Factions/src/main/java/com/massivecraft/factions/cmd/CmdFactionsSeeChunk.java

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package com.massivecraft.factions.cmd;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.Player;
import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.util.VisualizeUtil;
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import com.massivecraft.massivecore.cmd.req.ReqHasPerm;
import com.massivecraft.massivecore.cmd.req.ReqIsPlayer;
import com.massivecraft.massivecore.ps.PS;
import com.massivecraft.massivecore.ps.PSFormatHumanSpace;
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public class CmdFactionsSeeChunk extends FCommand
{
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// -------------------------------------------- //
// CONSTRUCT
// -------------------------------------------- //
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public CmdFactionsSeeChunk()
{
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// Aliases
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this.addAliases("sc", "seechunk");
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// Requirements
// this.addRequirements(ReqFactionsEnabled.get());
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this.addRequirements(ReqHasPerm.get(Perm.SEE_CHUNK.node));
this.addRequirements(ReqIsPlayer.get());
}
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// -------------------------------------------- //
// OVERRIDE
// -------------------------------------------- //
@Override
public void perform()
{
// Args
World world = me.getWorld();
PS chunk = PS.valueOf(me).getChunk(true);
int chunkX = chunk.getChunkX();
int chunkZ = chunk.getChunkZ();
// Apply
int blockX;
int blockZ;
blockX = chunkX*16;
blockZ = chunkZ*16;
showPillar(me, world, blockX, blockZ);
blockX = chunkX*16 + 15;
blockZ = chunkZ*16;
showPillar(me, world, blockX, blockZ);
blockX = chunkX*16;
blockZ = chunkZ*16 + 15;
showPillar(me, world, blockX, blockZ);
blockX = chunkX*16 + 15;
blockZ = chunkZ*16 + 15;
showPillar(me, world, blockX, blockZ);
// Inform
msg("<i>Visualized %s", chunk.toString(PSFormatHumanSpace.get()));
}
@SuppressWarnings("deprecation")
public static void showPillar(Player player, World world, int blockX, int blockZ)
{
for (int blockY = 0; blockY < world.getMaxHeight(); blockY++)
{
Location loc = new Location(world, blockX, blockY, blockZ);
if (loc.getBlock().getType() != Material.AIR) continue;
int typeId = blockY % 5 == 0 ? Material.GLOWSTONE.getId() : Material.GLASS.getId();
VisualizeUtil.addLocation(player, loc, typeId);
}
}
}