Unsure is a better field name than standard.

This commit is contained in:
Olof Larsson 2016-06-17 08:42:28 +02:00
parent baa090b39a
commit 78c3ece4cb
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@ -93,14 +93,14 @@ public abstract class SenderEntity<E extends SenderEntity<E>> extends Entity<E>
// CONVENIENCE: PERMISSON
// -------------------------------------------- //
public Boolean hasPermission(Object permission, Boolean standard, boolean verboose)
public Boolean hasPermission(Object permission, Boolean unsure, boolean verboose)
{
// Null
if (permission == null) throw new NullPointerException("permission");
// Sender
CommandSender sender = this.getSender();
if (sender == null) return standard;
if (sender == null) return unsure;
// Players must be fully joined.
// The permission manager may not have updated permissions during the early login/connect stages.
@ -108,16 +108,16 @@ public abstract class SenderEntity<E extends SenderEntity<E>> extends Entity<E>
{
Player player = (Player)sender;
PlayerState state = PlayerState.get(player);
if (state != PlayerState.JOINED) return standard;
if (state != PlayerState.JOINED) return unsure;
}
// Check
return PermissionUtil.hasPermission(sender, permission, verboose);
}
public Boolean hasPermission(Object permission, Boolean standard)
public Boolean hasPermission(Object permission, Boolean unsure)
{
return this.hasPermission(permission, standard, false);
return this.hasPermission(permission, unsure, false);
}
// -------------------------------------------- //