4.5h - Create Potion adapter for 1.9 to make 1.8 -> 1.9 conversion possible.
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@ -1,7 +1,14 @@
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package com.massivecraft.massivecore.adapter;
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package com.massivecraft.massivecore.adapter;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.PotionMeta;
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import org.bukkit.inventory.meta.PotionMeta;
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import org.bukkit.potion.Potion;
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import org.bukkit.potion.PotionData;
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import org.bukkit.potion.PotionType;
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import com.google.common.collect.BiMap;
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import com.google.common.collect.ImmutableBiMap;
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import com.massivecraft.massivecore.xlib.gson.JsonElement;
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import com.massivecraft.massivecore.xlib.gson.JsonElement;
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import com.massivecraft.massivecore.xlib.gson.JsonObject;
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import com.massivecraft.massivecore.xlib.gson.JsonObject;
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@ -9,11 +16,11 @@ import com.massivecraft.massivecore.xlib.gson.JsonObject;
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public class ItemStackAdapterInner19 extends ItemStackAdapterInner18
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public class ItemStackAdapterInner19 extends ItemStackAdapterInner18
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{
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{
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// -------------------------------------------- //
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// -------------------------------------------- //
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// CONSTANTS: NAMES
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// CONSTANTS: POTION
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// -------------------------------------------- //
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// -------------------------------------------- //
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// TODO: For now we keep erializing with the damage value.
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public static final String POTION = "potion";
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// public static final String POTION = "potion";
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public static final PotionData DATA_NULL = new PotionData(PotionType.UNCRAFTABLE, false, false);
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// -------------------------------------------- //
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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// INSTANCE & CONSTRUCT
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@ -29,55 +36,116 @@ public class ItemStackAdapterInner19 extends ItemStackAdapterInner18
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@Override
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@Override
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public Object provoke()
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public Object provoke()
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{
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{
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throw new RuntimeException("not done coding this yet");
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return PlayerTeleportEvent.TeleportCause.CHORUS_FRUIT;
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// return PlayerTeleportEvent.TeleportCause.CHORUS_FRUIT;
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}
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}
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// -------------------------------------------- //
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// -------------------------------------------- //
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// SPECIFIC META: POTION
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// SPECIFIC META: POTION
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// -------------------------------------------- //
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// -------------------------------------------- //
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@Override
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@Override @SuppressWarnings("deprecation")
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public void transferPotion(ItemStack stack, JsonObject json, boolean meta2json, PotionMeta meta)
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public void transferPotion(ItemStack stack, JsonObject json, boolean meta2json, PotionMeta meta)
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{
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{
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super.transferPotion(stack, json, meta2json, meta);
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super.transferPotion(stack, json, meta2json, meta);
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// Note: We serialize/deserialize PotionData if available, otherwise fall back to damage values
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// NOTE: Damage values are NOT safe and thus should not be used to serialize data in 1.9.
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if (meta2json)
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if (meta2json)
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{
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{
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int damage = getPotionDamage(stack, meta);
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PotionData data = meta.getBasePotionData();
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if (damage == DEFAULT_DAMAGE)
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json.addProperty(POTION, fromBukkit(data));
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{
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json.remove(DAMAGE);
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}
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}
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else
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else
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{
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{
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json.addProperty(DAMAGE, damage);
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JsonElement element = json.get(POTION);
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}
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if (element != null)
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}
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else
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{
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{
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meta.setBasePotionData(toBukkit(element.getAsString()));
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return;
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}
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// NOTE: PotionData is initialized with UNCRAFTABLE. If is freshly initialized, try from damage values.
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PotionData data = meta.getBasePotionData();
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if ( ! data.equals(DATA_NULL)) return;
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int damage = DEFAULT_DAMAGE;
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int damage = DEFAULT_DAMAGE;
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JsonElement element = json.get(DAMAGE);
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JsonElement damageElement = json.get(DAMAGE);
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if (element != null) damage = element.getAsInt();
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if (damageElement != null) damage = damageElement.getAsInt();
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setPotionDamage(stack, meta, damage);
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Potion.fromDamage(damage).apply(stack);
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}
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}
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}
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}
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// -------------------------------------------- //
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// -------------------------------------------- //
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// POTION DAMAGE
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// CRAFT POTION UTIL
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// -------------------------------------------- //
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// -------------------------------------------- //
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// Note that there might be potions with invalid damage values.
