Rethinking power calculation some.
This commit is contained in:
parent
6b7312bcf8
commit
3c60f75bbd
@ -51,8 +51,6 @@ permissions:
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factions.officer.any: {description: give or revoke officer rights for any player in any faction}
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factions.open: {description: switch if invitation is required to join}
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factions.perm: {description: change faction permissions}
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factions.power: {description: show player power info}
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factions.power.any: {description: view an other players power level}
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factions.powerboost: {description: apply permanent power bonus/penalty to specified player or faction}
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factions.promote: {description: promote lesser members in your faction}
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factions.relation: {description: set relation wish to another faction}
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@ -145,8 +143,6 @@ permissions:
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factions.money.*: true
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factions.open: true
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factions.perm: true
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factions.power: true
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factions.power.any: true
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factions.promote: true
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factions.relation: true
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factions.seechunk: true
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@ -80,6 +80,7 @@ public class ConfServer extends SimpleConfig
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// ASSORTED
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// -------------------------------------------- //
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// TODO: Should this be based on a permission node lookup map?
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public static double territoryShieldFactor = 0.3;
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// for claimed areas where further faction-member ownership can be defined
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@ -33,7 +33,8 @@ import com.massivecraft.factions.listeners.FactionsListenerExploit;
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import com.massivecraft.factions.listeners.FactionsListenerMain;
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import com.massivecraft.factions.listeners.TodoFactionsPlayerListener;
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import com.massivecraft.factions.task.AutoLeaveTask;
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import com.massivecraft.factions.task.EconLandRewardTask;
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import com.massivecraft.factions.task.EconRewardTask;
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import com.massivecraft.factions.task.PowerUpdateTask;
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import com.massivecraft.mcore.MPlugin;
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import com.massivecraft.mcore.usys.Aspect;
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@ -128,8 +129,9 @@ public class Factions extends MPlugin
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getServer().getPluginManager().registerEvents(this.playerListener, this);
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// Schedule recurring non-tps-dependent tasks
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PowerUpdateTask.get().schedule(this);
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AutoLeaveTask.get().schedule(this);
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EconLandRewardTask.get().schedule(this);
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EconRewardTask.get().schedule(this);
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// Register built in chat modifiers
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ChatModifierLc.get().register();
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@ -52,8 +52,6 @@ public enum Perm
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OFFICER_ANY("officer.any"),
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OPEN("open"),
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PERM("perm"),
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POWER("power"),
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POWER_ANY("power.any"),
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POWERBOOST("powerboost"),
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PROMOTE("promote"),
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RELATION("relation"),
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@ -31,7 +31,6 @@ public class CmdFactions extends FCommand
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public CmdFactionsMoney cmdFactionsMoney = new CmdFactionsMoney();
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public CmdFactionsOpen cmdFactionsOpen = new CmdFactionsOpen();
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public CmdFactionsPerm cmdFactionsPerm = new CmdFactionsPerm();
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public CmdFactionsPower cmdFactionsPower = new CmdFactionsPower();
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public CmdFactionsPowerBoost cmdFactionsPowerBoost = new CmdFactionsPowerBoost();
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public CmdFactionsPromote cmdFactionsPromote = new CmdFactionsPromote();
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public CmdFactionsRelationAlly cmdFactionsRelationAlly = new CmdFactionsRelationAlly();
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@ -62,7 +61,6 @@ public class CmdFactions extends FCommand
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this.addSubCommand(HelpCommand.get());
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this.addSubCommand(this.cmdFactionsList);
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this.addSubCommand(this.cmdFactionsShow);
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this.addSubCommand(this.cmdFactionsPower);
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this.addSubCommand(this.cmdFactionsJoin);
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this.addSubCommand(this.cmdFactionsLeave);
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this.addSubCommand(this.cmdFactionsHome);
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@ -1,33 +0,0 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.cmd.arg.ARUPlayer;
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import com.massivecraft.factions.entity.UPlayer;
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import com.massivecraft.mcore.cmd.req.ReqHasPerm;
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public class CmdFactionsPower extends FCommand
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{
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public CmdFactionsPower()
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{
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this.addAliases("power", "pow");
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this.addOptionalArg("player", "you");
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this.addRequirements(ReqHasPerm.get(Perm.POWER.node));
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}
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@Override
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public void perform()
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{
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UPlayer target = this.arg(0, ARUPlayer.getStartAny(fme), fme);
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if (target == null) return;
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if (target != fme && ! Perm.POWER_ANY.has(sender, true)) return;
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double powerBoost = target.getPowerBoost();
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String boost = (powerBoost == 0.0) ? "" : (powerBoost > 0.0 ? " (bonus: " : " (penalty: ") + powerBoost + ")";
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msg("%s<a> - Power / Maxpower: <i>%d / %d %s", target.describeTo(fme, true), target.getPowerRounded(), target.getPowerMaxRounded(), boost);
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}
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}
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@ -2,9 +2,7 @@ package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.cmd.arg.ARUPlayer;
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import com.massivecraft.factions.cmd.arg.ARFaction;
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import com.massivecraft.factions.entity.UPlayer;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.mcore.cmd.arg.ARDouble;
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import com.massivecraft.mcore.cmd.req.ReqHasPerm;
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@ -15,9 +13,8 @@ public class CmdFactionsPowerBoost extends FCommand
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{
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this.addAliases("powerboost");
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this.addRequiredArg("p|f|player|faction");
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this.addRequiredArg("name");
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this.addRequiredArg("#");
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this.addRequiredArg("faction");
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this.addRequiredArg("amount");
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this.addRequirements(ReqHasPerm.get(Perm.POWERBOOST.node));
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}
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@ -25,42 +22,17 @@ public class CmdFactionsPowerBoost extends FCommand
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@Override
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public void perform()
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{
