Field groups, asBukkitEquivalents, renamed worldName --> world
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parent
cfbfe9b4aa
commit
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@ -4,13 +4,33 @@ import java.io.Serializable;
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import java.util.Map.Entry;
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import java.util.Map.Entry;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.util.Vector;
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import com.massivecraft.mcore.xlib.gson.JsonElement;
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import com.massivecraft.mcore.xlib.gson.JsonElement;
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import com.massivecraft.mcore.xlib.gson.JsonObject;
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import com.massivecraft.mcore.xlib.gson.JsonObject;
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import com.massivecraft.mcore.xlib.gson.annotations.SerializedName;
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import com.massivecraft.mcore.xlib.gson.annotations.SerializedName;
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public final class PS2 implements Serializable
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/**
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*
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*
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* # Field Groups
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* velocity: velocityX, velocityY, velocityZ
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* blockCoords: blockX, blockY, blockZ
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* locationCoords: locationX, locationY, locationZ
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* chunkCoords: chunkX, chunkZ
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* head: pitch, yaw
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*
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* block: world, blockX, blockY, blockZ
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* location: world, locationX, locationY, locationZ, pitch, yaw
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* chunk: world, chunkX, chunkZ
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* entity: world, locationX, locationY, locationZ, pitch, yaw, velocityX, velocityY, velocityZ
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*/
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public final class PS2 implements Cloneable, Serializable
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{
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{
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// -------------------------------------------- //
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// -------------------------------------------- //
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// CONSTANTS
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// CONSTANTS
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@ -18,7 +38,10 @@ public final class PS2 implements Serializable
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private static final transient long serialVersionUID = 1L;
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private static final transient long serialVersionUID = 1L;
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public static final transient String SERIALIZED_NAME_WORLDNAME = "w";
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public static final transient float DEFAULT_BUKKIT_PITCH = 0F;
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public static final transient float DEFAULT_BUKKIT_YAW = 0F;
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public static final transient String SERIALIZED_NAME_WORLD = "w";
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public static final transient String SERIALIZED_NAME_BLOCKX = "bx";
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public static final transient String SERIALIZED_NAME_BLOCKX = "bx";
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public static final transient String SERIALIZED_NAME_BLOCKY = "by";
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public static final transient String SERIALIZED_NAME_BLOCKY = "by";
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public static final transient String SERIALIZED_NAME_BLOCKZ = "bz";
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public static final transient String SERIALIZED_NAME_BLOCKZ = "bz";
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@ -43,9 +66,9 @@ public final class PS2 implements Serializable
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// FIELDS: RAW
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// FIELDS: RAW
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// -------------------------------------------- //
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// -------------------------------------------- //
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@SerializedName(SERIALIZED_NAME_WORLDNAME)
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@SerializedName(SERIALIZED_NAME_WORLD)
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private final String worldName;
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private final String world;
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public String getWorldName() { return this.worldName; }
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public String getWorld() { return this.world; }
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@SerializedName(SERIALIZED_NAME_BLOCKX)
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@SerializedName(SERIALIZED_NAME_BLOCKX)
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private final Integer blockX;
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private final Integer blockX;
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@ -99,46 +122,25 @@ public final class PS2 implements Serializable
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private final Double velocityZ;
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private final Double velocityZ;
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public Double getVelocityZ() { return this.velocityZ; }
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public Double getVelocityZ() { return this.velocityZ; }
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// -------------------------------------------- //
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// FIELDS: RAW FAKE
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// -------------------------------------------- //
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public World getWorld()
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{
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return calcWorld(this.worldName);
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}
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public static String calcWorldName(World world)
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{
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if (world == null) return null;
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return world.getName();
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}
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public static World calcWorld(String worldName)
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{
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if (worldName == null) return null;
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return Bukkit.getWorld(worldName);
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}
