Minor ReadMe.md update
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README.md
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README.md
@ -41,14 +41,14 @@ This Quake Version is for Minecraft Spigot 1.16.5.
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####################################################
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## How to install ( Depended WorldEdit / Softdepended Vault ):
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* Download the plugin.
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* Stop the Server.
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* Download the plugin;
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* Stop the Server;
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* Place it in the plugin folder (plugins/).
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* Restart/Reload the server again (for create new files).
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* change config file.
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* Restart the server again.
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* Create new world with your arena (You need a Multi-World plugin like Multiverse) (optionally).
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* Enjoy.
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* Restart/Reload the server again (for create new files);
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* Change config files;
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* Restart the server again;
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* Create new world with your arena (You need a Multi-World plugin like Multiverse) (optionally);
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* Enjoy!
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## How to use: ( ignore the [] , it's mark placeholder )
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**Create an Arena**
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@ -57,15 +57,15 @@ This Quake Version is for Minecraft Spigot 1.16.5.
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* Do /quake setmax [Arena name] [number] - to set the maximum number of player can join the game.
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* Do /quake setmap [Arena name] [Name of map] - to set the name of the map will display on the lobby (Unknown will be display if nothing is set).
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* Do /quake addspawn [Arena name] [Read | Blue (Only for team arena)] - in the Arena, to add a randoms spawn of the Arena. (Do this many time of you want !)
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* Do /quake save [Arena name] - to save the config of the Arena. Enjoy !
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* Do /quake save [Arena name] - to save the config of the Arena. Enjoy!
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* Do /quake setlobbyspawn - to add a spawn at the end of the game (more than one can be defined).
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* Define a lobby wall with WorldEdit : A Wall of Signs
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* Do /quake addlobbywall - to define the WorldEdit region as a Lobby wall (more than one can be defined).
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* Define a lobby area with WorldEdit.
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* Do /quake addlobbyarea - to define the WorldEdit region as a Lobby area (more than one can be defined).
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* Define a lobby wall with WorldEdit : A Wall of Signs
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* Do /quake addlobbywall - to define the WorldEdit region as a Lobby wall (more than one can be defined).
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* Do /quake setlobbyspawn - to add a spawn at the end of the game (more than one can be defined).
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**New Lobby System
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Warning, the release 3.5.0 break the "lobby.yml" file format. You will have to redefine the lobby wall...
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Warning, the release 3.5.0 break the "lobby.yml" file format: you will have to redefine the lobby wall...
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[Read this Page](https://github.com/Bl4ckSkull666/Quake---The-Gun-Game/wiki/Lobby-system)
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