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String type = this.arg(0).toLowerCase();
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boolean doPlayer = true;
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if (type.equals("f") || type.equals("faction"))
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{
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doPlayer = false;
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}
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else if (!type.equals("p") && !type.equals("player"))
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{
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msg("<b>You must specify \"p\" or \"player\" to target a player or \"f\" or \"faction\" to target a faction.");
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msg("<b>ex. /f powerboost p SomePlayer 0.5 -or- /f powerboost f SomeFaction -5");
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return;
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}
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Faction faction = this.arg(0, ARFaction.get(fme));
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if (faction == null) return;
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Double targetPower = this.arg(2, ARDouble.get());
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if (targetPower == null) return;
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Double amount = this.arg(1, ARDouble.get());
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if (amount == null) return;
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String target;
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if (doPlayer)
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{
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UPlayer targetPlayer = this.arg(1, ARUPlayer.getStartAny(sender));
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if (targetPlayer == null) return;
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targetPlayer.setPowerBoost(targetPower);
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target = "Player \""+targetPlayer.getName()+"\"";
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}
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else
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{
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Faction targetFaction = this.arg(1, ARFaction.get(sender));
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if (targetFaction == null) return;
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targetFaction.setPowerBoost(targetPower);
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target = "Faction \""+targetFaction.getTag()+"\"";
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}
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msg("<i>"+target+" now has a power bonus/penalty of "+targetPower+" to min and max power levels.");
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Factions.get().log(fme.getName()+" has set the power bonus/penalty for "+target+" to "+targetPower+".");
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faction.setPowerBoost(amount);
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msg("<i>"+faction.getTag()+" now has a power bonus/penalty of "+amount+" to min and max power levels.");
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// TODO: Inconsistent. Why is there no boolean to toggle this logging of?
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Factions.get().log(fme.getName()+" has set the power bonus/penalty for "+faction.getTag()+" to "+amount+".");
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}
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}
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@ -646,44 +646,25 @@ public class Faction extends Entity<Faction> implements EconomyParticipator
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public double getPower()
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{
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if (this.getFlag(FFlag.INFPOWER))
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{
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return 999999;
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}
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if (this.getFlag(FFlag.INFPOWER)) return 999999;
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double ret = 0;
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for (UPlayer uplayer : this.getUPlayers())
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{
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ret += uplayer.getPower();
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}
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ret += this.getPowerBoost();
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if (UConf.get(this).powerFactionMax > 0 && ret > UConf.get(this).powerFactionMax)
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{
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ret = UConf.get(this).powerFactionMax;
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}
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ret = Math.min(ret, this.getPowerMax());
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ret = Math.max(ret, 0);
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return ret + this.getPowerBoost();
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return ret;
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}
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public double getPowerMax()
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{
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if (this.getFlag(FFlag.INFPOWER))
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{
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return 999999;
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}
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double ret = 0;
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for (UPlayer uplayer : this.getUPlayers())
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{
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ret += uplayer.getPowerMax();
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}
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if (UConf.get(this).powerFactionMax > 0 && ret > UConf.get(this).powerFactionMax)
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{
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ret = UConf.get(this).powerFactionMax;
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}
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return ret + this.getPowerBoost();
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if (this.getFlag(FFlag.INFPOWER)) return 999999;
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return UConf.get(this).powerFactionMax + this.getPowerBoost();
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}
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public int getPowerRounded()
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@ -1,13 +1,20 @@
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package com.massivecraft.factions.entity;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import org.bukkit.ChatColor;
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import org.bukkit.event.EventPriority;
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import org.bukkit.permissions.PermissionDefault;
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import com.massivecraft.mcore.store.Entity;
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import com.massivecraft.mcore.util.MUtil;
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import com.massivecraft.mcore.util.PermUtil;
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import com.massivecraft.mcore.util.TimeUnit;
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public class MConf extends Entity<MConf>
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{
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@ -19,27 +26,73 @@ public class MConf extends Entity<MConf>
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public static MConf get() { return i; }
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// -------------------------------------------- //
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// COLORS
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// OVERRIDE: ENTITY
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// -------------------------------------------- //
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public ChatColor colorMember = ChatColor.GREEN;
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public ChatColor colorAlly = ChatColor.DARK_PURPLE;
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public ChatColor colorTruce = ChatColor.LIGHT_PURPLE;
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public ChatColor colorNeutral = ChatColor.WHITE;
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public ChatColor colorEnemy = ChatColor.RED;
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public ChatColor colorNoPVP = ChatColor.GOLD;
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public ChatColor colorFriendlyFire = ChatColor.DARK_RED;
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//public ChatColor colorWilderness = ChatColor.DARK_GREEN;
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@Override
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public MConf load(MConf that)
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{
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super.load(that);
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this.upsertPowerPerms();
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return this;
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}
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// -------------------------------------------- //
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// PREFIXES
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// POWER
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// -------------------------------------------- //
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public String prefixLeader = "**";
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public String prefixOfficer = "*";
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public String prefixMember = "+";
