Fix a couple of old cases where it said Admin instead of Leader.
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c2063a47b2
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@ -686,7 +686,7 @@ public class FPlayer extends SenderEntity<FPlayer> implements EconomyParticipato
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if (!permanent && this.getRole() == Rel.LEADER && myFaction.getFPlayers().size() > 1)
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{
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msg("<b>You must give the admin role to someone else first.");
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msg("<b>You must give the leader role to someone else first.");
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return;
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}
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@ -62,7 +62,7 @@ public class CmdFactionsDisband extends FCommand
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// Inform all players
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for (FPlayer fplayer : FPlayerColl.get().getAllOnline())
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{
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String who = senderIsConsole ? "A server admin" : fme.describeTo(fplayer);
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String who = fme.describeTo(fplayer);
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if (fplayer.getFaction() == faction)
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{
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fplayer.msg("<h>%s<i> disbanded your faction.", who);
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@ -76,7 +76,7 @@ public class CmdFactionsLeader extends FCommand
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{
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targetFaction.promoteNewLeader();
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msg("<i>You have demoted %s<i> from the position of faction leader.", newLeader.describeTo(fme, true));
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newLeader.msg("<i>You have been demoted from the position of faction leader by %s<i>.", senderIsConsole ? "a server admin" : fme.describeTo(newLeader, true));
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newLeader.msg("<i>You have been demoted from the position of faction leader by %s<i>.", fme.describeTo(newLeader, true));
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return;
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}
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@ -34,7 +34,7 @@ public class CmdFactionsShow extends FCommand
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Faction faction = this.arg(0, ARFaction.get(), myFaction);
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if (faction == null) return;
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Collection<FPlayer> admins = faction.getFPlayersWhereRole(Rel.LEADER);
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Collection<FPlayer> leaders = faction.getFPlayersWhereRole(Rel.LEADER);
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Collection<FPlayer> mods = faction.getFPlayersWhereRole(Rel.OFFICER);
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Collection<FPlayer> normals = faction.getFPlayersWhereRole(Rel.MEMBER);
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Collection<FPlayer> recruits = faction.getFPlayersWhereRole(Rel.RECRUIT);
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@ -100,7 +100,7 @@ public class CmdFactionsShow extends FCommand
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List<String> memberOnlineNames = new ArrayList<String>();
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List<String> memberOfflineNames = new ArrayList<String>();
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for (FPlayer follower : admins)
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for (FPlayer follower : leaders)
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{
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if (follower.isOnline() && Mixin.isVisible(me, follower.getId()))
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{
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@ -38,7 +38,7 @@ public abstract class FCommand extends MCommand
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if (you.getRole().equals(Rel.LEADER))
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{
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i.sendMessage(Txt.parse("<b>Only the faction admin can do that."));
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i.sendMessage(Txt.parse("<b>Only the faction leader can do that."));
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}
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else if (i.getRole().equals(Rel.OFFICER))
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{
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@ -48,8 +48,10 @@ public class Econ
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Factions.get().log("Economy integration through Vault plugin successful.");
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if (!ConfServer.econEnabled)
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{
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Factions.get().log("NOTE: Economy is disabled. You can enable it with the command: f config econEnabled true");
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}
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}
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// -------------------------------------------- //
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// FIELDS
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@ -333,12 +335,6 @@ public class Econ
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}
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}
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// format money string based on server's set currency type, like "24 gold" or "$24.50"
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public static String moneyString(double amount)
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{
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return economy.format(amount);
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}
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// calculate the cost for claiming land
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public static double calculateClaimCost(int ownedLand, boolean takingFromAnotherFaction)
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{
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@ -377,6 +373,12 @@ public class Econ
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// Standard account management methods
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// -------------------------------------------- //
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// format money string based on server's set currency type, like "24 gold" or "$24.50"
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public static String moneyString(double amount)
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{
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return economy.format(amount);
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}
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public static boolean hasAccount(String name)
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{
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return economy.hasAccount(name);
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@ -390,27 +392,33 @@ public class Econ
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public static boolean setBalance(String account, double amount)
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{
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double current = economy.getBalance(account);
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if (current > amount)
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return economy.withdrawPlayer(account, current - amount).transactionSuccess();
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else
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return economy.depositPlayer(account, amount - current).transactionSuccess();
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// TODO: WHY?
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return modifyBalance(account, amount - current);
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}
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public static boolean modifyBalance(String account, double amount)
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{
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if (amount < 0)
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return economy.withdrawPlayer(account, -amount).transactionSuccess();
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else
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return economy.depositPlayer(account, amount).transactionSuccess();
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// TODO: Get rid of?
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return deposit(account, amount);
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}
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public static boolean deposit(String account, double amount)
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{
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if (amount < 0)
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{
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return withdraw(account, -amount);
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}
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return economy.depositPlayer(account, amount).transactionSuccess();
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}
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public static boolean withdraw(String account, double amount)
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{
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if (amount < 0)
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{
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return deposit(account, -amount);
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}
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return economy.withdrawPlayer(account, amount).transactionSuccess();
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}
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}
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