2011-10-09 21:57:43 +02:00
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package com.massivecraft.factions.cmd;
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2011-03-19 13:00:03 +01:00
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import java.util.ArrayList;
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2012-03-02 02:16:45 +01:00
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import org.bukkit.Bukkit;
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2013-04-09 13:15:25 +02:00
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import com.massivecraft.factions.ConfServer;
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2011-07-18 22:06:02 +02:00
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import com.massivecraft.factions.FPlayer;
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2013-04-09 13:22:23 +02:00
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import com.massivecraft.factions.FPlayerColl;
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2011-07-18 22:06:02 +02:00
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import com.massivecraft.factions.Faction;
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2013-04-09 12:58:39 +02:00
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import com.massivecraft.factions.FactionColl;
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2013-04-09 13:00:09 +02:00
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import com.massivecraft.factions.Factions;
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2013-04-09 12:56:29 +02:00
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import com.massivecraft.factions.Perm;
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2013-04-09 13:24:55 +02:00
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import com.massivecraft.factions.Rel;
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2012-03-02 02:16:45 +01:00
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import com.massivecraft.factions.event.FPlayerJoinEvent;
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import com.massivecraft.factions.event.FactionCreateEvent;
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2013-04-16 10:11:59 +02:00
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import com.massivecraft.mcore.cmd.req.ReqHasPerm;
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2011-03-19 13:00:03 +01:00
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2013-04-10 13:12:22 +02:00
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public class CmdFactionsCreate extends FCommand
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2011-10-09 14:53:38 +02:00
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{
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2013-04-10 13:12:22 +02:00
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public CmdFactionsCreate()
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2011-10-09 14:53:38 +02:00
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{
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2013-04-16 10:11:59 +02:00
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this.addAliases("create");
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2011-03-22 18:48:09 +01:00
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2013-04-16 10:30:21 +02:00
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this.addRequiredArg("faction tag");
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2011-10-09 14:53:38 +02:00
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2013-04-16 10:11:59 +02:00
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this.addRequirements(ReqHasPerm.get(Perm.CREATE.node));
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2011-03-23 17:39:56 +01:00
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}
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2011-06-21 07:38:31 +02:00
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@Override
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2011-10-09 14:53:38 +02:00
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public void perform()
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{
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2013-04-16 11:05:49 +02:00
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String tag = this.arg(0);
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2011-03-19 13:00:03 +01:00
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2011-10-09 14:53:38 +02:00
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if (fme.hasFaction())
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{
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2011-10-10 13:40:24 +02:00
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msg("<b>You must leave your current faction first.");
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2011-03-19 13:00:03 +01:00
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return;
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}
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2013-04-12 09:47:43 +02:00
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if (FactionColl.get().isTagTaken(tag))
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2011-10-09 14:53:38 +02:00
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{
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2011-10-10 13:40:24 +02:00
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msg("<b>That tag is already in use.");
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2011-03-19 13:00:03 +01:00
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return;
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}
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2013-04-09 12:58:39 +02:00
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ArrayList<String> tagValidationErrors = FactionColl.validateTag(tag);
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2011-10-09 14:53:38 +02:00
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if (tagValidationErrors.size() > 0)
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{
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2011-03-19 13:00:03 +01:00
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sendMessage(tagValidationErrors);
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return;
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}
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2012-03-02 02:16:45 +01:00
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2012-03-09 23:09:33 +01:00
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// trigger the faction creation event (cancellable)
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2013-04-12 09:47:43 +02:00
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String factionId = FactionColl.get().getIdStrategy().generate(FactionColl.get());
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2013-04-16 09:48:57 +02:00
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FactionCreateEvent createEvent = new FactionCreateEvent(sender, tag, factionId);
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2012-03-09 23:09:33 +01:00
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Bukkit.getServer().getPluginManager().callEvent(createEvent);
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2012-03-02 02:16:45 +01:00
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if(createEvent.isCancelled()) return;
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2012-03-13 15:48:34 +01:00
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// then make 'em pay (if applicable)
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2013-04-19 09:50:33 +02:00
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if (!payForCommand(ConfServer.econCostCreate)) return;
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2013-04-12 09:47:43 +02:00
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Faction faction = FactionColl.get().create(factionId);
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2011-10-13 11:10:29 +02:00
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2011-10-23 12:07:20 +02:00
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// TODO: Why would this even happen??? Auto increment clash??
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2011-10-13 11:10:29 +02:00
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if (faction == null)
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{
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msg("<b>There was an internal error while trying to create your faction. Please try again.");
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return;
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}
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2012-03-09 23:09:33 +01:00
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// finish setting up the Faction
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2013-04-12 08:56:26 +02:00
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faction.setTag(tag);
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// trigger the faction join event for the creator
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2013-04-16 09:48:57 +02:00
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FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayerColl.get().get(sender),faction,FPlayerJoinEvent.PlayerJoinReason.CREATE);
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2013-04-12 08:56:26 +02:00
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Bukkit.getServer().getPluginManager().callEvent(joinEvent);
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// join event cannot be cancelled or you'll have an empty faction
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// finish setting up the FPlayer
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2011-10-23 17:30:41 +02:00
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fme.setRole(Rel.LEADER);
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2011-10-09 14:53:38 +02:00
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fme.setFaction(faction);
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2011-08-20 02:41:28 +02:00
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2013-04-12 08:56:26 +02:00
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for (FPlayer follower : FPlayerColl.get().getAllOnline())
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2011-10-09 14:53:38 +02:00
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{
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2011-10-21 19:20:33 +02:00
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follower.msg("%s<i> created a new faction %s", fme.describeTo(follower, true), faction.getTag(follower));
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2011-03-19 13:00:03 +01:00
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}
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2013-04-16 11:27:03 +02:00
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msg("<i>You should now: %s", Factions.get().getOuterCmdFactions().cmdFactionsDescription.getUseageTemplate());
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Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 19:50:02 +02:00
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2013-04-09 13:15:25 +02:00
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if (ConfServer.logFactionCreate)
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2013-04-09 13:12:13 +02:00
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Factions.get().log(fme.getName()+" created a new faction: "+tag);
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2011-03-19 13:00:03 +01:00
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}
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}
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