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public String prefixRecruit = "-";
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public long powerTaskMillis = TimeUnit.MILLIS_PER_MINUTE;
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public Map<String, Double> permToPowerMax = MUtil.map(
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"factions.power.max.50", 50.0,
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"factions.power.max.40", 40.0,
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"factions.power.max.30", 30.0,
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"factions.power.max.20", 20.0,
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"factions.power.max.10", 10.0,
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"factions.power.max.default", 10.0
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);
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public Map<String, Double> permToPowerMin = MUtil.map(
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"factions.power.min.50", 50.0,
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"factions.power.min.40", 40.0,
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"factions.power.min.30", 30.0,
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"factions.power.min.20", 20.0,
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"factions.power.min.10", 10.0,
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"factions.power.min.default", 10.0
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);
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public Map<String, Double> permToPowerHour = MUtil.map(
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"factions.power.hour.50", 50.0,
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"factions.power.hour.40", 40.0,
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"factions.power.hour.30", 30.0,
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"factions.power.hour.20", 20.0,
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"factions.power.hour.10", 10.0,
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"factions.power.hour.4", 4.0,
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"factions.power.hour.2", 2.0,
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"factions.power.hour.default", 2.0
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);
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public Map<String, Double> permToPowerDeath = MUtil.map(
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"factions.power.death.0", 0.0,
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"factions.power.death.-2", -2.0,
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"factions.power.death.default", -2.0
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);
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public void upsertPowerPerms()
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{
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List<String> names = new ArrayList<String>();
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names.addAll(this.permToPowerMax.keySet());
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names.addAll(this.permToPowerMin.keySet());
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names.addAll(this.permToPowerHour.keySet());
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names.addAll(this.permToPowerDeath.keySet());
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for (String name : names)
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{
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PermUtil.get(true, true, name, name, PermissionDefault.FALSE);
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}
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}
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// -------------------------------------------- //
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// CHAT
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@ -77,27 +130,27 @@ public class MConf extends Entity<MConf>
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public Set<String> herochatAlliesWorlds = new HashSet<String>();
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// -------------------------------------------- //
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// LOGGING
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// COLORS
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// -------------------------------------------- //
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public boolean logFactionCreate = true;
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public boolean logFactionDisband = true;
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public boolean logFactionJoin = true;
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public boolean logFactionKick = true;
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public boolean logFactionLeave = true;
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public boolean logLandClaims = true;
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public boolean logLandUnclaims = true;
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public boolean logMoneyTransactions = true;
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public boolean logPlayerCommands = true;
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public ChatColor colorMember = ChatColor.GREEN;
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public ChatColor colorAlly = ChatColor.DARK_PURPLE;
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public ChatColor colorTruce = ChatColor.LIGHT_PURPLE;
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public ChatColor colorNeutral = ChatColor.WHITE;
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public ChatColor colorEnemy = ChatColor.RED;
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public ChatColor colorNoPVP = ChatColor.GOLD;
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public ChatColor colorFriendlyFire = ChatColor.DARK_RED;
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//public ChatColor colorWilderness = ChatColor.DARK_GREEN;
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// -------------------------------------------- //
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// EXPLOITS
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// PREFIXES
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// -------------------------------------------- //
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public boolean handleExploitObsidianGenerators = true;
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public boolean handleExploitEnderPearlClipping = true;
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public boolean handleExploitInteractionSpam = true;
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public boolean handleExploitTNTWaterlog = false;
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public String prefixLeader = "**";
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public String prefixOfficer = "*";
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public String prefixMember = "+";
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public String prefixRecruit = "-";
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// -------------------------------------------- //
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// DERPY OVERRIDES
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@ -113,5 +166,28 @@ public class MConf extends Entity<MConf>
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public Set<String> worldsNoClaiming = new LinkedHashSet<String>();
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public Set<String> worldsNoPowerLoss = new LinkedHashSet<String>();
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public Set<String> worldsIgnorePvP = new LinkedHashSet<String>();
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// -------------------------------------------- //
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// EXPLOITS
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// -------------------------------------------- //
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public boolean handleExploitObsidianGenerators = true;
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public boolean handleExploitEnderPearlClipping = true;
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public boolean handleExploitInteractionSpam = true;
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public boolean handleExploitTNTWaterlog = false;
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// -------------------------------------------- //
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// LOGGING
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// -------------------------------------------- //
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public boolean logFactionCreate = true;
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public boolean logFactionDisband = true;
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public boolean logFactionJoin = true;
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public boolean logFactionKick = true;
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public boolean logFactionLeave = true;
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public boolean logLandClaims = true;
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public boolean logLandUnclaims = true;
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public boolean logMoneyTransactions = true;
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public boolean logPlayerCommands = true;
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}
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@ -47,25 +47,11 @@ public class UConf extends Entity<UConf>
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// POWER
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// -------------------------------------------- //
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public double powerMax = 10.0;
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public double powerMin = -10.0;
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public double powerStarting = 10.0; // New players start out with this power level
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// TODO: Group default values together?