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// -------------------------------------------- //
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// -------------------------------------------- //
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// FIELDS: WITH
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// FIELDS: WITH
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// -------------------------------------------- //
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// -------------------------------------------- //
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public PS2 withWorldName(String worldName) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withWorld(String worldName) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withWorld(World world) { return new PS2(calcWorldName(world), blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withWorld(World world) { return new PS2(calcWorldName(world), blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withBlockX(Integer blockX) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withBlockX(Integer blockX) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withBlockY(Integer blockY) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withBlockY(Integer blockY) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withBlockZ(Integer blockZ) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withBlockZ(Integer blockZ) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withLocationX(Double locationX) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withLocationX(Double locationX) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withLocationY(Double locationY) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withLocationY(Double locationY) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withLocationZ(Double locationZ) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withLocationZ(Double locationZ) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withChunkX(Integer chunkX) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withChunkX(Integer chunkX) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withChunkZ(Integer chunkZ) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withChunkZ(Integer chunkZ) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withPitch(Float pitch) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withPitch(Float pitch) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withYaw(Float yaw) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withYaw(Float yaw) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withVelocityX(Double velocityX) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withVelocityX(Double velocityX) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withVelocityY(Double velocityY) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withVelocityY(Double velocityY) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withVelocityZ(Double velocityZ) { return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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public PS2 withVelocityZ(Double velocityZ) { return new PS2(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ); }
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// -------------------------------------------- //
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// -------------------------------------------- //
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// PRIVATE CONSTRUCTOR
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// PRIVATE CONSTRUCTOR
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@ -146,7 +148,7 @@ public final class PS2 implements Serializable
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private PS2(String worldName, Integer blockX, Integer blockY, Integer blockZ, Double locationX, Double locationY, Double locationZ, Integer chunkX, Integer chunkZ, Float pitch, Float yaw, Double velocityX, Double velocityY, Double velocityZ)
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private PS2(String worldName, Integer blockX, Integer blockY, Integer blockZ, Double locationX, Double locationY, Double locationZ, Integer chunkX, Integer chunkZ, Float pitch, Float yaw, Double velocityX, Double velocityY, Double velocityZ)
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{
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{
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this.worldName = worldName;
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this.world = worldName;
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this.blockX = blockX;
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this.blockX = blockX;
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this.blockY = blockY;
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this.blockY = blockY;
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this.blockZ = blockZ;
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this.blockZ = blockZ;
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@ -180,13 +182,13 @@ public final class PS2 implements Serializable
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return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ);
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return new PS2(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ);
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}
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}
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public static PS2 valueOf(JsonElement jsonElement)
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public static PS2 valueOf(final JsonElement jsonElement)
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{
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{
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if (jsonElement == null) return null;
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if (jsonElement == null) return null;
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if (jsonElement.isJsonNull()) return null;
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if (jsonElement.isJsonNull()) return null;
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JsonObject jsonObject = jsonElement.getAsJsonObject();
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final JsonObject jsonObject = jsonElement.getAsJsonObject();
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PS2Builder builder = new PS2Builder();
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final PS2Builder builder = new PS2Builder();
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for (Entry<String, JsonElement> entry : jsonObject.entrySet())
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for (Entry<String, JsonElement> entry : jsonObject.entrySet())
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{
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{
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final String key = entry.getKey();
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final String key = entry.getKey();
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@ -194,8 +196,8 @@ public final class PS2 implements Serializable
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switch(key)
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switch(key)
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{
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{
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case SERIALIZED_NAME_WORLDNAME:
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case SERIALIZED_NAME_WORLD:
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builder.worldName(value.getAsString());
