Factions/src/com/massivecraft/factions/Factions.java

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package com.massivecraft.factions;
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import com.google.gson.GsonBuilder;
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import com.massivecraft.factions.adapter.BoardAdapter;
import com.massivecraft.factions.adapter.BoardMapAdapter;
import com.massivecraft.factions.adapter.RelAdapter;
import com.massivecraft.factions.adapter.TerritoryAccessAdapter;
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import com.massivecraft.factions.chat.ChatActive;
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import com.massivecraft.factions.cmd.type.TypeFactionChunkChangeType;
import com.massivecraft.factions.cmd.type.TypeRel;
import com.massivecraft.factions.engine.EngineEcon;
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import com.massivecraft.factions.entity.Board;
import com.massivecraft.factions.entity.BoardColl;
import com.massivecraft.factions.entity.FactionColl;
import com.massivecraft.factions.entity.MConfColl;
import com.massivecraft.factions.entity.MFlagColl;
import com.massivecraft.factions.entity.MPermColl;
import com.massivecraft.factions.entity.MPlayerColl;
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import com.massivecraft.factions.event.EventFactionsChunkChangeType;
import com.massivecraft.factions.mixin.PowerMixin;
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import com.massivecraft.massivecore.MassivePlugin;
import com.massivecraft.massivecore.collections.MassiveList;
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import com.massivecraft.massivecore.command.type.RegistryType;
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import com.massivecraft.massivecore.store.migrator.MigratorUtil;
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import com.massivecraft.massivecore.util.MUtil;
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import org.bukkit.ChatColor;
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import java.util.List;
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public class Factions extends MassivePlugin
{
// -------------------------------------------- //
// CONSTANTS
// -------------------------------------------- //
public final static String FACTION_MONEY_ACCOUNT_ID_PREFIX = "faction-";
public final static String ID_NONE = "none";
public final static String ID_SAFEZONE = "safezone";
public final static String ID_WARZONE = "warzone";
public final static String NAME_NONE_DEFAULT = ChatColor.DARK_GREEN.toString() + "Wilderness";
public final static String NAME_SAFEZONE_DEFAULT = "SafeZone";
public final static String NAME_WARZONE_DEFAULT = "WarZone";
// -------------------------------------------- //
// INSTANCE & CONSTRUCT
// -------------------------------------------- //
private static Factions i;
public static Factions get() { return i; }
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public Factions() { Factions.i = this; }
// -------------------------------------------- //
// FIELDS
// -------------------------------------------- //
// Mixins
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@Deprecated public PowerMixin getPowerMixin() { return PowerMixin.get(); }
@Deprecated public void setPowerMixin(PowerMixin powerMixin) { PowerMixin.get().setInstance(powerMixin); }
// -------------------------------------------- //
// OVERRIDE
// -------------------------------------------- //
@Override
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public void onEnableInner()
{
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// Register types
RegistryType.register(Rel.class, TypeRel.get());
RegistryType.register(EventFactionsChunkChangeType.class, TypeFactionChunkChangeType.get());
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// Register Faction accountId Extractor
// TODO: Perhaps this should be placed in the econ integration somewhere?
MUtil.registerExtractor(String.class, "accountId", ExtractorFactionAccountId.get());
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MigratorUtil.addJsonRepresentation(Board.class, Board.MAP_TYPE);
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// Activate
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this.activateAuto();
this.activate(this.getClassesActive("chat", ChatActive.class));
}
@Override
public List<Class<?>> getClassesActiveColls()
{
// MConf should always be activated first for all plugins. It's simply a standard. The config should have no dependencies.
// MFlag and MPerm are both dependency free.
// Next we activate Faction, MPlayer and Board. The order is carefully chosen based on foreign keys and indexing direction.
// MPlayer --> Faction
// We actually only have an index that we maintain for the MPlayer --> Faction one.
// The Board could currently be activated in any order but the current placement is an educated guess.
// In the future we might want to find all chunks from the faction or something similar.
// We also have the /f access system where the player can be granted specific access, possibly supporting the idea of such a reverse index.
return new MassiveList<Class<?>>(
MConfColl.class,
MFlagColl.class,
MPermColl.class,
FactionColl.class,
MPlayerColl.class,
BoardColl.class
);
}
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@Override
public List<Class<?>> getClassesActiveEngines()
{
List<Class<?>> ret = super.getClassesActiveEngines();
ret.remove(EngineEcon.class);
ret.add(EngineEcon.class);
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return ret;
}
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@Override
public GsonBuilder getGsonBuilder()
{
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return super.getGsonBuilder()
.registerTypeAdapter(TerritoryAccess.class, TerritoryAccessAdapter.get())
.registerTypeAdapter(Board.class, BoardAdapter.get())
.registerTypeAdapter(Board.MAP_TYPE, BoardMapAdapter.get())
.registerTypeAdapter(Rel.class, RelAdapter.get())
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;
}
}