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public double powerPerDeath = -4.0; // A death makes you lose 4 power
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public double powerPlayerDefault = 0.0;
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public double powerPerHourOnline = 10.0;
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public double powerPerHourOffline = 0.0;
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// players will no longer lose power from being offline once their power drops to this amount or less
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public double powerLimitGainOnline = 10.0;
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public double powerLimitGainOffline = 0.0;
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public double powerLimitLossOnline = -10.0;
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public double powerLimitLossOffline = 0.0;
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public boolean scaleNegativePower = false; // Power regeneration rate increase as power decreases
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public double scaleNegativeDivisor = 40.0; // Divisor for inverse power regeneration curve
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public double powerFactionMax = 0.0; // if greater than 0, the cap on how much power a faction can have (additional power from players beyond that will act as a "buffer" of sorts)
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public double powerFactionMax = 1000.0;
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// -------------------------------------------- //
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// DENY COMMANDS
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@ -18,8 +18,6 @@ import com.massivecraft.factions.RelationParticipator;
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import com.massivecraft.factions.event.FactionsEventLandClaim;
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import com.massivecraft.factions.event.FactionsEventMembershipChange;
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import com.massivecraft.factions.event.FactionsEventMembershipChange.MembershipChangeReason;
|
||||
import com.massivecraft.factions.event.FactionsEventPowerChange;
|
||||
import com.massivecraft.factions.event.FactionsEventPowerChange.PowerChangeReason;
|
||||
import com.massivecraft.factions.integration.Econ;
|
||||
import com.massivecraft.factions.integration.LWCFeatures;
|
||||
import com.massivecraft.factions.integration.Worldguard;
|
||||
@ -28,8 +26,6 @@ import com.massivecraft.mcore.mixin.Mixin;
|
||||
import com.massivecraft.mcore.money.Money;
|
||||
import com.massivecraft.mcore.ps.PS;
|
||||
import com.massivecraft.mcore.store.SenderEntity;
|
||||
import com.massivecraft.mcore.util.MUtil;
|
||||
import com.massivecraft.mcore.util.TimeUnit;
|
||||
import com.massivecraft.mcore.util.Txt;
|
||||
|
||||
|
||||
@ -54,10 +50,7 @@ public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipato
|
||||
this.setFactionId(that.factionId);
|
||||
this.setRole(that.role);
|
||||
this.setTitle(that.title);
|
||||
this.setPowerBoost(that.powerBoost);
|
||||
|
||||
this.power = that.power;
|
||||
this.lastPowerUpdateTime = that.lastPowerUpdateTime;
|
||||
this.setPower(that.power);
|
||||
|
||||
return this;
|
||||
}
|
||||
@ -65,14 +58,13 @@ public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipato
|
||||
@Override
|
||||
public boolean isDefault()
|
||||
{
|
||||
// TODO: What if I incorporated the "default" word into the system?
|
||||
// Rename?: hasFaction --> isFactionDefault
|
||||
|
||||
if (this.hasFaction()) return false;
|
||||
|
||||
// Note: we do not check role or title here since they mean nothing without a faction.
|
||||
|
||||
// TODO: This line looks obnoxious, investigate it.
|
||||
if (this.getPowerRounded() != this.getPowerMaxRounded() && this.getPowerRounded() != (int) Math.round(UConf.get(this).powerStarting)) return false;
|
||||
|
||||
if (this.hasPowerBoost()) return false;
|
||||
// Role means nothing without a faction.
|
||||
// Title means nothing without a faction.
|
||||
if (this.getPowerRounded() != (int) Math.round(UConf.get(this).powerPlayerDefault)) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -84,38 +76,30 @@ public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipato
|
||||
// Each field has it's own section further down since just the getter and setter logic takes up quite some place.
|
||||
|
||||
// This is a foreign key.
|
||||
// A players always belongs to a faction.
|
||||
// If null the player belongs to the no-faction faction called Wilderness.
|
||||
// Each player belong to a faction.
|
||||
// Null means default which is the no-faction faction called Wilderness.
