Now works with world containers.
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@ -21,7 +21,7 @@ public class PlayerUtil
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{
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{
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// Find the player folder
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// Find the player folder
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String levelName = ((CraftServer)Bukkit.getServer()).getServer().propertyManager.getString("level-name", "world");
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String levelName = ((CraftServer)Bukkit.getServer()).getServer().propertyManager.getString("level-name", "world");
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File playerfolder = new File(levelName, "players");
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File playerfolder = new File(Bukkit.getWorldContainer(), new File(levelName, "players").getPath());
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// Populate by removing .dat
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// Populate by removing .dat
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for (File playerfile : playerfolder.listFiles())
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for (File playerfile : playerfolder.listFiles())
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