Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected
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@ -23,7 +23,7 @@ public class Faction extends Entity implements EconomyParticipator
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// FIELD: fplayers
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// speedy lookup of players in faction
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private Set<FPlayer> fplayers = new HashSet<FPlayer>();
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private transient Set<FPlayer> fplayers = new HashSet<FPlayer>();
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// FIELD: invites
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// Where string is a lowercase player name
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@ -351,13 +351,13 @@ public class Faction extends Entity implements EconomyParticipator
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}
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}
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}
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public boolean addFPlayer(FPlayer fplayer)
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protected boolean addFPlayer(FPlayer fplayer)
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{
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if (this.isNone()) return false;
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return fplayers.add(fplayer);
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}
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public boolean removeFPlayer(FPlayer fplayer)
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protected boolean removeFPlayer(FPlayer fplayer)
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{
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if (this.isNone()) return false;
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