|
||||
private String factionId = null;
|
||||
|
||||
// What role does the player have in the faction?
|
||||
// The default value here is MEMBER since that one would be one of the most common ones and our goal is to save database space.
|
||||
// A note to self is that we can not change it from member to anything else just because we feel like it, that would corrupt database content.
|
||||
// Null means default which is the default value for the universe.
|
||||
private Rel role = null;
|
||||
|
||||
// What title does the player have in the faction?
|
||||
// The title is just for fun. It's completely meaningless.
|
||||
// The title is just for fun. It's not connected to any game mechanic.
|
||||
// The default case is no title since it's what you start with and also the most common case.
|
||||
// The player title is similar to the faction description.
|
||||
//
|
||||
// Question: Can the title contain chat colors?
|
||||
// Answer: Yes but in such case the policy is that they already must be parsed using Txt.parse.
|
||||
// If they contain markup it should not be parsed in case we coded the system correctly.
|
||||
// If the title contains raw markup, such as "<white>" instead of "§f" it will not be parsed and "<white>" will be displayed.
|
||||
private String title = null;
|
||||
|
||||
// Player usually do not have a powerboost. It defaults to 0.
|
||||
// The powerBoost is a custom increase/decrease to default and maximum power.
|
||||
// Note that player powerBoost and faction powerBoost are very similar.
|
||||
private Double powerBoost = null;
|
||||
|
||||
// This field contains the last calculated value of the players power.
|
||||
// The power calculation is lazy which means that the power is calculated first when you try to view the value.
|
||||
// Each player has an individual power level.
|
||||
// The power level for online players is occasionally updated by a recurring task and the power should stay the same for offline players.
|
||||
// For that reason the value is to be considered correct when you pick it. Do not call the power update method.
|
||||
// Null means default which is the default value for the universe.
|
||||
private Double power = null;
|
||||
|
||||
// This is the timestamp for the last calculation of the power.
|
||||
// The value is used for the lazy calculation described above.
|
||||
private long lastPowerUpdateTime = System.currentTimeMillis();
|
||||
|
||||
// -------------------------------------------- //
|
||||
// FIELDS: RAW TRANSIENT
|
||||
// -------------------------------------------- //
|
||||
@ -142,16 +126,9 @@ public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipato
|
||||
public String getAccountId() { return this.getId(); }
|
||||
|
||||
// -------------------------------------------- //
|
||||
// CONSTRUCT
|
||||
// CORE UTILITIES
|
||||
// -------------------------------------------- //
|
||||
|
||||
// GSON need this noarg constructor.
|
||||
public UPlayer()
|
||||
{
|
||||
this.resetFactionData();
|
||||
//this.power = ConfServer.powerStarting;
|
||||
}
|
||||
|
||||
public void resetFactionData()
|
||||
{
|
||||
// The default neutral faction
|
||||
@ -162,6 +139,37 @@ public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipato
|
||||
this.autoClaimFor = null;
|
||||
}
|
||||
|
||||
/*
|
||||
public boolean isPresent(boolean requireFetchable)
|
||||
{
|
||||
if (!this.isOnline()) return false;
|
||||
|
||||
if (requireFetchable)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
PS ps = Mixin.getSenderPs(this.getId());
|
||||
if (ps == null) return false;
|
||||
|
||||
String psUniverse = Factions.get().getMultiverse().getUniverseForWorldName(ps.getWorld());
|
||||
if (!psUniverse.equals(this.getUniverse())) return false;
|
||||
|
||||
if (!requireFetchable) return true;
|
||||
|
||||
Player player = this.getPlayer();
|
||||
if (player == null) return false;
|
||||
|
||||
if (player.isDead()) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
|
||||
// -------------------------------------------- //
|
||||
// FIELD: factionId
|
||||
// -------------------------------------------- //
|
||||
@ -281,49 +289,6 @@ public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipato
|
||||
this.changed();
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
// FIELD: powerBoost
|
||||
// -------------------------------------------- //
|
||||
|
||||
public double getPowerBoost()
|
||||
{
|
||||
Double ret = this.powerBoost;
|
||||
if (ret == null) ret = 0D;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void setPowerBoost(Double powerBoost)
|
||||
{
|
||||
if (powerBoost == null || powerBoost == 0)
|
||||
{
|
||||
powerBoost = null;
|
||||