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builder.world(value.getAsString());
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break;
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break;
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case SERIALIZED_NAME_BLOCKX:
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case SERIALIZED_NAME_BLOCKX:
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builder.blockX(value.getAsInt());
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builder.blockX(value.getAsInt());
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@ -241,6 +243,282 @@ public final class PS2 implements Serializable
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return builder.build();
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return builder.build();
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}
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}
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// -------------------------------------------- //
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// GET SINGLE FIELD (CALC FLAG INCLUDED)
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// -------------------------------------------- //
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public String getWorld(boolean calc) { return world; }
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public Integer getBlockX(boolean calc) { return getBlockCoord(calc, locationX, blockX, chunkX); }
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public Integer getBlockY(boolean calc) { return getBlockCoord(calc, locationY, blockY, null); }
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public Integer getBlockZ(boolean calc) { return getBlockCoord(calc, locationZ, blockZ, chunkZ); }
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public Double getLocationX(boolean calc) { return getLocationCoord(calc, locationX, blockX, chunkX); }
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public Double getLocationY(boolean calc) { return getLocationCoord(calc, locationY, blockY, null); }
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public Double getLocationZ(boolean calc) { return getLocationCoord(calc, locationZ, blockZ, chunkZ); }
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public Integer getChunkX(boolean calc) { return getChunkCoord(calc, locationX, blockX, chunkX); }
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public Integer getChunkZ(boolean calc) { return getChunkCoord(calc, locationZ, blockZ, chunkZ); }
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public Float getPitch(boolean calc) { return getPitch(calc, pitch); }
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public Float getYaw(boolean calc) { return getYaw(calc, yaw); }
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public Double getVelocityX(boolean calc) { return getVelocityCoord(calc, locationX, blockX, chunkX, velocityX); }
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public Double getVelocityY(boolean calc) { return getVelocityCoord(calc, locationY, blockY, null, velocityY); }
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public Double getVelocityZ(boolean calc) { return getVelocityCoord(calc, locationZ, blockZ, chunkZ, velocityZ); }
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public static Integer getBlockCoord(boolean calc, Double location, Integer block, Integer chunk) { if (calc) return calcBlockCoord(location, block, chunk); return block; }
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public static Double getLocationCoord(boolean calc, Double location, Integer block, Integer chunk) { if (calc) return calcLocationCoord(location, block, chunk); return location; }
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public static Integer getChunkCoord(boolean calc, Double location, Integer block, Integer chunk) { if (calc) return calcChunkCoord(location, block, chunk); return chunk; }
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public static Float getPitch(boolean calc, Float pitch) { if (calc) return calcPitch(pitch); return pitch; }
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public static Float getYaw(boolean calc, Float yaw) { if (calc) return calcYaw(yaw); return yaw; }
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public static Double getVelocityCoord(boolean calc, Double location, Integer block, Integer chunk, Double velocity) { if (calc) return calcVelocityCoord(location, block, chunk, velocity); return velocity; }
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public static Integer calcBlockCoord(Double location, Integer block, Integer chunk)
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{
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if (block != null) return block;
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if (location != null) return (int) Math.floor(location);
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if (chunk != null) return chunk * 16;
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return null;
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}
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public static Double calcLocationCoord(Double location, Integer block, Integer chunk)
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{
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if (location != null) return location;
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if (block != null) return (double) block;
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if (chunk != null) return chunk * 16D;
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return null;
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}
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public static Integer calcChunkCoord(Double location, Integer block, Integer chunk)
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{
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if (chunk != null) return chunk;
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if (location != null) return location.intValue() >> 4;
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if (block != null) return block >> 4;
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return null;
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}
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public static Float calcPitch(Float pitch)
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{
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if (pitch != null) return pitch;
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return DEFAULT_BUKKIT_PITCH;
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}
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public static Float calcYaw(Float yaw)
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{
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if (yaw != null) return yaw;
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return DEFAULT_BUKKIT_YAW;
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}
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public static Double calcVelocityCoord(Double location, Integer block, Integer chunk, Double velocity)
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{
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if (velocity != null) return velocity;
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if (location != null) return location;
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if (block != null) return (double) block;
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if (chunk != null) return chunk * 16D;
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return null;
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}
