World generators can now use MCOre.
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@@ -20,7 +20,8 @@ public class PlayerUtil
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public static void populateAllVisitorNames()
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{
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// Find the player folder
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File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
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String levelName = ((CraftServer)Bukkit.getServer()).getServer().propertyManager.getString("level-name", "world");
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File playerfolder = new File(levelName, "players");
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// Populate by removing .dat
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for (File playerfile : playerfolder.listFiles())
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