}
|
||||
this.powerBoost = powerBoost;
|
||||
this.changed();
|
||||
}
|
||||
|
||||
public boolean hasPowerBoost()
|
||||
{
|
||||
return this.getPowerBoost() != 0D;
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
// FIELD: lastPowerUpdateTime
|
||||
// -------------------------------------------- //
|
||||
|
||||
// RAW
|
||||
|
||||
public long getLastPowerUpdateTime()
|
||||
{
|
||||
return this.lastPowerUpdateTime;
|
||||
}
|
||||
|
||||
public void setLastPowerUpdateTime(long lastPowerUpdateTime)
|
||||
{
|
||||
this.lastPowerUpdateTime = lastPowerUpdateTime;
|
||||
this.changed();
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
// FIELD: power
|
||||
// -------------------------------------------- //
|
||||
@ -332,144 +297,24 @@ public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipato
|
||||
|
||||
public double getPower()
|
||||
{
|
||||
this.recalculatePower();
|
||||
Double ret = this.power;
|
||||
if (ret == null) ret = UConf.get(this).powerStarting;
|
||||
if (ret == null) ret = UConf.get(this).powerPlayerDefault;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void setPower(double power)
|
||||
public void setPower(Double power)
|
||||
{
|
||||
this.setPower(power, System.currentTimeMillis());
|
||||
}
|
||||
|
||||
public void setPower(double power, long now)
|
||||
{
|
||||
power = Math.min(power, this.getPowerMax());
|
||||
power = Math.max(power, this.getPowerMin());
|
||||
|
||||
// Nochange
|
||||
if (MUtil.equals(this.power, Double.valueOf(power))) return;
|
||||
|
||||
this.power = power;
|
||||
this.setLastPowerUpdateTime(now);
|
||||
if (power == null || power == UConf.get(this).powerPlayerDefault)
|
||||
{
|
||||
this.power = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.power = power;
|
||||
}
|
||||
this.changed();
|
||||
}
|
||||
|
||||
public double getPowerMax()
|
||||
{
|
||||
return UConf.get(this).powerMax + this.getPowerBoost();
|
||||
}
|
||||
|
||||
public double getPowerMin()
|
||||
{
|
||||
return UConf.get(this).powerMin + this.getPowerBoost();
|
||||
}
|
||||
|
||||
public void recalculatePower()
|
||||
{
|
||||
this.recalculatePower(this.isOnline());
|
||||
}
|
||||
|
||||
private static final transient long POWER_RECALCULATION_MINIMUM_WAIT_MILLIS = 10 * TimeUnit.MILLIS_PER_SECOND;
|
||||
public void recalculatePower(boolean online)
|
||||
{
|
||||
// Is the player really on this server?
|
||||
// We use the sender ps mixin to fetch the current player location.
|
||||
// If the PS is null it's OK. We assume the player is here if we do not know.
|
||||
PS ps = Mixin.getSenderPs(this.getId());
|
||||
if (ps != null && !ps.isWorldLoadedOnThisServer()) return;
|
||||
|
||||
// Get the now
|
||||
long now = System.currentTimeMillis();
|
||||
|
||||
// We will only update if a certain amount of time has passed.
|
||||
if (this.getLastPowerUpdateTime() + POWER_RECALCULATION_MINIMUM_WAIT_MILLIS >= now) return;
|
||||
|
||||
// Calculate millis passed
|
||||
long millisPassed = now - this.getLastPowerUpdateTime();
|
||||
|
||||
// Note that we updated
|
||||
this.setLastPowerUpdateTime(now);
|
||||
|
||||
// We consider dead players and players in other universes offline.
|
||||
if (online)
|
||||
{
|
||||
Player thisPlayer = this.getPlayer();
|
||||
online = (thisPlayer != null && !thisPlayer.isDead() && UPlayer.get(thisPlayer) == this);
|
||||
}
|
||||
|
||||
// Cache and prepare
|
||||
UConf uconf = UConf.get(this);
|
||||
double powerCurrent;
|
||||
if (this.power != null)
|
||||
{
|
||||
powerCurrent = this.power;
|
||||
}
|
||||
else
|
||||
{
|
||||
powerCurrent = uconf.powerStarting;
|
||||
}
|
||||
|
||||
// Depending on online state pick the config values
|
||||
double powerPerHour = online ? uconf.powerPerHourOnline : uconf.powerPerHourOffline;
|
||||
double powerLimitGain = online ? uconf.powerLimitGainOnline : uconf.powerLimitGainOffline;
|
||||
double powerLimitLoss = online ? uconf.powerLimitLossOnline : uconf.powerLimitLossOffline;
|
||||
|
||||
// Apply the negative divisor thingy
|
||||
if (uconf.scaleNegativePower && powerCurrent < 0)
|
||||
{
|
||||
powerPerHour += (Math.sqrt(Math.abs(powerCurrent)) * Math.abs(powerCurrent)) / uconf.scaleNegativeDivisor;
|
||||
}
|
||||
|
||||
// Calculate delta and target
|
||||
double powerDelta = powerPerHour * millisPassed / TimeUnit.MILLIS_PER_HOUR;
|
||||
double powerTarget = powerCurrent + powerDelta;
|
||||
|
||||
// Check Gain and Loss limits
|
||||
if (powerDelta >= 0)
|
||||
{
|
||||
// Gain
|
||||
if (powerTarget > powerLimitGain)
|
||||
{
|
||||
if (powerCurrent > powerLimitGain)
|
||||
{
|
||||
// Did already cross --> Just freeze
|
||||
