 +73,7 @@ public class ExtractorLogic
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if (o instanceof InventoryClickEvent) return player((InventoryClickEvent)o);
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if (o instanceof InventoryClickEvent) return player((InventoryClickEvent)o);
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if (o instanceof InventoryCloseEvent) return player((InventoryCloseEvent)o);
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if (o instanceof InventoryCloseEvent) return player((InventoryCloseEvent)o);
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if (o instanceof InventoryOpenEvent) return player((InventoryOpenEvent)o);
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if (o instanceof InventoryOpenEvent) return player((InventoryOpenEvent)o);
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if (o instanceof PaintingBreakByEntityEvent) return player((PaintingBreakByEntityEvent)o);
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if (o instanceof HangingBreakByEntityEvent) return player((HangingBreakByEntityEvent)o);
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if (o instanceof VehicleDamageEvent) return player((VehicleDamageEvent)o);
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if (o instanceof VehicleDamageEvent) return player((VehicleDamageEvent)o);
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if (o instanceof VehicleDestroyEvent) return player((VehicleDestroyEvent)o);
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if (o instanceof VehicleDestroyEvent) return player((VehicleDestroyEvent)o);
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if (o instanceof VehicleEnterEvent) return player((VehicleEnterEvent)o);
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if (o instanceof VehicleEnterEvent) return player((VehicleEnterEvent)o);
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