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// -------------------------------------------- //
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// GET FIELD GROUPS
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// -------------------------------------------- //
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public PS2 getVelocity() { return this.getVelocity(false); }
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public PS2 getVelocity(boolean calc)
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{
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return new PS2Builder()
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.velocityX(this.getVelocityX(calc))
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.velocityY(this.getVelocityY(calc))
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.velocityZ(this.getVelocityZ(calc))
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.build();
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}
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public PS2 getBlockCoords() { return this.getBlockCoords(false); }
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public PS2 getBlockCoords(boolean calc)
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{
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return new PS2Builder()
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.blockX(this.getBlockX(calc))
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.blockY(this.getBlockY(calc))
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.blockZ(this.getBlockZ(calc))
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.build();
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}
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public PS2 getLocationCoords() { return this.getLocationCoords(false); }
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public PS2 getLocationCoords(boolean calc)
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{
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return new PS2Builder()
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.locationX(this.getLocationX(calc))
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.locationY(this.getLocationY(calc))
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.locationZ(this.getLocationZ(calc))
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.build();
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}
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public PS2 getChunkCoords() { return this.getChunkCoords(false); }
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public PS2 getChunkCoords(boolean calc)
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{
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return new PS2Builder()
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.chunkX(this.getChunkX(calc))
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.chunkZ(this.getChunkZ(calc))
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.build();
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}
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public PS2 getHead() { return this.getHead(false); }
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public PS2 getHead(boolean calc)
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{
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return new PS2Builder()
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.pitch(this.getPitch(calc))
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.yaw(this.getYaw(calc))
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.build();
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}
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public PS2 getBlock() { return this.getBlock(false); }
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public PS2 getBlock(boolean calc)
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{
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return new PS2Builder()
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.world(this.getWorld(calc))
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||||||
|
.blockX(this.getBlockX(calc))
|
||||||
|
.blockY(this.getBlockY(calc))
|
||||||
|
.blockZ(this.getBlockZ(calc))
|
||||||
|
.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
public PS2 getLocation() { return this.getLocation(false); }
|
||||||
|
public PS2 getLocation(boolean calc)
|
||||||
|
{
|
||||||
|
return new PS2Builder()
|
||||||
|
.world(this.getWorld(calc))
|
||||||
|
.locationX(this.getLocationX(calc))
|
||||||
|
.locationY(this.getLocationY(calc))
|
||||||
|
.locationZ(this.getLocationZ(calc))
|
||||||
|
.pitch(this.getPitch(calc))
|
||||||
|
.yaw(this.getYaw(calc))
|
||||||
|
.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
public PS2 getChunk() { return this.getChunk(false); }
|
||||||
|
public PS2 getChunk(boolean calc)
|
||||||
|
{
|
||||||
|
return new PS2Builder()
|
||||||
|
.world(this.getWorld(calc))
|
||||||
|
.chunkX(this.getChunkX(calc))
|
||||||
|
.chunkZ(this.getChunkZ(calc))
|
||||||
|
.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
public PS2 getEntity() { return this.getEntity(false); }
|
||||||
|
public PS2 getEntity(boolean calc)
|
||||||
|
{
|
||||||
|
return new PS2Builder()
|
||||||
|
.world(this.getWorld(calc))
|
||||||
|
.locationX(this.getLocationX(calc))
|
||||||
|
.locationY(this.getLocationY(calc))
|
||||||
|
.locationZ(this.getLocationZ(calc))
|
||||||
|
.pitch(this.getPitch(calc))
|
||||||
|
.yaw(this.getYaw(calc))
|
||||||
|
.velocityX(this.getVelocityX(calc))
|
||||||
|
.velocityY(this.getVelocityY(calc))
|
||||||
|
.velocityZ(this.getVelocityZ(calc))
|
||||||
|
.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
// -------------------------------------------- //
|
||||||
|
// AS BUKKIT EQUIVALENT
|
||||||
|
// -------------------------------------------- //
|
||||||
|
|
||||||
|
public World asBukkitWorld() { return this.asBukkitWorld(false); }
|
||||||
|
public World asBukkitWorld(boolean calc) { return asBukkitWorld(this.getWorld(calc)); }
|
||||||
|
|
||||||
|
public Block asBukkitBlock() { return this.asBukkitBlock(false); }
|
||||||
|
public Block asBukkitBlock(boolean calc) { return asBukkitBlock(this.getBlock(calc)); }
|
||||||
|
|
||||||
|
public Location asBukkitLocation() { return this.asBukkitLocation(false); }
|
||||||
|
public Location asBukkitLocation(boolean calc) { return asBukkitLocation(this.getLocation(calc)); }
|
||||||
|
|
||||||
|
public Chunk asBukkitChunk() { return this.asBukkitChunk(false); }
|
||||||
|
public Chunk asBukkitChunk(boolean calc) { return asBukkitChunk(this.getChunk(calc)); }
|
||||||
|
|
||||||
|
public Vector asBukkitVelocity() { return this.asBukkitVelocity(false); }
|
||||||
|
public Vector asBukkitVelocity(boolean calc) { return asBukkitVelocity(this.getVelocity(calc)); }
|
||||||
|
|
||||||
|
public static World asBukkitWorld(String world)
|
||||||
|
{
|
||||||
|
if (world == null) return null;
|
||||||
|
return Bukkit.getWorld(world);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: throw instead of return null?
|
||||||
|
public static Block asBukkitBlock(PS2 ps)
|
||||||
|
{
|
||||||
|
World world = ps.asBukkitWorld();
|
||||||
|
if (world == null) return null;
|
||||||
|
|
||||||
|
Integer blockX = ps.getBlockX();
|
||||||
|
if (blockX == null) return null;
|
||||||
|
|
||||||
|
Integer blockY = ps.getBlockY();
|
||||||
|
if (blockY == null) return null;
|
||||||
|
|
||||||
|
Integer blockZ = ps.getBlockZ();
|
||||||
|
if (blockZ == null) return null;
|
||||||
|
|
||||||
|
return world.getBlockAt(blockX, blockY, blockZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: throw instead of return null?