powerTarget = powerCurrent;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Crossing right now --> Snap to limit
|
||||
powerTarget = powerLimitGain;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Loss
|
||||
if (powerTarget < powerLimitLoss)
|
||||
{
|
||||
if (powerCurrent < powerLimitLoss)
|
||||
{
|
||||
// Did already cross --> Just freeze
|
||||
powerTarget = powerCurrent;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Crossing right now --> Snap to limit
|
||||
powerTarget = powerLimitLoss;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FactionsEventPowerChange event = new FactionsEventPowerChange(null, this, PowerChangeReason.TIME, powerTarget);
|
||||
event.run();
|
||||
if (event.isCancelled()) return;
|
||||
powerTarget = event.getNewPower();
|
||||
|
||||
this.setPower(powerTarget, now);
|
||||
}
|
||||
|
||||
// FINER
|
||||
|
||||
public int getPowerRounded()
|
||||
@ -477,16 +322,6 @@ public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipato
|
||||
return (int) Math.round(this.getPower());
|
||||
}
|
||||
|
||||
public int getPowerMaxRounded()
|
||||
{
|
||||
return (int) Math.round(this.getPowerMax());
|
||||
}
|
||||
|
||||
public int getPowerMinRounded()
|
||||
{
|
||||
return (int) Math.round(this.getPowerMin());
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
// TITLE, NAME, FACTION TAG AND CHAT
|
||||
// -------------------------------------------- //
|
||||
|
@ -59,6 +59,7 @@ import com.massivecraft.factions.event.FactionsEventPowerChange.PowerChangeReaso
|
||||
import com.massivecraft.factions.util.VisualizeUtil;
|
||||
import com.massivecraft.mcore.ps.PS;
|
||||
import com.massivecraft.mcore.util.MUtil;
|
||||
import com.massivecraft.mcore.util.PermUtil;
|
||||
import com.massivecraft.mcore.util.Txt;
|
||||
|
||||
public class FactionsListenerMain implements Listener
|
||||
@ -106,18 +107,26 @@ public class FactionsListenerMain implements Listener
|
||||
return;
|
||||
}
|
||||
|
||||
// ... Event ...
|
||||
double newPower = uplayer.getPower() + UConf.get(uplayer).powerPerDeath;
|
||||
// ... alter the power ...
|
||||
double maxPower = PermUtil.pickFirstVal(player, MConf.get().permToPowerMax);
|
||||
double minPower = PermUtil.pickFirstVal(player, MConf.get().permToPowerMin);
|
||||
double deathPower = PermUtil.pickFirstVal(player, MConf.get().permToPowerDeath);
|
||||
double oldPower = uplayer.getPower();
|
||||
|
||||
double newPower = oldPower + deathPower;
|
||||
newPower = Math.max(newPower, minPower);
|
||||
newPower = Math.min(newPower, maxPower);
|
||||
|
||||
FactionsEventPowerChange powerChangeEvent = new FactionsEventPowerChange(null, uplayer, PowerChangeReason.DEATH, newPower);
|
||||
powerChangeEvent.run();
|
||||
if (powerChangeEvent.isCancelled()) return;
|
||||
newPower = powerChangeEvent.getNewPower();
|
||||
|
||||
// ... alter the power ...
|
||||
uplayer.setPower(newPower);
|
||||
|
||||
// ... and inform the player.
|
||||
uplayer.msg("<i>Your power is now <h>%d / %d", uplayer.getPowerRounded(), uplayer.getPowerMaxRounded());
|
||||
// TODO: A progress bar here would be epic :)
|
||||
uplayer.msg("<i>Your power is now <h>%.2f / %.2f", newPower, maxPower);
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
@ -578,7 +587,6 @@ public class FactionsListenerMain implements Listener
|
||||
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void blockBuild(BlockPistonExtendEvent event)
|
||||
|
@ -10,7 +10,6 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerBucketEmptyEvent;
|
||||
import org.bukkit.event.player.PlayerBucketFillEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
|
||||
import com.massivecraft.factions.Const;
|
||||
@ -21,7 +20,6 @@ import com.massivecraft.factions.entity.Faction;
|
||||
import com.massivecraft.factions.entity.UPlayer;
|
||||
import com.massivecraft.factions.entity.MConf;
|
||||
import com.massivecraft.factions.entity.UPlayerColls;
|
||||
import com.massivecraft.mcore.event.MCorePlayerLeaveEvent;
|
||||
import com.massivecraft.mcore.ps.PS;
|
||||
import com.massivecraft.mcore.util.MUtil;
|
||||
import com.massivecraft.mcore.util.Txt;
|
||||
@ -29,30 +27,9 @@ import com.massivecraft.mcore.util.Txt;
|
||||
|
||||
public class TodoFactionsPlayerListener implements Listener
|
||||
{
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void onPlayerJoin(PlayerJoinEvent event)
|
||||
{
|
||||
// If a player is joining the server ...
|
||||
Player player = event.getPlayer();
|
||||
UPlayer uplayer = UPlayer.get(player);
|
||||
|
||||
// ... recalculate their power as if they were offline since last recalculation.
|
||||
uplayer.recalculatePower(false);
|
||||
// TODO: What about the other universes?
|
||||
// TODO: Track world --> world travel as logging on and off.
