Added configs for protection for offline factions
Change-Id: I2351b74144195d7b068b65b218732fdbd0fc3bef
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@ -90,6 +90,8 @@ public class Conf {
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public static Set<Material> territoryProtectedMaterials = new HashSet<Material>();
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public static Set<Material> territoryProtectedMaterials = new HashSet<Material>();
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public static Set<Material> territoryDenyUseageMaterials = new HashSet<Material>();
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public static Set<Material> territoryDenyUseageMaterials = new HashSet<Material>();
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public static Set<Material> territoryProtectedMaterialsWhenOffline = new HashSet<Material>();
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public static Set<Material> territoryDenyUseageMaterialsWhenOffline = new HashSet<Material>();
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public static transient Set<CreatureType> safeZoneNerfedCreatureTypes = new HashSet<CreatureType>();
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public static transient Set<CreatureType> safeZoneNerfedCreatureTypes = new HashSet<CreatureType>();
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@ -111,6 +113,17 @@ public class Conf {
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territoryDenyUseageMaterials.add(Material.BUCKET);
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territoryDenyUseageMaterials.add(Material.BUCKET);
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territoryDenyUseageMaterials.add(Material.WATER_BUCKET);
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territoryDenyUseageMaterials.add(Material.WATER_BUCKET);
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territoryDenyUseageMaterials.add(Material.LAVA_BUCKET);
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territoryDenyUseageMaterials.add(Material.LAVA_BUCKET);
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territoryProtectedMaterialsWhenOffline.add(Material.WOODEN_DOOR);
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territoryProtectedMaterialsWhenOffline.add(Material.TRAP_DOOR);
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territoryProtectedMaterialsWhenOffline.add(Material.DISPENSER);
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territoryProtectedMaterialsWhenOffline.add(Material.CHEST);
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territoryProtectedMaterialsWhenOffline.add(Material.FURNACE);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET);
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territoryDenyUseageMaterialsWhenOffline.add(Material.WATER_BUCKET);
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territoryDenyUseageMaterialsWhenOffline.add(Material.LAVA_BUCKET);
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safeZoneNerfedCreatureTypes.add(CreatureType.CREEPER);
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safeZoneNerfedCreatureTypes.add(CreatureType.CREEPER);
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safeZoneNerfedCreatureTypes.add(CreatureType.GHAST);
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safeZoneNerfedCreatureTypes.add(CreatureType.GHAST);
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