|
||||||
|
public static Location asBukkitLocation(PS2 ps)
|
||||||
|
{
|
||||||
|
World world = ps.asBukkitWorld();
|
||||||
|
if (world == null) return null;
|
||||||
|
|
||||||
|
Double locationX = ps.getLocationX();
|
||||||
|
if (locationX == null) return null;
|
||||||
|
|
||||||
|
Double locationY = ps.getLocationY();
|
||||||
|
if (locationY == null) return null;
|
||||||
|
|
||||||
|
Double locationZ = ps.getLocationZ();
|
||||||
|
if (locationZ == null) return null;
|
||||||
|
|
||||||
|
Float pitch = ps.getPitch();
|
||||||
|
if (pitch == null) pitch = DEFAULT_BUKKIT_PITCH;
|
||||||
|
|
||||||
|
Float yaw = ps.getYaw();
|
||||||
|
if (yaw == null) yaw = DEFAULT_BUKKIT_YAW;
|
||||||
|
|
||||||
|
return new Location(world, locationX, locationY, locationZ, yaw, pitch);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: throw instead of return null?
|
||||||
|
public static Chunk asBukkitChunk(PS2 ps)
|
||||||
|
{
|
||||||
|
World world = ps.asBukkitWorld();
|
||||||
|
if (world == null) return null;
|
||||||
|
|
||||||
|
Integer chunkX = ps.getChunkX();
|
||||||
|
if (chunkX == null) return null;
|
||||||
|
|
||||||
|
Integer chunkZ = ps.getChunkZ();
|
||||||
|
if (chunkZ == null) return null;
|
||||||
|
|
||||||
|
return world.getChunkAt(chunkX, chunkZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: throw instead of return null?
|
||||||
|
public static Vector asBukkitVelocity(PS2 ps)
|
||||||
|
{
|
||||||
|
Double velocityX = ps.getVelocityX();
|
||||||
|
if (velocityX == null) return null;
|
||||||
|
|
||||||
|
Double velocityY = ps.getVelocityY();
|
||||||
|
if (velocityY == null) return null;
|
||||||
|
|
||||||
|
Double velocityZ = ps.getVelocityZ();
|
||||||
|
if (velocityZ == null) return null;
|
||||||
|
|
||||||
|
return new Vector(velocityX, velocityY, velocityZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
// -------------------------------------------- //
|
||||||
|
// ASSORTED
|
||||||
|
// -------------------------------------------- //
|
||||||
|
|
||||||
|
// TODO: Malplaced
|
||||||
|
public static String calcWorldName(World world)
|
||||||
|
{
|
||||||
|
if (world == null) return null;
|
||||||
|
return world.getName();
|
||||||
|
}
|
||||||
|
|
||||||
// -------------------------------------------- //
|
// -------------------------------------------- //
|
||||||
// HASHCODE (CACHED)
|
// HASHCODE (CACHED)
|
||||||
// -------------------------------------------- //
|
// -------------------------------------------- //
|
||||||
@ -280,7 +558,7 @@ public final class PS2 implements Serializable
|
|||||||
result = prime * result + ((ps.velocityX == null) ? 0 : ps.velocityX.hashCode());
|
result = prime * result + ((ps.velocityX == null) ? 0 : ps.velocityX.hashCode());
|
||||||
result = prime * result + ((ps.velocityY == null) ? 0 : ps.velocityY.hashCode());
|
result = prime * result + ((ps.velocityY == null) ? 0 : ps.velocityY.hashCode());
|
||||||
result = prime * result + ((ps.velocityZ == null) ? 0 : ps.velocityZ.hashCode());
|
result = prime * result + ((ps.velocityZ == null) ? 0 : ps.velocityZ.hashCode());
|
||||||
result = prime * result + ((ps.worldName == null) ? 0 : ps.worldName.hashCode());
|
result = prime * result + ((ps.world == null) ? 0 : ps.world.hashCode());
|
||||||
result = prime * result + ((ps.yaw == null) ? 0 : ps.yaw.hashCode());
|
result = prime * result + ((ps.yaw == null) ? 0 : ps.yaw.hashCode());
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
@ -363,11 +641,11 @@ public final class PS2 implements Serializable
|
|||||||
if (derp.velocityZ != null) return false;
|
if (derp.velocityZ != null) return false;
|
||||||
}
|
}
|
||||||
else if (!ps.velocityZ.equals(derp.velocityZ)) return false;
|
else if (!ps.velocityZ.equals(derp.velocityZ)) return false;
|
||||||
if (ps.worldName == null)
|
if (ps.world == null)
|
||||||
{
|
{
|
||||||