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void onPlayerLeave(MCorePlayerLeaveEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
UPlayer uplayer = UPlayer.get(player);
|
||||
|
||||
// Recalculate the power before the player leaves.
|
||||
// This is required since we recalculate as if the player were offline when they log back in.
|
||||
// TODO: When I setup universes I must do this for all universe instance of the player that logs off!
|
||||
uplayer.recalculatePower(true);
|
||||
}
|
||||
// -------------------------------------------- //
|
||||
// TERRITORY INFO MESSAGES
|
||||
// -------------------------------------------- //
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPlayerMove(PlayerMoveEvent event)
|
||||
@ -105,6 +82,10 @@ public class TodoFactionsPlayerListener implements Listener
|
||||
}
|
||||
}
|
||||
|
||||
// -------------------------------------------- //
|
||||
// ASSORTED BUILD AND INTERACT
|
||||
// -------------------------------------------- //
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onPlayerInteract(PlayerInteractEvent event)
|
||||
{
|
||||
|
@ -6,14 +6,14 @@ import com.massivecraft.factions.entity.FactionColls;
|
||||
import com.massivecraft.mcore.ModuloRepeatTask;
|
||||
import com.massivecraft.mcore.util.TimeUnit;
|
||||
|
||||
public class EconLandRewardTask extends ModuloRepeatTask
|
||||
public class EconRewardTask extends ModuloRepeatTask
|
||||
{
|
||||
// -------------------------------------------- //
|
||||
// INSTANCE & CONSTRUCT
|
||||
// -------------------------------------------- //
|
||||
|
||||
private static EconLandRewardTask i = new EconLandRewardTask();
|
||||
public static EconLandRewardTask get() { return i; }
|
||||
private static EconRewardTask i = new EconRewardTask();
|
||||
public static EconRewardTask get() { return i; }
|
||||
|
||||
// -------------------------------------------- //
|
||||
// OVERRIDE: MODULO REPEAT TASK
|
68
src/com/massivecraft/factions/task/PowerUpdateTask.java
Normal file
68
src/com/massivecraft/factions/task/PowerUpdateTask.java
Normal file
@ -0,0 +1,68 @@
|
||||
package com.massivecraft.factions.task;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.massivecraft.factions.entity.MConf;
|
||||
import com.massivecraft.factions.entity.UPlayer;
|
||||
import com.massivecraft.factions.event.FactionsEventPowerChange;
|
||||
import com.massivecraft.factions.event.FactionsEventPowerChange.PowerChangeReason;
|
||||
import com.massivecraft.mcore.ModuloRepeatTask;
|
||||
import com.massivecraft.mcore.util.PermUtil;
|
||||
import com.massivecraft.mcore.util.TimeUnit;
|
||||
|
||||
public class PowerUpdateTask extends ModuloRepeatTask
|
||||
{
|
||||
// -------------------------------------------- //
|
||||
// INSTANCE & CONSTRUCT
|
||||
// -------------------------------------------- //
|
||||
|
||||
private static PowerUpdateTask i = new PowerUpdateTask();
|
||||
public static PowerUpdateTask get() { return i; }
|
||||
|
||||
// -------------------------------------------- //
|
||||
// OVERRIDE: MODULO REPEAT TASK
|
||||
// -------------------------------------------- //
|
||||
|
||||
@Override
|
||||
public long getDelayMillis()
|
||||
{
|
||||
return MConf.get().powerTaskMillis;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setDelayMillis(long delayMillis)
|
||||
{
|
||||
MConf.get().powerTaskMillis = delayMillis;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void invoke()
|
||||
{
|
||||
long millis = this.getDelayMillis();
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers())
|
||||
{
|
||||
if (player.isDead()) continue;
|
||||
|
||||
double maxPower = PermUtil.pickFirstVal(player, MConf.get().permToPowerMax);
|
||||
double minPower = PermUtil.pickFirstVal(player, MConf.get().permToPowerMin);
|
||||
double hourPower = PermUtil.pickFirstVal(player, MConf.get().permToPowerHour);
|
||||
|
||||
UPlayer uplayer = UPlayer.get(player);
|
||||
double oldPower = uplayer.getPower();
|
||||
|
||||
double newPower = oldPower + hourPower * millis / TimeUnit.MILLIS_PER_HOUR;
|
||||
newPower = Math.max(newPower, minPower);
|
||||
newPower = Math.min(newPower, maxPower);
|
||||
|
||||
FactionsEventPowerChange event = new FactionsEventPowerChange(null, uplayer, PowerChangeReason.TIME, newPower);
|
||||
event.run();
|
||||
if (event.isCancelled()) continue;
|
||||
newPower = event.getNewPower();
|
||||
|
||||
uplayer.setPower(newPower);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user