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// They might have been created by mcmmo and other plugins adding custom potions using custom damage.
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// We do not destroy these invalid potions, but rather keep them as is.
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public static int getPotionDamage(ItemStack stack, PotionMeta meta)
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public static String fromBukkit(PotionData data)
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{
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{
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throw new RuntimeException();
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if (data.isUpgraded()) return upgradeable.get(data.getType());
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if (data.isExtended()) return extendable.get(data.getType());
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return regular.get(data.getType());
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}
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}
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public static void setPotionDamage(ItemStack stack, PotionMeta meta, int damage)
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public static PotionData toBukkit(String type)
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{
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{
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throw new RuntimeException();
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PotionType potionType = null;
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// Extended
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potionType = extendable.inverse().get(type);
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if (potionType != null) return new PotionData(potionType, true, false);
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// Upgraded
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potionType = upgradeable.inverse().get(type);
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if (potionType != null) return new PotionData(potionType, false, true);
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// Regular
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return new PotionData(regular.inverse().get(type), false, false);
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}
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}
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private static final BiMap<PotionType, String> regular = ImmutableBiMap.<PotionType, String>builder()
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.put(PotionType.UNCRAFTABLE, "empty")
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.put(PotionType.WATER, "water")
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.put(PotionType.MUNDANE, "mundane")
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.put(PotionType.THICK, "thick")
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.put(PotionType.AWKWARD, "awkward")
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.put(PotionType.NIGHT_VISION, "night_vision")
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.put(PotionType.INVISIBILITY, "invisibility")
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.put(PotionType.JUMP, "leaping")
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.put(PotionType.FIRE_RESISTANCE, "fire_resistance")
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.put(PotionType.SPEED, "swiftness")
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.put(PotionType.SLOWNESS, "slowness")
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.put(PotionType.WATER_BREATHING, "water_breathing")
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.put(PotionType.INSTANT_HEAL, "healing")
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.put(PotionType.INSTANT_DAMAGE, "harming")
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.put(PotionType.POISON, "poison")
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.put(PotionType.REGEN, "regeneration")
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.put(PotionType.STRENGTH, "strength")
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.put(PotionType.WEAKNESS, "weakness")
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.put(PotionType.LUCK, "luck")
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.build();
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private static final BiMap<PotionType, String> upgradeable = ImmutableBiMap.<PotionType, String>builder()
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.put(PotionType.JUMP, "strong_leaping")
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.put(PotionType.SPEED, "strong_swiftness")
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.put(PotionType.INSTANT_HEAL, "strong_healing")
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.put(PotionType.INSTANT_DAMAGE, "strong_harming")
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.put(PotionType.POISON, "strong_poison")
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.put(PotionType.REGEN, "strong_regeneration")
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.put(PotionType.STRENGTH, "strong_strength")
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.build();
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private static final BiMap<PotionType, String> extendable = ImmutableBiMap.<PotionType, String>builder()
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.put(PotionType.NIGHT_VISION, "long_night_vision")
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.put(PotionType.INVISIBILITY, "long_invisibility")
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.put(PotionType.JUMP, "long_leaping")
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.put(PotionType.FIRE_RESISTANCE, "long_fire_resistance")
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.put(PotionType.SPEED, "long_swiftness")
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.put(PotionType.SLOWNESS, "long_slowness")
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.put(PotionType.WATER_BREATHING, "long_water_breathing")
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.put(PotionType.POISON, "long_poison")
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.put(PotionType.REGEN, "long_regeneration")
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.put(PotionType.STRENGTH, "long_strength")
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.put(PotionType.WEAKNESS, "long_weakness")
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.build();
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}
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}
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