Adding TRAPPED_CHEST to the set of container materials
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@ -60,7 +60,8 @@ public class Const
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Material.BREWING_STAND,
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Material.BREWING_STAND,
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Material.ENCHANTMENT_TABLE,
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Material.ENCHANTMENT_TABLE,
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Material.ANVIL,
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Material.ANVIL,
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Material.BEACON
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Material.BEACON,
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Material.TRAPPED_CHEST
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);
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);
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//public static Set<Material> territoryProtectedMaterialsWhenOffline = EnumSet.noneOf(Material.class);
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//public static Set<Material> territoryProtectedMaterialsWhenOffline = EnumSet.noneOf(Material.class);
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