Added Explosion instead of firework on hit.
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src/build/Quake.jar
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src/build/Quake.jar
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@ -75,7 +75,9 @@ public class FireworkEffectPlayer {
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}
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public static void playFirework(Location loc) {
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Random r = new Random();
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loc.getWorld().spawnParticle(Particle.EXPLOSION_HUGE, loc, 1);
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loc.getWorld().spawnParticle(Particle.FLAME, loc, r.nextInt(51) + r.nextInt(51), 0.02d, 0.02d, 0.02d, 0.08d);
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}
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public static void playFirework(Player p) {
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