if (derp.worldName != null) return false;
|
if (derp.world != null) return false;
|
||||||
}
|
}
|
||||||
else if (!ps.worldName.equals(derp.worldName)) return false;
|
else if (!ps.world.equals(derp.world)) return false;
|
||||||
if (ps.yaw == null)
|
if (ps.yaw == null)
|
||||||
{
|
{
|
||||||
if (derp.yaw != null) return false;
|
if (derp.yaw != null) return false;
|
||||||
@ -376,5 +654,14 @@ public final class PS2 implements Serializable
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// -------------------------------------------- //
|
||||||
|
// CLONE
|
||||||
|
// -------------------------------------------- //
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected PS2 clone()
|
||||||
|
{
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -8,11 +8,10 @@ public class PS2Builder
|
|||||||
// FIELDS
|
// FIELDS
|
||||||
// -------------------------------------------- //
|
// -------------------------------------------- //
|
||||||
|
|
||||||
private String worldName = null;
|
private String world = null;
|
||||||
public String worldName() { return this.worldName; }
|
public String world() { return this.world; }
|
||||||
public World world() { return PS2.calcWorld(this.worldName); }
|
public PS2Builder world(String worldName) { this.world = worldName; return this; }
|
||||||
public PS2Builder worldName(String worldName) { this.worldName = worldName; return this; }
|
public PS2Builder world(World world) { this.world = PS2.calcWorldName(world); return this; }
|
||||||
public PS2Builder world(World world) { this.worldName = PS2.calcWorldName(world); return this; }
|
|
||||||
|
|
||||||
private Integer blockX = null;
|
private Integer blockX = null;
|
||||||
public Integer blockX() { return this.blockX; }
|
public Integer blockX() { return this.blockX; }
|
||||||
@ -70,9 +69,9 @@ public class PS2Builder
|
|||||||
// CONSTRUCT
|
// CONSTRUCT
|
||||||
// -------------------------------------------- //
|
// -------------------------------------------- //
|
||||||
|
|
||||||
public PS2Builder(String worldName, Integer blockX, Integer blockY, Integer blockZ, Double locationX, Double locationY, Double locationZ, Integer chunkX, Integer chunkZ, Float pitch, Float yaw, Double velocityX, Double velocityY, Double velocityZ)
|
public PS2Builder(String world, Integer blockX, Integer blockY, Integer blockZ, Double locationX, Double locationY, Double locationZ, Integer chunkX, Integer chunkZ, Float pitch, Float yaw, Double velocityX, Double velocityY, Double velocityZ)
|
||||||
{
|
{
|
||||||
this.worldName = worldName;
|
this.world = world;
|
||||||
this.blockX = blockX;
|
this.blockX = blockX;
|
||||||
this.blockY = blockY;
|
this.blockY = blockY;
|
||||||
this.blockZ = blockZ;
|
this.blockZ = blockZ;
|
||||||
@ -90,7 +89,7 @@ public class PS2Builder
|
|||||||
|
|
||||||
public PS2Builder(PS2 ps)
|
public PS2Builder(PS2 ps)
|
||||||
{
|
{
|
||||||
this(ps.getWorldName(), ps.getBlockX(), ps.getBlockY(), ps.getBlockZ(), ps.getLocationX(), ps.getLocationY(), ps.getLocationZ(), ps.getChunkX(), ps.getChunkZ(), ps.getPitch(), ps.getYaw(), ps.getVelocityX(), ps.getVelocityY(), ps.getVelocityZ());
|
this(ps.getWorld(), ps.getBlockX(), ps.getBlockY(), ps.getBlockZ(), ps.getLocationX(), ps.getLocationY(), ps.getLocationZ(), ps.getChunkX(), ps.getChunkZ(), ps.getPitch(), ps.getYaw(), ps.getVelocityX(), ps.getVelocityY(), ps.getVelocityZ());
|
||||||
}
|
}
|
||||||
|
|
||||||
public PS2Builder()
|
public PS2Builder()
|
||||||
@ -104,7 +103,7 @@ public class PS2Builder
|
|||||||
|
|
||||||
public PS2 build()
|
public PS2 build()
|
||||||
{
|
{
|
||||||
return PS2.valueOf(worldName, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ);
|
return PS2.valueOf(world, blockX, blockY, blockZ, locationX, locationY, locationZ, chunkX, chunkZ, pitch, yaw, velocityX, velocityY, velocityZ);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user